Player Matchup

Discordia
Discordia
Al_Died_Again
Discordia
Level 27
God Stats
3W - 1L
1,842 SR
Queue Stats
38W - 29L
1,467 Elo+
Party 1
Bastet
Bastet
Fguwopp
Bastet
Level 123
God Stats
12W - 11L
1,409 SR
Queue Stats
211W - 206L
1,439 Elo+
Party 1
Vamana
Vamana
JAlxonsoo
Vamana
Level 133
God Stats
11W - 15L
1,385 SR
Queue Stats
347W - 376L
1,434 Elo+
Party 1
Team Averages
Level 94
1,545 SR
1,447 Elo+

VS

Team Averages
Level 17
1,500 SR
1,500 Elo+
Hun Batz
Hun Batz
Be3zn
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,500 Elo+
Party 2
Chaac
Chaac
Clawszz
Chaac
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 32L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MCBARREDYOURMOM
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Al_Died_Again
Discordia
17
5 / 2 / 13
12,221
764
18,469
6,200
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Fguwopp
Bastet
18
12 / 2 / 9
13,186
824
26,082
16,508
7,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
JAlxonsoo
Vamana
17
7 / 2 / 12
13,402
838
13,716
18,915
23,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Be3zn
Hun Batz
15
2 / 9 / 3
11,172
698
8,310
18,269
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Clawszz
Chaac
16
4 / 5 / 1
11,620
726
12,416
26,877
21,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 10 / 2
9,260
579
4,762
23,316
27,125
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
24
Kills
6
6
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Al_Died_Again
Discordia
5
2
13
5.75
L
Hun Batz
Be3zn
Hun Batz
2
9
3
0.39
L
Chaac
Clawszz
Chaac
4
5
1
0.9
W
Bastet
Fguwopp
Bastet
12
2
9
8.25
W
Vamana
JAlxonsoo
Vamana
7
2
12
6.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,267
Damage
25,488
41,623
Taken
68,462
33,946
Mitigated
55,423
12,132
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Al_Died_Again
Discordia
18,469
2,047
0
117
6,200
2,532
817
1,099
5,101
62,601
0
L
Hun Batz
Be3zn
Hun Batz
8,310
2,569
0
0
18,269
6,524
0
4,396
13,873
0
27,481
L
Chaac
Clawszz
Chaac
12,416
3,336
177
6,152
26,877
21,774
0
7,821
19,056
0
48,049
W
Bastet
Fguwopp
Bastet
26,082
7,979
0
2,258
16,508
7,634
1,332
1,591
14,917
0
57,486
W
Vamana
JAlxonsoo
Vamana
13,716
8,573
2,307
7,450
18,915
23,780
954
2,204
16,711
174
48,464
L
4,762
353
0
0
23,316
27,125
39
6,419
16,897
13,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
32,052
191
Minions Killed
138
0
Camps Cleared
0
872,353
Distance Traveled
724,170
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,221
764
95
6
0
275,222
5
L
Hun Batz
11,172
698
38
2
0
205,237
0
L
Chaac
11,620
726
73
5
0
301,644
0
W
Bastet
13,186
824
55
3
0
290,686
1
W
Vamana
13,402
838
41
3
0
306,445
0
L
Cthulhu
9,260
579
27
2
0
217,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role