Player Matchup

Yemoja
Yemoja
Calrick
Yemoja
Level 122
God Stats
1W - 0L
1,686 SR
Queue Stats
27W - 33L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
FadedQT
Gilgamesh
Level 160
God Stats
3W - 1L
1,741 SR
Queue Stats
50W - 23L
1,736 Elo+
Party 2
Hera
Hera
Kroniс
Hera
Level 160
God Stats
1W - 1L
1,400 SR
Queue Stats
88W - 57L
1,784 Elo+
Party 2
Team Averages
Level 147
1,609 SR
1,724 Elo+

VS

Team Averages
Level 82
1,605 SR
1,493 Elo+
Kukulkan
Kukulkan
Benazn8or
Kukulkan
Level 85
God Stats
15W - 9L
1,743 SR
Queue Stats
89W - 86L
1,500 Elo+
Party 1
Chaac
Chaac
Omnisophic
Chaac
Level 88
God Stats
11W - 11L
1,476 SR
Queue Stats
86W - 83L
1,477 Elo+
Party 1
Ishtar
Ishtar
ZachRockz
Ishtar
Level 72
God Stats
15W - 13L
1,596 SR
Queue Stats
90W - 87L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Calrick
Yemoja
17
2 / 0 / 3
12,611
742
9,737
16,973
25,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
FadedQT
Gilgamesh
16
2 / 3 / 5
11,099
653
12,679
21,321
29,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Kroniс
Hera
19
4 / 1 / 3
12,500
735
22,735
10,440
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Benazn8or
Kukulkan
17
0 / 3 / 4
10,745
632
9,533
12,431
6,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
1 / 1 / 2
10,896
641
9,990
20,051
21,075
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
ZachRockz
Ishtar
17
3 / 4 / 1
11,272
663
14,432
20,537
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
4
4
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Benazn8or
Kukulkan
0
3
4
0.67
W
Yemoja
Calrick
Yemoja
2
0
3
3.5
W
Gilgamesh
FadedQT
Gilgamesh
2
3
5
1.5
W
Hera
Kroniс
Hera
4
1
3
5.5
L
Chaac
1
1
2
2
L
Ishtar
ZachRockz
Ishtar
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,151
Damage
33,955
48,734
Taken
53,019
59,947
Mitigated
36,963
15,743
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Benazn8or
Kukulkan
9,533
1,697
685
2,788
12,431
6,232
349
8,462
3,918
65,041
0
W
Yemoja
Calrick
Yemoja
9,737
926
4,506
7,195
16,973
25,415
785
4,183
12,765
41,459
0
W
Gilgamesh
FadedQT
Gilgamesh
12,679
3,153
0
2,889
21,321
29,052
864
3,680
17,610
0
41,863
W
Hera
Kroniс
Hera
22,735
4,517
0
1,153
10,440
5,480
1,349
1,748
8,692
93,564
0
L
Chaac
9,990
2,035
0
5,403
20,051
21,075
0
11,275
8,265
0
42,245
L
Ishtar
ZachRockz
Ishtar
14,432
8,007
422
4,893
20,537
9,656
0
12,771
7,306
0
52,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
32,913
212
Minions Killed
207
0
Camps Cleared
0
991,521
Distance Traveled
982,487
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,745
632
96
6
0
301,649
4
W
Yemoja
12,611
742
43
3
0
329,989
2
W
Gilgamesh
11,099
653
37
2
0
340,183
1
W
Hera
12,500
735
132
8
0
321,349
0
L
Chaac
10,896
641
42
2
0
372,808
4
L
Ishtar
11,272
663
69
4
0
308,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role