Player Matchup

Guan Yu
Guan Yu
BlacklistedYoshi
Guan Yu
Level 99
God Stats
3W - 0L
1,841 SR
Queue Stats
227W - 123L
1,629 Elo+
Party 2
Jormungandr
Jormungandr
Keanu_Chungus_
Jormungandr
Level 59
God Stats
7W - 3L
1,633 SR
Queue Stats
276W - 188L
1,559 Elo+
Party 2
Eset
Eset
ReMiiX_KiNgZ-__
Eset
Level 117
God Stats
24W - 13L
1,680 SR
Queue Stats
584W - 485L
1,596 Elo+
Party 2
Ne Zha
Ne Zha
Senortaco-_-
Ne Zha
Level 126
God Stats
20W - 5L
1,865 SR
Queue Stats
297W - 190L
1,614 Elo+
Party 2
Merlin
Merlin
T1MESTOP
Merlin
Level 103
God Stats
6W - 5L
1,632 SR
Queue Stats
27W - 23L
1,563 Elo+
Solo
Team Averages
Level 101
1,730 SR
1,592 Elo+

VS

Team Averages
Level 147
1,700 SR
1,535 Elo+
Poseidon
Poseidon
BodyModifierr
Poseidon
Level 160
God Stats
12W - 9L
1,644 SR
Queue Stats
1,322W - 1,406L
1,582 Elo+
Solo
Hera
Hera
CausedSwing5666
Hera
Level 148
God Stats
1W - 3L
1,843 SR
Queue Stats
155W - 147L
1,532 Elo+
Solo
Shiva
Shiva
DrewLikesBeer
Shiva
Level 122
God Stats
41W - 28L
1,592 SR
Queue Stats
562W - 562L
1,513 Elo+
Solo
Fenrir
Fenrir
LORDxLUNAR
Fenrir
Level 157
God Stats
14W - 36L
1,741 SR
Queue Stats
174W - 197L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
Relax 1 Time
Gilgamesh
Level 149
God Stats
4W - 5L
1,680 SR
Queue Stats
228W - 230L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 13
12,456
1,132
23,784
25,975
31,693
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Keanu_Chungus_
Jormungandr
19
6 / 1 / 21
14,151
1,286
15,943
16,574
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 0 / 20
12,235
1,112
11,576
9,989
7,026
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
18
7 / 9 / 12
12,110
1,101
23,321
23,049
12,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
T1MESTOP
Merlin
19
5 / 1 / 17
12,412
1,128
36,503
11,510
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

182

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BodyModifierr
Poseidon
17
4 / 3 / 11
12,179
1,107
22,075
13,804
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 7 / 9
12,197
1,109
19,772
15,643
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
2 / 3 / 9
11,772
1,070
13,298
27,249
19,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
LORDxLUNAR
Fenrir
17
5 / 2 / 8
12,378
1,125
12,542
21,959
20,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Relax 1 Time
Gilgamesh
17
2 / 14 / 5
11,143
1,013
15,229
38,802
39,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
58
29
Kills
16
16
Deaths
29
83
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
5
13
2.7
L
Poseidon
BodyModifierr
Poseidon
4
3
11
3.17
L
3
7
9
1.07
L
2
3
9
2.17
W
Jormungandr
Keanu_Chungus_
Jormungandr
6
1
21
16.5
L
Fenrir
LORDxLUNAR
Fenrir
5
2
8
4.5
W
4
0
20
14
L
Gilgamesh
Relax 1 Time
Gilgamesh
2
14
5
0.32
W
Ne Zha
7
9
12
1.44
W
Merlin
T1MESTOP
Merlin
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,127
Damage
82,916
87,097
Taken
117,457
84,049
Mitigated
88,909
16,383
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,784
3,941
2,742
3,100
25,975
31,693
0
10,615
15,360
0
39,309
L
Poseidon
BodyModifierr
Poseidon
22,075
3,140
375
1,272
13,804
4,246
0
4,793
9,011
41,448
0
L
19,772
5,501
0
371
15,643
5,137
0
6,905
8,738
42,303
0
L
13,298
2,198
1,219
3,308
27,249
19,595
0
15,851
11,398
0
38,585
W
Jormungandr
Keanu_Chungus_
Jormungandr
15,943
4,484
0
1,425
16,574
26,622
0
9,924
6,650
36,065
0
L
Fenrir
LORDxLUNAR
Fenrir
12,542
2,570
0
292
21,959
20,851
0
13,499
8,460
0
24,720
W
11,576
1,072
1,367
618
9,989
7,026
0
5,922
4,067
23,811
0
L
Gilgamesh
Relax 1 Time
Gilgamesh
15,229
4,877
1,099
1,331
38,802
39,080
0
22,974
15,828
0
34,428
W
Ne Zha
23,321
8,027
0
2,985
23,049
12,521
0
11,941
11,108
0
37,364
W
Merlin
T1MESTOP
Merlin
36,503
1,529
1,399
2,747
11,510
6,187
0
3,445
8,065
72,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,364
Gold Earned
59,669
213
Minions Killed
216
5
Camps Cleared
7
1,145,986
Distance Traveled
1,119,315
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,456
1,132
25
2
1
242,414
0
L
Poseidon
12,179
1,107
42
4
0
210,181
2
L
Hera
12,197
1,109
61
6
4
195,988
0
L
Shiva
11,772
1,070
56
5
2
249,856
1
W
Jormungandr
14,151
1,286
49
4
0
231,434
0
L
Fenrir
12,378
1,125
22
2
1
257,857
3
W
Eset
12,235
1,112
21
2
0
233,099
0
L
Gilgamesh
11,143
1,013
35
3
0
205,433
1
W
Ne Zha
12,110
1,101
28
3
2
211,993
1
W
Merlin
12,412
1,128
90
8
2
227,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role