Player Matchup

Odin
Odin
ClutchDylan
Odin
Level 129
God Stats
0W - 2L
1,702 SR
Queue Stats
117W - 122L
1,443 Elo+
Party 2
Skadi
Skadi
Loki wokie
Skadi
Level 115
God Stats
4W - 5L
1,617 SR
Queue Stats
17W - 25L
1,424 Elo+
Party 2
Anubis
Anubis
Slayer Of Weebs
Anubis
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
Vv-BATTALION-vV
Hun Batz
Level 127
God Stats
2W - 2L
1,700 SR
Queue Stats
273W - 250L
1,512 Elo+
Solo
Ah Puch
Ah Puch
WitheringExodus
Ah Puch
Level 156
God Stats
2W - 3L
1,691 SR
Queue Stats
32W - 38L
1,472 Elo+
Party 2
Team Averages
Level 131
1,642 SR
1,465 Elo+

VS

Team Averages
Level 142
1,482 SR
1,486 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aceboogie786
Aphrodite
Level 146
God Stats
4W - 5L
1,400 SR
Queue Stats
344W - 352L
1,452 Elo+
Party 1
Chaac
Chaac
ItsRasaa
Chaac
Level 130
God Stats
14W - 12L
1,540 SR
Queue Stats
736W - 804L
1,468 Elo+
Solo
Ravana
Ravana
RuinnedTrack626
Ravana
Level 133
God Stats
2W - 1L
1,439 SR
Queue Stats
132W - 138L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sev547
Morgan Le Fay
Level 152
God Stats
14W - 15L
1,529 SR
Queue Stats
200W - 179L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,532
408
5,573
17,020
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
11
0 / 5 / 0
6,141
384
6,044
12,613
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 7 / 1
8,029
502
11,241
10,743
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
13
1 / 4 / 2
7,605
475
7,457
13,193
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 0
8,269
517
8,018
11,018
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
11 / 0 / 0
10,094
631
18,114
12,226
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Aceboogie786
Aphrodite
13
1 / 1 / 13
8,595
537
4,966
11,115
7,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
ItsRasaa
Chaac
14
2 / 2 / 5
8,829
552
6,117
14,458
6,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
10 / 2 / 2
9,338
584
10,871
10,613
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sev547
Morgan Le Fay
16
4 / 1 / 5
9,414
588
8,492
12,070
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
6
Kills
28
28
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
0
0
11
W
Aphrodite
Aceboogie786
Aphrodite
1
1
13
7.5
L
0
7
0
0
W
Chaac
ItsRasaa
Chaac
2
2
5
2.25
L
Skadi
0
5
0
0
W
10
2
2
5.5
W
Morgan Le Fay
Sev547
Morgan Le Fay
4
1
5
6.5
L
2
7
1
0.36
L
Hun Batz
1
4
2
0.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,333
Damage
48,560
64,587
Taken
60,482
27,478
Mitigated
29,973
13,137
Healing
25,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,114
14,054
0
4,671
12,226
5,200
3,627
477
11,715
0
110,693
W
Aphrodite
Aceboogie786
Aphrodite
4,966
1,226
4,744
6,026
11,115
7,815
120
575
10,506
18,399
3,025
L
5,573
716
0
2,297
17,020
11,145
0
4,460
12,560
0
32,172
W
Chaac
ItsRasaa
Chaac
6,117
453
0
6,472
14,458
6,500
59
8,536
5,289
0
57,464
L
Skadi
6,044
3,038
498
1,940
12,613
2,979
0
1,485
11,128
0
44,784
W
10,871
4,095
0
1,712
10,613
4,388
0
5,147
5,343
0
57,838
W
Morgan Le Fay
Sev547
Morgan Le Fay
8,492
1,359
0
2,170
12,070
6,070
0
3,700
8,370
72,832
0
L
11,241
653
0
2,659
10,743
4,368
0
294
10,449
50,526
0
L
Hun Batz
7,457
1,988
0
4,068
13,193
4,995
0
4,580
8,613
0
55,066
L
8,018
382
0
1,675
11,018
3,991
1,275
2,198
8,820
67,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
46,270
452
Minions Killed
545
0
Camps Cleared
0
1,355,875
Distance Traveled
1,496,439
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,094
631
173
11
0
287,602
0
W
Aphrodite
8,595
537
43
3
0
302,016
1
L
Odin
6,532
408
41
3
0
267,090
1
W
Chaac
8,829
552
112
7
0
270,987
1
L
Skadi
6,141
384
75
5
0
271,867
5
W
Ravana
9,338
584
83
5
0
320,050
0
W
Morgan Le Fay
9,414
588
134
8
0
315,784
7
L
Anubis
8,029
502
103
6
0
248,367
3
L
Hun Batz
7,605
475
105
7
0
311,197
4
L
Ah Puch
8,269
517
128
8
0
257,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role