Player Matchup

Scylla
Scylla
 
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GoodbyeLiberty
Izanami
Level 158
God Stats
3W - 2L
1,694 SR
Queue Stats
119W - 74L
1,602 Elo+
Party 1
Chaac
Chaac
augnasty
Chaac
Level 148
God Stats
2W - 0L
1,717 SR
Queue Stats
87W - 57L
1,587 Elo+
Party 1
Team Averages
Level 147
1,637 SR
1,563 Elo+

VS

Team Averages
Level 120
1,568 SR
1,625 Elo+
Cu Chulainn
Cu Chulainn
Br4ndo-Cr4zy1
Cu Chulainn
Level 64
God Stats
6W - 5L
1,462 SR
Queue Stats
44W - 30L
1,500 Elo+
Party 2
Janus
Janus
DustyTurtle012
Janus
Level 149
God Stats
8W - 5L
1,560 SR
Queue Stats
230W - 130L
1,702 Elo+
Party 2
Mulan
Mulan
Njachimski
Mulan
Level 146
God Stats
4W - 2L
1,683 SR
Queue Stats
229W - 138L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 0 / 5
7,487
749
2,604
4,621
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 5
8,240
824
11,466
6,866
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
augnasty
Chaac
12
3 / 1 / 6
7,322
732
10,391
10,784
10,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Br4ndo-Cr4zy1
Cu Chulainn
11
0 / 5 / 1
6,219
622
5,395
10,714
7,361
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,417
642
4,462
6,534
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
0 / 3 / 0
6,317
632
5,391
11,645
7,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
0
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
5
4.5
L
Cu Chulainn
Br4ndo-Cr4zy1
Cu Chulainn
0
5
1
0.1
L
0
2
1
0.25
W
5
0
5
7.5
L
Mulan
0
3
0
0
W
Chaac
augnasty
Chaac
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
15,248
22,271
Taken
28,893
15,945
Mitigated
17,067
5,910
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,604
259
0
250
4,621
1,674
333
640
3,981
21,912
0
L
Cu Chulainn
Br4ndo-Cr4zy1
Cu Chulainn
5,395
654
0
553
10,714
7,361
0
766
9,580
48
19,443
L
4,462
186
0
0
6,534
2,126
36
716
5,727
29,161
0
W
11,466
5,511
0
1,684
6,866
3,739
2,738
1,531
5,335
28
41,637
L
Mulan
5,391
779
283
3,607
11,645
7,580
0
1,188
10,093
0
19,337
W
Chaac
augnasty
Chaac
10,391
1,608
384
3,592
10,784
10,532
242
2,375
8,409
0
20,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
18,953
139
Minions Killed
118
0
Camps Cleared
0
552,396
Distance Traveled
535,026
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,487
749
42
4
0
192,661
4
L
Cu Chulainn
6,219
622
24
2
0
174,083
2
L
Janus
6,417
642
50
5
0
170,861
0
W
Izanami
8,240
824
77
8
0
170,042
1
L
Mulan
6,317
632
44
4
0
190,082
4
W
Chaac
7,322
732
20
2
0
189,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role