Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kraigdankk
Olorun
Level 159
God Stats
1W - 0L
1,510 SR
Queue Stats
97W - 97L
1,538 Elo+
Solo
Janus
Janus
TheKnt
Janus
Level 160
God Stats
6W - 2L
1,841 SR
Queue Stats
377W - 384L
1,585 Elo+
Solo
Danzaburou
Danzaburou
Tokaju
Danzaburou
Level 160
God Stats
5W - 0L
1,936 SR
Queue Stats
260W - 182L
1,635 Elo+
Party 1
Team Averages
Level 145
1,657 SR
1,552 Elo+

VS

Team Averages
Level 115
1,706 SR
1,618 Elo+
Nemesis
Nemesis
HeartDarkness
Nemesis
Level 156
God Stats
2W - 1L
1,836 SR
Queue Stats
101W - 82L
1,621 Elo+
Solo
Merlin
Merlin
I1LU51ONR4V3R
Merlin
Level 145
God Stats
3W - 2L
1,661 SR
Queue Stats
448W - 487L
1,543 Elo+
Solo
Discordia
Discordia
Po1skaUnit3d511
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,548 Elo+
Solo
Nike
Nike
Wuldum
Nike
Level 7
God Stats
2W - 1L
1,800 SR
Queue Stats
2W - 2L
1,775 Elo+
Solo
Neith
Neith
pelilloz102
Neith
Level 159
God Stats
0W - 3L
1,734 SR
Queue Stats
179W - 187L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
11 / 3 / 7
10,250
854
14,009
14,014
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
 
Bastet
17
4 / 0 / 12
9,846
821
12,119
11,155
5,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Kraigdankk
Olorun
16
2 / 3 / 6
9,156
763
7,468
13,064
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
TheKnt
Janus
17
4 / 1 / 5
9,701
808
9,567
6,689
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Tokaju
Danzaburou
18
5 / 0 / 9
10,349
862
15,762
12,761
6,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 7 / 2
8,524
710
13,386
16,879
7,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 3
8,882
740
8,222
10,574
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Po1skaUnit3d511
Discordia
13
0 / 7 / 1
7,498
625
3,161
11,069
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Wuldum
Nike
14
1 / 5 / 1
8,188
682
6,765
13,436
11,303
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 2
9,654
805
12,324
13,624
5,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
26
Kills
7
7
Deaths
26
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
11
3
7
4.83
W
Bastet
 
Bastet
4
0
12
10
L
Nemesis
2
7
2
0.43
L
1
4
3
0.63
W
Olorun
Kraigdankk
Olorun
2
3
6
1.67
L
Discordia
Po1skaUnit3d511
Discordia
0
7
1
0.07
W
Janus
TheKnt
Janus
4
1
5
6.5
W
Danzaburou
Tokaju
Danzaburou
5
0
9
9.5
L
Nike
Wuldum
Nike
1
5
1
0.3
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,925
Damage
43,858
57,683
Taken
65,582
30,458
Mitigated
32,821
21,140
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,009
6,931
2,168
3,641
14,014
9,670
0
2,451
11,563
0
22,092
W
Bastet
 
Bastet
12,119
3,322
0
1,745
11,155
5,086
0
1,604
9,551
0
37,134
L
Nemesis
13,386
7,973
0
2,123
16,879
7,825
316
3,792
12,696
0
23,035
L
8,222
711
0
760
10,574
4,050
194
4,067
6,156
38,528
0
W
Olorun
Kraigdankk
Olorun
7,468
4,729
1,274
5,022
13,064
6,283
1,326
2,823
10,241
32,294
0
L
Discordia
Po1skaUnit3d511
Discordia
3,161
289
0
0
11,069
3,765
0
1,961
8,819
9,915
0
W
Janus
TheKnt
Janus
9,567
711
218
943
6,689
3,104
552
1,764
4,925
44,384
0
W
Danzaburou
Tokaju
Danzaburou
15,762
8,184
0
6,129
12,761
6,315
245
2,741
10,020
0
56,668
L
Nike
Wuldum
Nike
6,765
893
0
0
13,436
11,303
0
3,923
9,199
0
22,497
L
12,324
4,824
0
2,790
13,624
5,878
0
2,674
10,660
0
41,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
42,746
304
Minions Killed
220
0
Camps Cleared
0
1,379,924
Distance Traveled
1,197,238
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,250
854
23
2
0
289,183
1
W
Bastet
9,846
821
45
4
0
308,091
4
L
Nemesis
8,524
710
27
2
0
262,755
0
L
Merlin
8,882
740
76
6
0
242,137
1
W
Olorun
9,156
763
54
5
0
239,853
3
L
Discordia
7,498
625
6
1
0
212,112
1
W
Janus
9,701
808
93
8
0
280,677
2
W
Danzaburou
10,349
862
89
7
0
262,120
0
L
Nike
8,188
682
37
3
0
231,370
3
L
Neith
9,654
805
74
6
0
248,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role