Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
M0ttis
Cerberus
Level 130
God Stats
5W - 0L
1,814 SR
Queue Stats
62W - 22L
1,638 Elo+
Party 1
Arachne
Arachne
Zysbe
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 36L
1,675 Elo+
Party 1
Team Averages
Level 149
1,605 SR
1,604 Elo+

VS

Team Averages
Level 49
1,389 SR
1,321 Elo+
Nemesis
Nemesis
Ks-Clirim07
Nemesis
Level 77
God Stats
0W - 1L
1,570 SR
Queue Stats
19W - 40L
1,340 Elo+
Party 2
Ymir
Ymir
Mert_Y9
Ymir
Level 46
God Stats
7W - 17L
1,426 SR
Queue Stats
7W - 20L
1,317 Elo+
Party 2
Chaac
Chaac
XxTueuR514xX
Chaac
Level 24
God Stats
1W - 10L
1,169 SR
Queue Stats
7W - 21L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 2 / 9
9,096
910
14,835
11,575
5,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
M0ttis
Cerberus
13
3 / 0 / 14
9,013
901
8,298
10,242
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Zysbe
Arachne
14
7 / 1 / 9
8,830
883
13,650
8,093
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ks-Clirim07
Nemesis
11
0 / 5 / 1
6,644
664
4,282
11,962
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Mert_Y9
Ymir
11
1 / 8 / 1
7,406
741
2,733
17,840
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 0
6,980
698
4,025
11,904
6,122

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
18
Kills
2
3
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
9
6.25
L
Nemesis
Ks-Clirim07
Nemesis
0
5
1
0.1
W
Cerberus
M0ttis
Cerberus
3
0
14
10
L
Ymir
Mert_Y9
Ymir
1
8
1
0.19
L
1
5
0
0.2
W
Arachne
Zysbe
Arachne
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,783
Damage
11,040
29,910
Taken
41,706
19,629
Mitigated
23,748
10,725
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,835
994
0
5,334
11,575
5,984
919
1,067
10,508
40,748
0
L
Nemesis
Ks-Clirim07
Nemesis
4,282
1,566
0
1,584
11,962
5,547
0
6,403
5,559
0
24,102
W
Cerberus
M0ttis
Cerberus
8,298
234
0
3,290
10,242
9,025
199
856
9,386
22,287
0
L
Ymir
Mert_Y9
Ymir
2,733
295
554
1,007
17,840
12,079
0
9,955
7,885
10,095
0
L
4,025
211
0
887
11,904
6,122
0
6,842
5,062
0
21,276
W
Arachne
Zysbe
Arachne
13,650
9,080
0
2,101
8,093
4,620
972
903
7,190
0
29,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
21,030
128
Minions Killed
100
0
Camps Cleared
0
592,242
Distance Traveled
526,204
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,096
910
53
5
0
168,253
4
L
Nemesis
6,644
664
41
4
0
189,196
1
W
Cerberus
9,013
901
41
4
0
200,414
1
L
Ymir
7,406
741
22
2
0
155,634
2
L
Chaac
6,980
698
37
4
0
181,374
0
W
Arachne
8,830
883
34
3
0
223,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role