Player Matchup

Thanatos
Thanatos
Ktone777
Thanatos
Level 108
God Stats
38W - 81L
1,298 SR
Queue Stats
819W - 1,333L
1,287 Elo+
Solo
Vamana
Vamana
RudithS
Vamana
Level 89
God Stats
1W - 4L
1,253 SR
Queue Stats
34W - 32L
1,552 Elo+
Party 1
Chang'e
Chang'e
SteroidBerrys
Chang'e
Level 25
God Stats
0W - 3L
1,299 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Team Averages
Level 74
1,283 SR
1,380 Elo+

VS

Team Averages
Level 71
1,458 SR
1,343 Elo+
Xing Tian
Xing Tian
HeinTrain
Xing Tian
Level 76
God Stats
51W - 41L
1,517 SR
Queue Stats
223W - 311L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
IssacSnootin
Baron Samedi
Level 83
God Stats
8W - 9L
1,357 SR
Queue Stats
80W - 139L
1,302 Elo+
Solo
Cthulhu
Cthulhu
aliars_doubt
Cthulhu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ktone777
Thanatos
16
1 / 4 / 4
10,793
600
7,195
12,697
6,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
RudithS
Vamana
15
0 / 6 / 3
10,970
609
22,220
26,922
25,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
17
4 / 4 / 1
11,122
618
13,468
22,322
11,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HeinTrain
Xing Tian
19
9 / 2 / 5
13,890
772
16,718
28,818
43,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
IssacSnootin
Baron Samedi
18
5 / 0 / 9
12,938
719
23,506
15,383
13,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
aliars_doubt
Cthulhu
15
0 / 3 / 10
11,695
650
7,080
18,761
26,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HeinTrain
Xing Tian
9
2
5
5.75
W
Baron Samedi
IssacSnootin
Baron Samedi
5
0
9
9.5
L
Thanatos
Ktone777
Thanatos
1
4
4
0.75
L
Vamana
RudithS
Vamana
0
6
3
0.25
L
Chang'e
4
4
1
1.13
W
Cthulhu
aliars_doubt
Cthulhu
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
47,304
61,941
Taken
62,962
43,998
Mitigated
84,796
27,606
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HeinTrain
Xing Tian
16,718
2,730
460
3,624
28,818
43,979
460
4,577
24,241
35,047
0
W
Baron Samedi
IssacSnootin
Baron Samedi
23,506
2,664
7,937
7,495
15,383
13,945
1,376
3,026
12,357
69,648
0
L
Thanatos
Ktone777
Thanatos
7,195
2,206
0
8,698
12,697
6,855
0
8,970
3,727
1,587
28,125
L
Vamana
RudithS
Vamana
22,220
10,628
2,242
6,517
26,922
25,501
118
18,037
8,885
0
59,844
L
Chang'e
13,468
2,948
2,066
8,083
22,322
11,642
0
20,406
1,916
36,422
0
W
Cthulhu
aliars_doubt
Cthulhu
7,080
995
0
1,608
18,761
26,872
639
6,235
12,526
32,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
38,523
169
Minions Killed
150
0
Camps Cleared
0
900,201
Distance Traveled
963,792
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,890
772
26
1
0
328,836
2
W
Baron Samedi
12,938
719
73
4
0
324,841
2
L
Thanatos
10,793
600
41
2
0
312,651
2
L
Vamana
10,970
609
70
4
0
303,254
1
L
Chang'e
11,122
618
58
3
0
284,296
0
W
Cthulhu
11,695
650
51
3
0
310,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role