Player Matchup

Geb
Geb
Aylox
Geb
Level 122
God Stats
6W - 1L
1,942 SR
Queue Stats
124W - 139L
1,390 Elo+
Solo
Merlin
Merlin
Dafigs
Merlin
Level 69
God Stats
1W - 3L
1,477 SR
Queue Stats
114W - 130L
1,428 Elo+
Party 1
Rama
Rama
Johnamizer
Rama
Level 45
God Stats
1W - 5L
1,260 SR
Queue Stats
76W - 102L
1,365 Elo+
Solo
Thor
Thor
Josquilla
Thor
Level 41
God Stats
3W - 6L
1,437 SR
Queue Stats
122W - 139L
1,425 Elo+
Party 1
Bellona
Bellona
Sambath21
Bellona
Level 152
God Stats
11W - 8L
1,547 SR
Queue Stats
123W - 95L
1,463 Elo+
Solo
Team Averages
Level 86
1,532 SR
1,414 Elo+

VS

Team Averages
Level 100
1,521 SR
1,439 Elo+
Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DRAGONFIST_ELITE
Cernunnos
Level 147
God Stats
11W - 16L
1,372 SR
Queue Stats
452W - 502L
1,422 Elo+
Solo
Chang'e
Chang'e
LMN8U
Chang'e
Level 73
God Stats
13W - 8L
1,704 SR
Queue Stats
105W - 97L
1,410 Elo+
Solo
Discordia
Discordia
firearsen56
Discordia
Level 126
God Stats
5W - 1L
1,526 SR
Queue Stats
111W - 110L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Aylox
Geb
9
0 / 1 / 1
5,799
446
3,539
11,837
6,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Dafigs
Merlin
10
0 / 2 / 0
5,653
435
2,572
5,303
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 1
6,120
471
3,267
6,578
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
3 / 4 / 0
6,796
523
4,456
10,050
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Sambath21
Bellona
7
0 / 5 / 1
5,380
414
5,442
14,064
12,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 1 / 3
7,572
582
4,696
6,772
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
 
Ymir
11
2 / 0 / 2
7,313
563
3,545
8,443
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
12
4 / 1 / 0
7,406
570
11,046
9,456
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
LMN8U
Chang'e
11
1 / 1 / 4
7,334
564
6,346
9,615
3,060
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
firearsen56
Discordia
12
2 / 0 / 2
7,340
565
4,943
5,334
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
3
5.5
W
Ymir
 
Ymir
2
0
2
3
L
Geb
Aylox
Geb
0
1
1
0.5
W
Cernunnos
4
1
0
4
L
Merlin
Dafigs
Merlin
0
2
0
0
L
0
1
1
0.5
L
Thor
3
4
0
0.75
W
Chang'e
LMN8U
Chang'e
1
1
4
3
L
Bellona
Sambath21
Bellona
0
5
1
0.1
W
Discordia
firearsen56
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
30,576
47,832
Taken
39,620
26,915
Mitigated
17,944
12,192
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,696
848
0
220
6,772
2,067
561
313
6,459
56,094
0
W
Ymir
 
Ymir
3,545
373
0
3,385
8,443
7,130
58
1,647
6,796
24,758
0
L
Geb
Aylox
Geb
3,539
364
1,801
2,627
11,837
6,104
0
3,700
8,137
21,626
1,790
W
Cernunnos
11,046
5,815
0
5,933
9,456
3,707
1,930
1,789
7,667
0
57,583
L
Merlin
Dafigs
Merlin
2,572
169
0
625
5,303
2,479
0
4,156
1,147
33,500
0
L
3,267
2,744
0
1,730
6,578
1,908
0
803
5,775
0
42,197
L
Thor
4,456
970
0
3,416
10,050
3,769
0
2,634
7,416
0
39,371
W
Chang'e
LMN8U
Chang'e
6,346
731
809
4,733
9,615
3,060
614
458
9,157
42,636
0
L
Bellona
Sambath21
Bellona
5,442
2,545
0
1,993
14,064
12,655
0
8,237
5,827
0
29,394
W
Discordia
firearsen56
Discordia
4,943
664
0
1,000
5,334
1,980
161
2,193
3,141
43,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
36,965
283
Minions Killed
378
0
Camps Cleared
0
1,199,714
Distance Traveled
1,248,652
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,572
582
85
7
0
268,454
2
W
Ymir
7,313
563
36
3
0
242,767
5
L
Geb
5,799
446
25
2
0
258,480
6
W
Cernunnos
7,406
570
94
7
0
227,625
1
L
Merlin
5,653
435
53
4
0
224,229
3
L
Rama
6,120
471
93
7
0
217,133
2
L
Thor
6,796
523
67
5
0
264,185
1
W
Chang'e
7,334
564
78
6
0
256,801
3
L
Bellona
5,380
414
45
3
0
235,687
1
W
Discordia
7,340
565
85
7
0
253,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role