Player Matchup

Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
CYRE_one
Ao Kuang
Bronze IV
Level 89
God Stats
0W - 2L
1,573 SR
Queue Stats
7W - 21L
767 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
CaptainSchuchi
Gilgamesh
Silver I
Level 142
God Stats
10W - 10L
1,607 SR
Queue Stats
186W - 202L
1,224 MMR
Solo
Maui
Maui
Bronze II
Klámstrákr
Maui
Bronze II
Level 138
God Stats
27W - 39L
1,547 SR
Queue Stats
660W - 758L
-155 MMR
Solo
Anubis
Anubis
Silver II
itsFei
Anubis
Silver II
Level 118
God Stats
5W - 5L
1,500 SR
Queue Stats
547W - 559L
1,032 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,545 SR
874 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,439 SR
796 MMR
Hou Yi
Hou Yi
Gold III
Bummbala
Hou Yi
Gold III
Level 157
God Stats
6W - 10L
1,536 SR
Queue Stats
671W - 680L
1,377 MMR
Solo
Bellona
Bellona
Silver I
JodenHuckt
Bellona
Silver I
Level 105
God Stats
2W - 3L
1,586 SR
Queue Stats
188W - 188L
1,199 MMR
Solo
Geb
Geb
Silver II
Sevenupr
Geb
Silver II
Level 127
God Stats
1W - 1L
1,294 SR
Queue Stats
114W - 126L
1,061 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Sr_kiko04
Hun Batz
Silver IV
Level 87
God Stats
7W - 9L
1,461 SR
Queue Stats
118W - 144L
710 MMR
Solo
Poseidon
Poseidon
Bronze V
kaosytabu
Poseidon
Bronze V
Level 65
God Stats
4W - 7L
1,317 SR
Queue Stats
37W - 78L
-369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
1 / 6 / 2
11,550
444
14,460
22,036
8,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
CYRE_one
Ao Kuang
17
4 / 4 / 4
11,551
444
8,205
23,191
10,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
CaptainSchuchi
Gilgamesh
18
4 / 4 / 2
12,583
484
24,912
34,668
45,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 3
9,139
352
5,487
21,667
22,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
itsFei
Anubis
18
3 / 6 / 3
11,992
461
20,586
20,542
11,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusArachneVulcanFafnir

VS

Bans
KaliHadesLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bummbala
Hou Yi
20
14 / 0 / 8
15,370
591
26,420
19,144
9,926
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
JodenHuckt
Bellona
20
1 / 2 / 6
13,393
515
14,290
24,366
24,622
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
0 / 0 / 20
13,904
535
12,853
31,599
45,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Sr_kiko04
Hun Batz
20
5 / 3 / 6
13,642
525
14,198
24,053
11,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
kaosytabu
Poseidon
20
4 / 7 / 4
14,071
541
22,284
25,961
12,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
24
24
Deaths
12
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
6
2
0.33
W
Hou Yi
Bummbala
Hou Yi
14
0
8
18
L
Ao Kuang
CYRE_one
Ao Kuang
4
4
4
1.5
L
Gilgamesh
CaptainSchuchi
Gilgamesh
4
4
2
1.25
W
Bellona
JodenHuckt
Bellona
1
2
6
2
L
0
4
3
0.38
W
0
0
20
10
W
Hun Batz
Sr_kiko04
Hun Batz
5
3
6
2.67
L
Anubis
itsFei
Anubis
3
6
3
0.75
W
Poseidon
kaosytabu
Poseidon
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,650
Damage
90,045
122,104
Taken
125,123
99,499
Mitigated
104,331
33,020
Healing
59,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,460
6,249
0
9,149
22,036
8,962
0
3,456
18,580
0
129,116
W
Hou Yi
Bummbala
Hou Yi
26,420
18,403
0
14,674
19,144
9,926
6,881
5,465
13,679
0
156,434
L
Ao Kuang
CYRE_one
Ao Kuang
8,205
2,552
0
8,247
23,191
10,188
706
7,445
15,746
73,929
0
L
Gilgamesh
CaptainSchuchi
Gilgamesh
24,912
6,215
0
4,797
34,668
45,940
377
8,488
26,180
9,121
101,121
W
Bellona
JodenHuckt
Bellona
14,290
4,682
0
11,780
24,366
24,622
2,587
2,678
21,688
0
101,412
L
5,487
1,742
920
2,184
21,667
22,999
210
9,373
12,294
30,817
0
W
12,853
1,552
1,080
10,167
31,599
45,688
533
10,018
21,581
54,502
1,833
W
Hun Batz
Sr_kiko04
Hun Batz
14,198
5,985
0
10,619
24,053
11,619
1,891
8,480
15,573
0
133,373
L
Anubis
itsFei
Anubis
20,586
517
0
7,723
20,542
11,410
470
5,940
14,602
105,996
1,016
W
Poseidon
kaosytabu
Poseidon
22,284
4,062
455
11,115
25,961
12,476
1,763
13,143
12,818
117,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,815
Gold Earned
70,380
677
Minions Killed
769
0
Camps Cleared
0
2,343,639
Distance Traveled
2,469,007
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,550
444
205
8
0
427,701
4
W
Hou Yi
15,370
591
217
8
0
439,620
4
L
Ao Kuang
11,551
444
89
3
0
524,298
2
L
Gilgamesh
12,583
484
185
7
0
486,064
1
W
Bellona
13,393
515
176
7
0
502,257
4
L
Maui
9,139
352
38
1
0
489,491
0
W
Geb
13,904
535
36
1
0
531,964
12
W
Hun Batz
13,642
525
154
6
0
587,678
5
L
Anubis
11,992
461
160
6
0
416,085
6
W
Poseidon
14,071
541
186
7
0
407,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role