Player Matchup

Cernunnos
Cernunnos
Jolt
Cernunnos
Level 106
God Stats
68W - 45L
1,611 SR
Queue Stats
243W - 177L
1,607 Elo+
Party 1
Bacchus
Bacchus
ShoeStir
Bacchus
Level 128
God Stats
8W - 8L
1,582 SR
Queue Stats
578W - 506L
1,670 Elo+
Party 1
Mulan
Mulan
Tappye
Mulan
Level 86
God Stats
24W - 22L
1,657 SR
Queue Stats
142W - 128L
1,638 Elo+
Party 1
Agni
Agni
aprilfool98
Agni
Level 129
God Stats
16W - 16L
1,631 SR
Queue Stats
421W - 377L
1,641 Elo+
Party 1
Mercury
Mercury
snk33yb33ky
Mercury
Level 105
God Stats
3W - 4L
1,541 SR
Queue Stats
224W - 187L
1,570 Elo+
Party 1
Team Averages
Level 111
1,604 SR
1,625 Elo+

VS

Team Averages
Level 134
1,642 SR
1,596 Elo+
Zhong Kui
Zhong Kui
AdamsIntentions
Zhong Kui
Level 158
God Stats
7W - 3L
1,741 SR
Queue Stats
197W - 200L
1,573 Elo+
Solo
Ganesha
Ganesha
AlbedoIsWaifu
Ganesha
Level 103
God Stats
1W - 2L
1,425 SR
Queue Stats
405W - 366L
1,609 Elo+
Solo
Arachne
Arachne
Canarix15
Arachne
Level 154
God Stats
13W - 2L
1,617 SR
Queue Stats
163W - 121L
1,624 Elo+
Solo
Cernunnos
Cernunnos
Gtown1228
Cernunnos
Level 127
God Stats
24W - 16L
1,623 SR
Queue Stats
559W - 528L
1,603 Elo+
Solo
Pele
Pele
Nosoku
Pele
Level 129
God Stats
9W - 11L
1,803 SR
Queue Stats
1,069W - 1,023L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jolt
Cernunnos
18
4 / 6 / 5
11,053
481
15,007
21,804
9,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ShoeStir
Bacchus
15
1 / 1 / 9
10,542
458
10,015
21,250
32,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Tappye
Mulan
15
4 / 6 / 2
10,569
460
14,364
22,530
21,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 5
10,351
450
15,436
11,587
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
snk33yb33ky
Mercury
17
4 / 10 / 6
11,786
512
11,002
22,673
10,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdamsIntentions
Zhong Kui
20
9 / 2 / 7
14,712
640
20,273
16,782
15,937
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
17
0 / 2 / 13
11,904
518
9,120
27,695
36,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Canarix15
Arachne
20
8 / 2 / 9
13,912
605
18,370
27,799
14,057
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Gtown1228
Cernunnos
20
8 / 4 / 5
13,653
594
18,936
23,458
12,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Nosoku
Pele
17
3 / 4 / 9
12,016
522
11,008
20,997
19,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
14
Kills
28
28
Deaths
14
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AdamsIntentions
Zhong Kui
9
2
7
6.25
W
Ganesha
0
2
13
3.25
W
Arachne
Canarix15
Arachne
8
2
9
6.25
W
Cernunnos
Gtown1228
Cernunnos
8
4
5
2.63
L
Cernunnos
Jolt
Cernunnos
4
6
5
1.08
W
Pele
Nosoku
Pele
3
4
9
1.88
L
Bacchus
ShoeStir
Bacchus
1
1
9
5.5
L
Mulan
Tappye
Mulan
4
6
2
0.83
L
1
5
5
0.7
L
Mercury
snk33yb33ky
Mercury
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,824
Damage
77,707
99,844
Taken
116,731
78,499
Mitigated
97,560
21,569
Healing
43,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AdamsIntentions
Zhong Kui
20,273
2,912
0
8,671
16,782
15,937
1,458
6,143
10,455
137,011
0
W
Ganesha
9,120
938
4,175
5,164
27,695
36,205
276
6,203
21,240
50,807
0
W
Arachne
Canarix15
Arachne
18,370
12,883
0
9,520
27,799
14,057
12
5,696
21,331
0
136,186
W
Cernunnos
Gtown1228
Cernunnos
18,936
7,922
0
11,346
23,458
12,046
4,593
4,262
19,100
0
144,726
L
Cernunnos
Jolt
Cernunnos
15,007
7,384
0
7,399
21,804
9,800
0
3,419
18,385
0
90,132
W
Pele
Nosoku
Pele
11,008
874
0
4,370
20,997
19,315
107
3,963
16,359
0
70,774
L
Bacchus
ShoeStir
Bacchus
10,015
1,577
612
4,039
21,250
32,199
0
8,198
12,912
40,155
1,402
L
Mulan
Tappye
Mulan
14,364
2,936
0
8,720
22,530
21,530
0
8,161
13,681
0
66,429
L
15,436
1,424
0
589
11,587
4,897
0
5,228
6,257
87,175
0
L
Mercury
snk33yb33ky
Mercury
11,002
5,684
0
210
22,673
10,073
0
5,129
17,450
0
97,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,301
Gold Earned
66,197
604
Minions Killed
727
0
Camps Cleared
0
2,148,462
Distance Traveled
2,212,459
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,712
640
238
10
0
434,192
5
W
Ganesha
11,904
518
21
1
0
428,616
2
W
Arachne
13,912
605
164
7
0
512,601
8
W
Cernunnos
13,653
594
194
8
0
394,351
3
L
Cernunnos
11,053
481
137
6
0
413,488
4
W
Pele
12,016
522
110
5
0
442,699
0
L
Bacchus
10,542
458
44
2
0
485,763
11
L
Mulan
10,569
460
117
5
0
371,836
1
L
Agni
10,351
450
159
7
0
426,912
3
L
Mercury
11,786
512
147
6
0
450,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role