Player Matchup

Ganesha
Ganesha
KenoticBeast
Ganesha
Level 85
God Stats
1W - 1L
1,724 SR
Queue Stats
183W - 179L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Morad092
Ao Kuang
Level 135
God Stats
5W - 7L
1,449 SR
Queue Stats
202W - 176L
1,510 Elo+
Party 1
King Arthur
King Arthur
Nooooooooooop
King Arthur
Level 160
God Stats
3W - 4L
1,542 SR
Queue Stats
584W - 573L
1,488 Elo+
Party 1
Shiva
Shiva
PyroJombie
Shiva
Level 88
God Stats
5W - 3L
1,435 SR
Queue Stats
456W - 451L
1,480 Elo+
Solo
Jormungandr
Jormungandr
fatesnebula517
Jormungandr
Level 157
God Stats
1W - 1L
1,634 SR
Queue Stats
31W - 24L
1,589 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,513 Elo+

VS

Team Averages
Level 152
1,453 SR
1,507 Elo+
Chronos
Chronos
HellGirlRei
Chronos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 72L
1,543 Elo+
Solo
Olorun
Olorun
Idolobesie
Olorun
Level 147
God Stats
3W - 0L
1,747 SR
Queue Stats
121W - 114L
1,504 Elo+
Party 2
Apollo
Apollo
MASHINATOR999
Apollo
Level 149
God Stats
1W - 2L
1,167 SR
Queue Stats
198W - 209L
1,489 Elo+
Party 2
Nox
Nox
YorelYisra
Nox
Level 148
God Stats
1W - 2L
1,487 SR
Queue Stats
47W - 60L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zena 2888
Morgan Le Fay
Level 157
God Stats
3W - 3L
1,365 SR
Queue Stats
325W - 338L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KenoticBeast
Ganesha
19
0 / 6 / 18
12,232
680
10,893
26,331
36,335
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Morad092
Ao Kuang
20
13 / 2 / 4
13,072
726
16,710
18,025
11,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Nooooooooooop
King Arthur
16
0 / 6 / 13
10,234
569
8,518
31,954
27,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
16
2 / 4 / 12
10,906
606
16,968
18,630
20,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
fatesnebula517
Jormungandr
20
5 / 3 / 10
13,713
762
24,819
23,453
17,071
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HellGirlRei
Chronos
19
1 / 4 / 14
11,694
650
13,410
20,574
9,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
Idolobesie
Olorun
19
5 / 5 / 9
11,864
659
20,047
18,522
11,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 3 / 8
14,289
794
28,335
15,864
8,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 15
11,651
647
13,459
16,348
12,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Zena 2888
Morgan Le Fay
17
1 / 5 / 15
10,694
594
16,179
15,611
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
80
20
Kills
19
21
Deaths
20
57
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chronos
HellGirlRei
Chronos
1
4
14
2
W
Olorun
Idolobesie
Olorun
5
5
9
1.9
L
Ganesha
KenoticBeast
Ganesha
0
6
18
1.5
W
9
3
8
4.33
L
Ao Kuang
Morad092
Ao Kuang
13
2
4
7.5
L
King Arthur
Nooooooooooop
King Arthur
0
6
13
1.08
L
Shiva
2
4
12
2
W
3
3
15
3.5
W
Morgan Le Fay
Zena 2888
Morgan Le Fay
1
5
15
1.7
L
Jormungandr
fatesnebula517
Jormungandr
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,908
Damage
91,430
118,393
Taken
86,919
111,900
Mitigated
49,784
47,856
Healing
34,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
HellGirlRei
Chronos
13,410
3,229
2,173
7,585
20,574
9,808
1,778
12,791
7,783
37,892
0
W
Olorun
Idolobesie
Olorun
20,047
9,997
5,095
5,675
18,522
11,080
2,079
10,216
8,306
45,255
3,368
L
Ganesha
KenoticBeast
Ganesha
10,893
961
3,845
6,521
26,331
36,335
552
14,115
12,216
31,070
0
W
28,335
18,797
1,788
6,084
15,864
8,556
2,620
9,730
6,134
0
46,658
L
Ao Kuang
Morad092
Ao Kuang
16,710
1,935
2,259
8,508
18,025
11,105
1,671
10,262
7,763
24,490
0
L
King Arthur
Nooooooooooop
King Arthur
8,518
557
2,619
8,749
31,954
27,320
39
18,365
13,589
0
17,825
L
Shiva
16,968
849
2,573
1,929
18,630
20,069
295
9,745
8,885
0
23,571
W
13,459
1,775
475
1,068
16,348
12,690
938
9,609
6,739
25,427
0
W
Morgan Le Fay
Zena 2888
Morgan Le Fay
16,179
1,035
1,553
2,601
15,611
7,650
634
10,076
5,535
30,154
0
L
Jormungandr
fatesnebula517
Jormungandr
24,819
3,900
1,749
9,104
23,453
17,071
2,025
8,249
15,204
68,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,157
Gold Earned
60,192
195
Minions Killed
199
0
Camps Cleared
0
1,596,308
Distance Traveled
1,500,211
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,694
650
73
4
0
307,784
3
W
Olorun
11,864
659
43
2
0
263,890
3
L
Ganesha
12,232
680
0
0
0
310,045
0
W
Apollo
14,289
794
38
2
0
339,224
0
L
Ao Kuang
13,072
726
32
2
0
343,909
0
L
King Arthur
10,234
569
16
1
0
306,911
0
L
Shiva
10,906
606
30
2
0
304,690
0
W
Nox
11,651
647
27
2
0
278,148
0
W
Morgan Le Fay
10,694
594
18
1
0
311,165
0
L
Jormungandr
13,713
762
117
7
0
330,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role