Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AetherAshlyn
Nox
Level 39
God Stats
2W - 0L
1,699 SR
Queue Stats
56W - 58L
1,201 Elo+
Party 1
Ymir
Ymir
ImReloadingz
Ymir
Level 31
God Stats
2W - 2L
1,296 SR
Queue Stats
71W - 76L
1,201 Elo+
Party 1
Danzaburou
Danzaburou
InevitableThug
Danzaburou
Level 135
God Stats
2W - 1L
1,264 SR
Queue Stats
300W - 298L
1,476 Elo+
Solo
Sol
Sol
SentientMango40
Sol
Level 160
God Stats
3W - 5L
1,283 SR
Queue Stats
362W - 408L
1,470 Elo+
Solo
Team Averages
Level 102
1,408 SR
1,370 Elo+

VS

Team Averages
Level 68
1,515 SR
1,417 Elo+
Bastet
Bastet
Bloodless03
Bastet
Level 147
God Stats
0W - 1L
1,573 SR
Queue Stats
47W - 44L
1,535 Elo+
Solo
Horus
Horus
Chickenwing069
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,514 Elo+
Party 2
Tiamat
Tiamat
Conungi
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Thalazar
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Chernobog
Chernobog
Zedogorath
Chernobog
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
4 / 1 / 21
11,128
742
11,736
24,558
33,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
7 / 1 / 19
11,438
763
15,746
10,795
7,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 23
10,842
723
12,591
26,703
40,042
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
InevitableThug
Danzaburou
19
9 / 2 / 18
12,286
819
27,828
13,872
9,858
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 0 / 19
12,155
810
16,019
6,592
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
3 / 2 / 4
9,998
667
14,204
15,184
12,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 6 / 3
10,194
680
6,201
26,255
32,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Conungi
Tiamat
16
1 / 5 / 4
8,783
586
15,765
15,303
12,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Thalazar
Danzaburou
15
0 / 8 / 3
8,828
589
10,805
16,807
8,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
Zedogorath
Chernobog
15
3 / 8 / 0
9,137
609
14,903
16,867
8,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
22
29
Kills
8
9
Deaths
29
100
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
21
14.5
W
7
1
19
16.5
L
Bastet
3
2
4
2.5
L
1
6
3
0.42
L
Tiamat
Conungi
Tiamat
1
5
4
0.6
W
4
5
23
3.1
W
Danzaburou
InevitableThug
Danzaburou
9
2
18
9
W
5
0
19
14.5
L
Danzaburou
Thalazar
Danzaburou
0
8
3
0.19
L
Chernobog
Zedogorath
Chernobog
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,920
Damage
61,878
82,520
Taken
90,416
95,471
Mitigated
74,895
45,420
Healing
26,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,736
3,240
12,685
12,531
24,558
33,984
616
3,005
21,104
20,654
0
W
15,746
1,108
3,404
1,710
10,795
7,139
890
990
9,669
26,115
0
L
Bastet
14,204
1,207
2,354
3,384
15,184
12,441
0
8,134
7,050
0
24,310
L
6,201
2,208
4,006
8,826
26,255
32,405
0
16,292
9,963
0
13,764
L
Tiamat
Conungi
Tiamat
15,765
3,338
559
4,017
15,303
12,977
40
8,115
7,188
24,604
0
W
12,591
2,176
400
449
26,703
40,042
654
6,364
19,967
21,616
0
W
Danzaburou
InevitableThug
Danzaburou
27,828
16,477
5,248
3,526
13,872
9,858
4,341
2,861
10,827
0
50,585
W
16,019
1,745
4,044
1,423
6,592
4,448
3,471
1,327
5,188
50,283
0
L
Danzaburou
Thalazar
Danzaburou
10,805
5,139
0
1,686
16,807
8,351
0
12,531
4,276
0
29,834
L
Chernobog
Zedogorath
Chernobog
14,903
10,586
583
617
16,867
8,721
0
11,020
5,847
0
29,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,849
Gold Earned
46,940
216
Minions Killed
166
0
Camps Cleared
0
1,411,047
Distance Traveled
1,176,818
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,128
742
21
1
0
277,725
7
W
Nox
11,438
763
35
2
0
302,713
4
L
Bastet
9,998
667
28
2
0
325,028
2
L
Horus
10,194
680
14
1
0
214,912
0
L
Tiamat
8,783
586
29
2
0
236,279
0
W
Ymir
10,842
723
21
1
0
242,123
0
W
Danzaburou
12,286
819
47
3
0
264,622
2
W
Sol
12,155
810
92
6
0
323,864
2
L
Danzaburou
8,828
589
48
3
0
208,142
0
L
Chernobog
9,137
609
47
3
0
192,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role