Player Matchup

Scylla
Scylla
Drim Dynasty
Scylla
Level 123
God Stats
1W - 3L
1,416 SR
Queue Stats
33W - 19L
1,590 Elo+
Party 1
Lancelot
Lancelot
ElusiveEnvy
Lancelot
Level 88
God Stats
27W - 18L
1,522 SR
Queue Stats
29W - 21L
1,562 Elo+
Party 1
Rama
Rama
Pyronian
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 74
1,479 SR
1,551 Elo+

VS

Team Averages
Level 117
1,427 SR
1,389 Elo+
Horus
Horus
BRKFST2GO
Horus
Level 143
God Stats
8W - 17L
1,409 SR
Queue Stats
60W - 85L
1,329 Elo+
Solo
Danzaburou
Danzaburou
NullandVoid33
Danzaburou
Level 80
God Stats
110W - 132L
1,433 SR
Queue Stats
314W - 446L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
modsuspect
Baron Samedi
Level 129
God Stats
12W - 20L
1,440 SR
Queue Stats
439W - 592L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 1 / 6
7,114
711
6,010
3,723
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
ElusiveEnvy
Lancelot
12
4 / 1 / 3
7,221
722
5,964
11,205
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
11
2 / 2 / 5
6,832
683
6,688
8,502
2,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BRKFST2GO
Horus
7
0 / 5 / 2
6,009
601
3,141
8,702
6,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
NullandVoid33
Danzaburou
12
2 / 1 / 2
7,301
730
7,292
8,099
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
modsuspect
Baron Samedi
13
2 / 1 / 2
7,623
762
8,108
7,773
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
4
4
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
BRKFST2GO
Horus
0
5
2
0.2
W
Scylla
1
1
6
4
W
Lancelot
ElusiveEnvy
Lancelot
4
1
3
5.5
L
Danzaburou
NullandVoid33
Danzaburou
2
1
2
3
W
Rama
2
2
5
2.25
L
Baron Samedi
modsuspect
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,662
Damage
18,541
23,430
Taken
24,574
9,361
Mitigated
13,026
5,539
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BRKFST2GO
Horus
3,141
1,699
525
808
8,702
6,003
112
1,594
6,825
0
14,139
W
Scylla
6,010
292
591
200
3,723
1,283
0
1,646
2,077
29,098
0
W
Lancelot
ElusiveEnvy
Lancelot
5,964
1,581
343
4,013
11,205
5,335
0
3,427
7,778
0
22,003
L
Danzaburou
NullandVoid33
Danzaburou
7,292
2,975
0
1,679
8,099
3,452
723
2,699
5,237
0
26,005
W
Rama
6,688
5,185
0
392
8,502
2,743
0
3,104
5,398
0
10,614
L
Baron Samedi
modsuspect
Baron Samedi
8,108
84
1,162
3,934
7,773
3,571
99
1,762
5,793
26,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,167
Gold Earned
20,933
96
Minions Killed
99
0
Camps Cleared
0
571,958
Distance Traveled
506,737
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,009
601
13
1
0
135,737
2
W
Scylla
7,114
711
52
5
0
178,868
3
W
Lancelot
7,221
722
34
3
0
200,124
0
L
Danzaburou
7,301
730
46
5
0
187,658
0
W
Rama
6,832
683
10
1
0
192,966
0
L
Baron Samedi
7,623
762
40
4
0
183,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role