Player Matchup

Medusa
Medusa
Alejoarias11
Medusa
Level 58
God Stats
23W - 28L
1,455 SR
Queue Stats
30W - 43L
1,331 Elo+
Party 2
King Arthur
King Arthur
GhostTown778
King Arthur
Level 45
God Stats
1W - 3L
1,517 SR
Queue Stats
24W - 32L
1,403 Elo+
Party 3
Athena
Athena
I8oppai8I
Athena
Level 16
God Stats
2W - 6L
1,368 SR
Queue Stats
11W - 13L
1,408 Elo+
Party 3
Bakasura
Bakasura
THEkiller481
Bakasura
Level 104
God Stats
2W - 9L
1,191 SR
Queue Stats
60W - 71L
1,335 Elo+
Party 2
Anubis
Anubis
YuuyaKirby
Anubis
Level 42
God Stats
4W - 3L
1,631 SR
Queue Stats
83W - 91L
1,363 Elo+
Solo
Team Averages
Level 53
1,432 SR
1,368 Elo+

VS

Team Averages
Level 76
1,470 SR
1,324 Elo+
Loki
Loki
AdvEnturEr LUNK
Loki
Level 27
God Stats
9W - 5L
1,394 SR
Queue Stats
43W - 46L
1,225 Elo+
Party 1
Anubis
Anubis
B1ack Knigh1
Anubis
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,503 Elo+
Party 1
Zeus
Zeus
Muziki Unakuja
Zeus
Level 128
God Stats
3W - 2L
1,546 SR
Queue Stats
15W - 17L
1,489 Elo+
Party 1
Apollo
Apollo
Toad26A
Apollo
Level 128
God Stats
62W - 83L
1,411 SR
Queue Stats
612W - 644L
1,334 Elo+
Solo
Neith
Neith
X1 LIVE EVIL 1X
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 5 / 5
8,130
428
8,664
11,516
4,275
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
GhostTown778
King Arthur
13
0 / 4 / 0
7,471
393
4,478
15,108
10,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
I8oppai8I
Athena
13
0 / 1 / 7
8,401
442
5,984
17,451
16,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
THEkiller481
Bakasura
18
7 / 2 / 2
10,581
557
10,576
20,305
9,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
YuuyaKirby
Anubis
14
0 / 4 / 1
8,356
440
4,709
13,625
6,696

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,715
459
2,187
11,849
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
18
6 / 0 / 0
11,908
627
13,585
12,857
7,643
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 1
11,303
595
12,748
8,180
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Toad26A
Apollo
15
3 / 4 / 4
9,531
502
13,779
17,875
7,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 2
8,842
465
11,212
10,180
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
16
16
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Medusa
2
5
5
0.9
W
Anubis
6
0
0
6
L
King Arthur
GhostTown778
King Arthur
0
4
0
0
L
Athena
I8oppai8I
Athena
0
1
7
3.5
W
4
2
1
2.25
L
Bakasura
THEkiller481
Bakasura
7
2
2
4
W
Apollo
Toad26A
Apollo
3
4
4
1.25
W
3
3
2
1.33
L
Anubis
YuuyaKirby
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
53,511
78,005
Taken
60,941
47,299
Mitigated
26,876
21,714
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,187
457
0
5,091
11,849
4,324
937
1,327
10,424
0
65,414
L
Medusa
8,664
3,423
0
1,929
11,516
4,275
858
428
11,076
0
56,610
W
Anubis
13,585
747
0
11,047
12,857
7,643
1,886
0
12,577
94,876
0
L
King Arthur
GhostTown778
King Arthur
4,478
548
0
3,175
15,108
10,526
0
9,879
5,191
0
38,381
L
Athena
I8oppai8I
Athena
5,984
758
0
4,586
17,451
16,683
0
1,349
16,026
31,773
0
W
12,748
2,659
0
1,258
8,180
3,070
222
3,575
4,523
93,021
0
L
Bakasura
THEkiller481
Bakasura
10,576
7,623
0
5,472
20,305
9,119
0
6,705
13,459
0
90,868
W
Apollo
Toad26A
Apollo
13,779
9,193
350
8,441
17,875
7,412
678
4,210
13,299
0
80,541
W
11,212
5,087
0
1,416
10,180
4,427
1,054
1,581
8,364
0
49,568
L
Anubis
YuuyaKirby
Anubis
4,709
192
0
6,552
13,625
6,696
0
7,303
5,920
64,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
50,299
474
Minions Killed
621
0
Camps Cleared
0
1,747,382
Distance Traveled
1,599,918
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,715
459
94
5
0
351,591
1
L
Medusa
8,130
428
70
4
0
347,971
4
W
Anubis
11,908
627
165
9
0
300,763
4
L
King Arthur
7,471
393
66
3
0
337,636
0
L
Athena
8,401
442
55
3
0
383,638
3
W
Zeus
11,303
595
175
9
0
305,254
2
L
Bakasura
10,581
557
169
9
0
444,123
0
W
Apollo
9,531
502
114
6
0
319,870
0
W
Neith
8,842
465
73
4
0
322,440
0
L
Anubis
8,356
440
114
6
0
234,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role