Player Matchup

Aphrodite
Aphrodite
BrendenMyron
Aphrodite
Level 114
God Stats
1W - 0L
1,442 SR
Queue Stats
29W - 19L
1,511 Elo+
Party 1
Chronos
Chronos
Iluvschoollunch
Chronos
Level 85
God Stats
1W - 1L
1,278 SR
Queue Stats
115W - 111L
1,417 Elo+
Party 1
Scylla
Scylla
LovelyGoner
Scylla
Level 106
God Stats
3W - 0L
1,772 SR
Queue Stats
50W - 64L
1,365 Elo+
Solo
Lancelot
Lancelot
aguerrero313
Lancelot
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,337 Elo+
Party 2
Yu Huang
Yu Huang
x3karen
Yu Huang
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,312 Elo+
Party 2
Team Averages
Level 95
1,498 SR
1,388 Elo+

VS

Team Averages
Level 73
1,445 SR
1,342 Elo+
Hachiman
Hachiman
Chesnut24
Hachiman
Level 66
God Stats
0W - 3L
1,115 SR
Queue Stats
93W - 93L
1,477 Elo+
Party 3
Sol
Sol
DarkWingDoug516
Sol
Level 105
God Stats
3W - 2L
1,630 SR
Queue Stats
145W - 159L
1,385 Elo+
Solo
Awilix
Awilix
FishTidties
Awilix
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 64L
1,360 Elo+
Party 3
Yemoja
Yemoja
ViridisOfTheFae
Yemoja
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 46L
1,100 Elo+
Solo
Set
Set
darksilence119
Set
Level 105
God Stats
2W - 2L
1,481 SR
Queue Stats
84W - 104L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrendenMyron
Aphrodite
20
4 / 6 / 20
13,307
665
17,269
30,977
27,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
13 / 5 / 22
15,643
782
25,461
27,204
14,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
12 / 4 / 21
16,153
808
31,992
21,268
11,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
aguerrero313
Lancelot
20
11 / 7 / 23
15,067
753
22,354
28,638
24,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
x3karen
Yu Huang
19
2 / 4 / 20
12,388
619
13,818
16,659
9,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chesnut24
Hachiman
20
8 / 8 / 8
14,380
719
39,190
24,350
11,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 8 / 8
13,246
662
20,869
19,919
8,824
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
20
7 / 10 / 8
13,604
680
24,472
31,448
22,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
0 / 9 / 8
12,771
639
5,186
29,427
34,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 7 / 10
13,211
661
15,191
20,985
15,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
67
42
Kills
25
26
Deaths
42
106
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BrendenMyron
Aphrodite
4
6
20
2.33
L
Hachiman
Chesnut24
Hachiman
8
8
8
1.5
L
5
8
8
1.13
L
Awilix
7
10
8
1.1
W
13
5
22
4.8
W
Scylla
12
4
21
5.63
L
0
9
8
0.44
W
Lancelot
aguerrero313
Lancelot
11
7
23
3.21
L
5
7
10
1.43
W
Yu Huang
x3karen
Yu Huang
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,894
Damage
104,908
124,746
Taken
126,129
86,459
Mitigated
93,133
57,699
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BrendenMyron
Aphrodite
17,269
1,325
15,953
16,062
30,977
27,248
597
5,408
25,569
40,910
0
L
Hachiman
Chesnut24
Hachiman
39,190
18,111
1,291
5,815
24,350
11,430
974
16,722
7,628
0
61,972
L
20,869
8,006
1,078
3,799
19,919
8,824
2,100
13,119
6,800
48,962
0
L
Awilix
24,472
14,155
1,091
6,056
31,448
22,635
484
24,807
6,641
0
30,760
W
25,461
16,120
1,470
7,254
27,204
14,305
3,496
4,662
22,542
41,364
0
W
Scylla
31,992
5,224
1,359
5,960
21,268
11,487
2,540
4,618
16,650
65,107
0
L
5,186
1,973
3,404
1,528
29,427
34,500
633
20,596
8,831
19,448
0
W
Lancelot
aguerrero313
Lancelot
22,354
4,084
654
4,537
28,638
24,176
917
8,147
20,491
0
32,241
L
15,191
6,820
1,452
4,439
20,985
15,744
805
13,296
7,689
0
30,968
W
Yu Huang
x3karen
Yu Huang
13,818
814
1,368
3,082
16,659
9,243
820
3,220
13,439
35,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,558
Gold Earned
67,212
219
Minions Killed
182
0
Camps Cleared
0
1,792,728
Distance Traveled
1,512,752
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,307
665
52
3
0
371,368
0
L
Hachiman
14,380
719
41
2
0
301,569
0
L
Sol
13,246
662
52
3
0
300,707
1
L
Awilix
13,604
680
18
1
0
329,421
0
W
Chronos
15,643
782
25
1
0
369,643
0
W
Scylla
16,153
808
66
3
0
345,390
0
L
Yemoja
12,771
639
36
2
0
232,203
1
W
Lancelot
15,067
753
14
1
0
372,279
0
L
Set
13,211
661
35
2
0
348,852
0
W
Yu Huang
12,388
619
62
3
0
334,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role