Player Matchup

Fenrir
Fenrir
IlJaegerM20V
Fenrir
Level 90
God Stats
27W - 21L
1,540 SR
Queue Stats
407W - 502L
1,360 Elo+
Party 1
Maui
Maui
Maldades666
Maui
Level 39
God Stats
8W - 17L
1,376 SR
Queue Stats
69W - 117L
1,313 Elo+
Party 1
Apollo
Apollo
TheBommar
Apollo
Level 63
God Stats
1W - 1L
1,641 SR
Queue Stats
57W - 64L
1,356 Elo+
Party 3
Serqet
Serqet
UnR3alGamer2045
Serqet
Level 128
God Stats
32W - 29L
1,546 SR
Queue Stats
824W - 862L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
gonzo1456
Gilgamesh
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,364 Elo+
Party 3
Team Averages
Level 81
1,521 SR
1,347 Elo+

VS

Team Averages
Level 81
1,403 SR
1,356 Elo+
Merlin
Merlin
ProSasukesito
Merlin
Level 97
God Stats
39W - 36L
1,457 SR
Queue Stats
169W - 174L
1,301 Elo+
Solo
Jormungandr
Jormungandr
Skylersloyan
Jormungandr
Level 77
God Stats
27W - 20L
1,558 SR
Queue Stats
358W - 407L
1,341 Elo+
Solo
Kali
Kali
Taylor_DaGerman
Kali
Level 64
God Stats
2W - 3L
1,118 SR
Queue Stats
131W - 161L
1,378 Elo+
Party 2
Mercury
Mercury
Wildfire826
Mercury
Level 120
God Stats
15W - 20L
1,491 SR
Queue Stats
100W - 121L
1,417 Elo+
Solo
Danzaburou
Danzaburou
d_olph1n
Danzaburou
Level 49
God Stats
14W - 11L
1,390 SR
Queue Stats
106W - 140L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 0 / 0
5,574
557
1,189
5,415
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 1
4,428
443
1,859
8,042
4,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
TheBommar
Apollo
7
0 / 2 / 0
4,669
467
3,867
6,074
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
4,395
440
0
2,509
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
gonzo1456
Gilgamesh
8
0 / 2 / 1
5,244
524
3,557
7,502
4,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,706
571
1,332
2,583
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Skylersloyan
Jormungandr
9
1 / 1 / 2
5,386
539
5,021
10,253
6,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 3
5,911
591
1,682
8,388
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Wildfire826
Mercury
10
2 / 2 / 0
6,362
636
3,301
5,962
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
d_olph1n
Danzaburou
9
2 / 0 / 2
5,275
528
3,718
4,557
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
0
0
2
L
0
2
1
0.25
W
0
0
0
0
W
Jormungandr
Skylersloyan
Jormungandr
1
1
2
2
W
1
1
3
2.5
L
Apollo
TheBommar
Apollo
0
2
0
0
L
0
0
0
0
W
Mercury
Wildfire826
Mercury
2
2
0
1
W
Danzaburou
d_olph1n
Danzaburou
2
0
2
3
L
Gilgamesh
gonzo1456
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,472
Damage
15,054
29,542
Taken
31,743
14,404
Mitigated
14,723
8,029
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,189
317
0
2,680
5,415
2,019
905
456
4,959
0
24,320
L
1,859
185
248
1,511
8,042
4,784
0
3,160
4,882
10,714
0
W
1,332
211
664
1,309
2,583
773
1,329
0
2,583
33,665
0
W
Jormungandr
Skylersloyan
Jormungandr
5,021
2,158
728
2,015
10,253
6,755
571
1,234
9,019
27,966
3,362
W
1,682
775
0
2,351
8,388
2,664
300
74
7,906
0
39,468
L
Apollo
TheBommar
Apollo
3,867
2,412
0
1,749
6,074
2,243
0
1,965
4,109
0
25,092
L
0
0
0
934
2,509
789
0
202
2,307
0
11,872
W
Mercury
Wildfire826
Mercury
3,301
1,577
0
1,694
5,962
2,955
649
0
5,962
0
32,969
W
Danzaburou
d_olph1n
Danzaburou
3,718
2,022
0
1,879
4,557
1,576
1,794
551
4,006
0
23,456
L
Gilgamesh
gonzo1456
Gilgamesh
3,557
1,089
0
907
7,502
4,569
264
85
7,417
0
27,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,310
Gold Earned
28,640
204
Minions Killed
310
0
Camps Cleared
0
846,289
Distance Traveled
937,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,574
557
59
6
0
193,614
0
L
Maui
4,428
443
20
2
0
182,957
1
W
Merlin
5,706
571
83
8
0
185,534
2
W
Jormungandr
5,386
539
47
5
0
165,513
0
W
Kali
5,911
591
71
7
0
230,382
0
L
Apollo
4,669
467
48
5
0
176,232
1
L
Serqet
4,395
440
26
3
0
116,752
0
W
Mercury
6,362
636
65
7
0
190,141
0
W
Danzaburou
5,275
528
44
4
0
165,896
0
L
Gilgamesh
5,244
524
51
5
0
176,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role