Player Matchup

Nu Wa
Nu Wa
GetEmDady
Nu Wa
Level 67
God Stats
6W - 1L
1,688 SR
Queue Stats
39W - 28L
1,573 Elo+
Solo
Yemoja
Yemoja
HiHero92
Yemoja
Level 103
God Stats
5W - 4L
1,457 SR
Queue Stats
487W - 513L
1,479 Elo+
Solo
Khepri
Khepri
Ktownkronic
Khepri
Level 157
God Stats
1W - 2L
1,230 SR
Queue Stats
116W - 133L
1,450 Elo+
Party 2
Janus
Janus
SameShiru
Janus
Level 85
God Stats
31W - 35L
1,390 SR
Queue Stats
576W - 624L
1,402 Elo+
Solo
Charybdis
Charybdis
Tragul
Charybdis
Level 140
God Stats
13W - 11L
1,361 SR
Queue Stats
61W - 95L
1,376 Elo+
Party 2
Team Averages
Level 110
1,425 SR
1,456 Elo+

VS

Team Averages
Level 44
1,472 SR
1,372 Elo+
Lancelot
Lancelot
DomThePerson
Lancelot
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 57L
1,406 Elo+
Party 1
Cliodhna
Cliodhna
Kage Jihi
Cliodhna
Level 59
God Stats
4W - 9L
1,371 SR
Queue Stats
38W - 33L
1,326 Elo+
Party 1
Bastet
Bastet
RainOfZombies
Bastet
Level 28
God Stats
1W - 4L
1,489 SR
Queue Stats
8W - 17L
1,424 Elo+
Party 1
Ratatoskr
Ratatoskr
Shoxijinn
Ratatoskr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 315L
1,503 Elo+
Solo
Set
Set
Warkaps03
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GetEmDady
Nu Wa
20
3 / 3 / 20
16,531
972
55,368
17,966
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
HiHero92
Yemoja
20
0 / 2 / 21
15,468
910
7,460
12,938
24,326
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
20
5 / 10 / 16
17,021
1,001
15,015
38,349
17,721
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
SameShiru
Janus
20
6 / 3 / 15
16,646
979
30,165
13,551
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Tragul
Charybdis
20
13 / 5 / 11
18,872
1,110
56,876
29,738
12,328
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DomThePerson
Lancelot
20
6 / 7 / 13
17,556
1,033
36,267
42,279
21,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Kage Jihi
Cliodhna
20
5 / 1 / 11
16,521
972
23,295
27,606
10,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 10
16,880
993
18,660
33,889
14,038
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
Shoxijinn
Ratatoskr
20
5 / 7 / 9
15,952
938
19,235
46,576
47,108
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 9 / 7
15,547
915
12,115
27,301
16,311
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
27
Kills
23
23
Deaths
27
83
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DomThePerson
Lancelot
6
7
13
1.79
W
Nu Wa
GetEmDady
Nu Wa
3
3
20
4.33
W
Yemoja
HiHero92
Yemoja
0
2
21
5.25
L
Cliodhna
Kage Jihi
Cliodhna
5
1
11
10.5
W
Khepri
5
10
16
1.3
L
5
3
10
3.33
W
Janus
SameShiru
Janus
6
3
15
4.5
L
Ratatoskr
Shoxijinn
Ratatoskr
5
7
9
1.36
W
Charybdis
Tragul
Charybdis
13
5
11
3.7
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,884
Damage
109,572
112,542
Taken
177,651
65,286
Mitigated
109,456
26,848
Healing
27,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DomThePerson
Lancelot
36,267
6,489
0
5,310
42,279
21,087
0
29,008
13,271
0
70,864
W
Nu Wa
GetEmDady
Nu Wa
55,368
15,150
0
939
17,966
5,995
0
0
17,917
90,833
0
W
Yemoja
HiHero92
Yemoja
7,460
1,851
8,963
1,614
12,938
24,326
0
0
12,729
22,612
0
L
Cliodhna
Kage Jihi
Cliodhna
23,295
616
0
5,729
27,606
10,912
0
18,893
8,713
0
60,038
W
Khepri
15,015
5,689
166
3,139
38,349
17,721
0
0
37,964
29,146
0
L
18,660
4,883
177
5,935
33,889
14,038
0
23,043
10,846
0
49,112
W
Janus
SameShiru
Janus
30,165
2,183
1,295
2,518
13,551
4,916
0
0
13,493
55,545
0
L
Ratatoskr
Shoxijinn
Ratatoskr
19,235
4,324
0
8,996
46,576
47,108
0
20,499
26,077
0
53,230
W
Charybdis
Tragul
Charybdis
56,876
37,828
0
8,214
29,738
12,328
0
0
29,454
0
112,227
L
12,115
2,109
0
1,022
27,301
16,311
0
16,565
10,736
0
53,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,538
Gold Earned
82,456
324
Minions Killed
358
11
Camps Cleared
7
1,460,949
Distance Traveled
1,684,362
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
17,556
1,033
59
3
3
377,031
2
W
Nu Wa
16,531
972
61
4
1
313,864
0
W
Yemoja
15,468
910
22
1
2
256,457
0
L
Cliodhna
16,521
972
77
5
0
328,315
0
W
Khepri
17,021
1,001
17
1
5
304,036
0
L
Bastet
16,880
993
89
5
0
334,417
0
W
Janus
16,646
979
77
5
2
303,681
0
L
Ratatoskr
15,952
938
45
3
2
331,185
0
W
Charybdis
18,872
1,110
147
9
1
282,911
1
L
Set
15,547
915
88
5
2
313,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role