Player Matchup

Bellona
Bellona
POPTART1088
Bellona
Level 103
God Stats
1W - 3L
1,379 SR
Queue Stats
23W - 28L
1,354 Elo+
Solo
Anubis
Anubis
Raga_mutton
Anubis
Level 89
God Stats
16W - 20L
1,472 SR
Queue Stats
405W - 491L
1,404 Elo+
Solo
Cerberus
Cerberus
Shadow5oul98
Cerberus
Level 126
God Stats
7W - 3L
1,768 SR
Queue Stats
205W - 227L
1,363 Elo+
Solo
Medusa
Medusa
TheSneakyJew22
Medusa
Level 127
God Stats
10W - 11L
1,453 SR
Queue Stats
329W - 345L
1,393 Elo+
Solo
Awilix
Awilix
aj123g
Awilix
Level 63
God Stats
5W - 3L
1,492 SR
Queue Stats
139W - 124L
1,363 Elo+
Solo
Team Averages
Level 102
1,513 SR
1,375 Elo+

VS

Team Averages
Level 54
1,432 SR
1,309 Elo+
Yu Huang
Yu Huang
EatCake3216
Yu Huang
Level 115
God Stats
0W - 1L
1,419 SR
Queue Stats
73W - 68L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
IlISIMPIlI
Sun Wukong
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 197L
1,404 Elo+
Party 1
Medusa
Medusa
Lukas_Ribeiro95
Medusa
Level 57
God Stats
5W - 5L
1,240 SR
Queue Stats
119W - 158L
1,306 Elo+
Solo
Cliodhna
Cliodhna
NotNewB
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
theDARKmonster7
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
POPTART1088
Bellona
18
5 / 2 / 8
13,139
453
13,806
24,187
24,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
12 / 4 / 12
16,656
574
36,835
26,082
17,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Shadow5oul98
Cerberus
20
5 / 4 / 14
14,970
516
15,738
35,182
54,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 1 / 7
15,227
525
16,200
19,826
11,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
aj123g
Awilix
20
10 / 3 / 8
15,097
521
23,759
26,576
12,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EatCake3216
Yu Huang
20
7 / 10 / 4
14,518
501
22,284
26,615
10,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
IlISIMPIlI
Sun Wukong
20
3 / 2 / 6
13,942
481
18,715
36,103
39,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 5 / 4
12,625
435
15,847
22,027
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
NotNewB
Cliodhna
16
1 / 14 / 4
11,049
381
8,290
31,944
10,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 9 / 4
10,548
364
6,491
22,844
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
40
Kills
14
14
Deaths
40
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
EatCake3216
Yu Huang
7
10
4
0.9
L
Sun Wukong
IlISIMPIlI
Sun Wukong
3
2
6
3
L
3
5
4
1
L
Cliodhna
NotNewB
Cliodhna
1
14
4
0.21
W
Bellona
POPTART1088
Bellona
5
2
8
4.5
W
Anubis
12
4
12
4.5
W
Cerberus
Shadow5oul98
Cerberus
5
4
14
3
W
8
1
7
11.5
W
Awilix
aj123g
Awilix
10
3
8
4.67
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,338
Damage
71,627
131,853
Taken
139,533
121,078
Mitigated
84,198
49,652
Healing
27,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
EatCake3216
Yu Huang
22,284
740
100
1,100
26,615
10,809
769
10,882
15,733
105,554
0
L
Sun Wukong
IlISIMPIlI
Sun Wukong
18,715
2,727
26
11,529
36,103
39,764
870
10,378
25,725
0
111,392
L
15,847
6,324
0
5,287
22,027
7,853
2,081
8,815
12,044
0
84,660
L
Cliodhna
NotNewB
Cliodhna
8,290
579
0
6,759
31,944
10,824
0
9,356
22,588
0
65,340
W
Bellona
POPTART1088
Bellona
13,806
2,699
293
6,452
24,187
24,627
2,372
5,008
19,179
0
80,917
W
Anubis
36,835
1,841
0
20,236
26,082
17,435
1,658
7,444
18,638
165,833
0
W
Cerberus
Shadow5oul98
Cerberus
15,738
1,228
338
5,767
35,182
54,487
919
6,000
29,182
97,181
11,753
W
16,200
7,134
1,647
9,812
19,826
11,560
11,288
3,207
16,619
0
132,515
W
Awilix
aj123g
Awilix
23,759
9,501
494
4,613
26,576
12,969
1,814
7,953
18,623
0
124,287
L
6,491
537
806
2,060
22,844
14,948
0
11,540
11,304
40,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,089
Gold Earned
62,682
802
Minions Killed
582
0
Camps Cleared
0
2,791,201
Distance Traveled
2,490,676
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
14,518
501
160
6
0
466,952
0
L
Sun Wukong
13,942
481
166
6
0
600,689
1
L
Medusa
12,625
435
117
4
0
465,711
2
L
Cliodhna
11,049
381
84
3
0
534,919
0
W
Bellona
13,139
453
85
3
0
605,017
9
W
Anubis
16,656
574
194
7
0
481,580
6
W
Cerberus
14,970
516
199
7
0
515,209
2
W
Medusa
15,227
525
188
6
0
547,949
2
W
Awilix
15,097
521
136
5
0
641,446
2
L
Cthulhu
10,548
364
55
2
0
422,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role