Player Matchup

Kukulkan
Kukulkan
DerangedLion
Kukulkan
Level 107
God Stats
46W - 77L
1,431 SR
Queue Stats
145W - 218L
1,415 Elo+
Solo
Da Ji
Da Ji
brayan2704
Da Ji
Level 107
God Stats
5W - 9L
1,444 SR
Queue Stats
182W - 293L
1,437 Elo+
Solo
Hercules
Hercules
icodepie
Hercules
Level 110
God Stats
27W - 29L
1,495 SR
Queue Stats
129W - 130L
1,487 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,447 Elo+

VS

Team Averages
Level 66
1,449 SR
1,701 Elo+
King Arthur
King Arthur
DaddyKuja
King Arthur
Level 29
God Stats
2W - 1L
1,654 SR
Queue Stats
155W - 42L
1,873 Elo+
Party 1
Zeus
Zeus
WilliamWilsonson
Zeus
Level 83
God Stats
1W - 1L
1,192 SR
Queue Stats
152W - 39L
1,875 Elo+
Party 1
Hachiman
Hachiman
samorim
Hachiman
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerangedLion
Kukulkan
13
0 / 3 / 4
7,824
652
6,934
7,979
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
13
3 / 5 / 4
8,807
734
5,897
12,810
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
icodepie
Hercules
15
5 / 1 / 3
8,557
713
9,113
17,083
18,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddyKuja
King Arthur
12
0 / 5 / 8
7,909
659
10,580
14,678
11,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 1 / 2
9,812
818
15,156
7,690
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
samorim
Hachiman
14
2 / 2 / 5
8,744
729
7,484
7,284
3,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
9
9
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DaddyKuja
King Arthur
0
5
8
0.8
L
Kukulkan
DerangedLion
Kukulkan
0
3
4
0.67
W
7
1
2
8
L
Da Ji
3
5
4
1
L
Hercules
icodepie
Hercules
5
1
3
6.5
W
Hachiman
samorim
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
33,220
37,872
Taken
29,652
27,955
Mitigated
17,778
6,004
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DaddyKuja
King Arthur
10,580
1,602
0
2,370
14,678
11,519
0
2,866
11,466
0
30,437
L
Kukulkan
DerangedLion
Kukulkan
6,934
845
221
307
7,979
3,487
40
4,751
3,228
34,715
0
W
15,156
4,874
0
3,411
7,690
2,888
612
1,304
6,176
42,418
0
L
Da Ji
5,897
1,590
0
2,304
12,810
6,242
0
3,416
9,394
0
29,873
L
Hercules
icodepie
Hercules
9,113
1,971
20
3,152
17,083
18,226
0
7,065
10,018
0
13,331
W
Hachiman
samorim
Hachiman
7,484
4,326
131
1,790
7,284
3,371
90
2,796
4,290
0
20,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
26,465
117
Minions Killed
128
0
Camps Cleared
0
656,758
Distance Traveled
640,289
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,909
659
22
2
0
221,311
2
L
Kukulkan
7,824
652
73
6
0
214,595
1
W
Zeus
9,812
818
68
6
0
210,195
3
L
Da Ji
8,807
734
35
3
0
197,673
1
L
Hercules
8,557
713
9
1
0
244,490
0
W
Hachiman
8,744
729
38
3
0
208,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role