Player Matchup

Thor
Thor
Lightinged
Thor
Level 97
God Stats
5W - 2L
1,669 SR
Queue Stats
187W - 174L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
Sorcererkiller
Erlang Shen
Level 130
God Stats
21W - 11L
1,625 SR
Queue Stats
178W - 162L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Valantou
Danzaburou
Level 105
God Stats
20W - 21L
1,479 SR
Queue Stats
162W - 165L
1,478 Elo+
Solo
Poseidon
Poseidon
peoplezpersonz
Poseidon
Level 115
God Stats
5W - 0L
1,614 SR
Queue Stats
92W - 81L
1,521 Elo+
Party 1
Bacchus
Bacchus
xXTobarXx
Bacchus
Level 160
God Stats
30W - 21L
1,596 SR
Queue Stats
655W - 658L
1,462 Elo+
Solo
Team Averages
Level 121
1,596 SR
1,507 Elo+

VS

Team Averages
Level 104
1,556 SR
1,468 Elo+
Poseidon
Poseidon
DeoCeag
Poseidon
Level 104
God Stats
0W - 2L
1,827 SR
Queue Stats
7W - 10L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
JewelsUndJoules
Ne Zha
Level 88
God Stats
17W - 15L
1,510 SR
Queue Stats
396W - 420L
1,436 Elo+
Solo
Maui
Maui
Renatoig
Maui
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
32W - 29L
1,533 Elo+
Solo
Horus
Horus
VesperRegent446
Horus
Level 63
God Stats
5W - 9L
1,192 SR
Queue Stats
89W - 72L
1,510 Elo+
Solo
Hachiman
Hachiman
willy2209
Hachiman
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,587
584
3,392
12,001
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
Sorcererkiller
Erlang Shen
12
6 / 1 / 2
7,370
567
4,060
10,301
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Valantou
Danzaburou
12
2 / 0 / 5
7,405
570
5,888
6,599
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
13
2 / 2 / 3
7,236
557
10,192
7,453
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
xXTobarXx
Bacchus
11
2 / 1 / 8
6,512
501
7,686
11,248
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeoCeag
Poseidon
12
3 / 3 / 0
7,115
547
8,866
8,822
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
5,953
458
1,500
9,411
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Maui
9
0 / 3 / 4
6,063
466
2,851
12,388
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 1
7,035
541
7,634
6,552
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
willy2209
Hachiman
9
1 / 4 / 1
5,677
437
3,396
8,982
2,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
5
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DeoCeag
Poseidon
3
3
0
1
L
0
3
2
0.33
W
2
1
1
2.5
L
Maui
0
3
4
0.67
W
Erlang Shen
Sorcererkiller
Erlang Shen
6
1
2
7
W
Danzaburou
Valantou
Danzaburou
2
0
5
4.5
L
1
1
1
1.5
W
Poseidon
2
2
3
1.75
L
Hachiman
willy2209
Hachiman
1
4
1
0.38
W
Bacchus
xXTobarXx
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
24,247
47,602
Taken
46,155
25,350
Mitigated
21,793
16,471
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DeoCeag
Poseidon
8,866
876
0
1,925
8,822
3,715
632
5,153
3,177
58,405
0
L
1,500
400
0
3,215
9,411
3,836
0
2,102
7,093
0
33,257
W
3,392
442
0
4,407
12,001
6,270
0
34
11,430
0
51,655
L
Maui
2,851
694
0
4,745
12,388
6,718
0
5,459
6,085
17,153
0
W
Erlang Shen
Sorcererkiller
Erlang Shen
4,060
2,209
0
3,260
10,301
6,906
0
3,825
6,441
0
48,427
W
Danzaburou
Valantou
Danzaburou
5,888
2,082
0
3,343
6,599
2,429
618
1,040
4,941
0
52,303
L
7,634
3,522
75
2,874
6,552
4,612
0
835
5,062
0
50,884
W
Poseidon
10,192
1,018
0
1,046
7,453
3,048
0
3,943
3,510
60,452
0
L
Hachiman
willy2209
Hachiman
3,396
1,665
0
1,440
8,982
2,912
0
2,318
6,408
0
29,833
W
Bacchus
xXTobarXx
Bacchus
7,686
819
162
4,253
11,248
6,697
0
2,875
8,373
19,923
3,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,110
Gold Earned
31,843
430
Minions Killed
338
0
Camps Cleared
0
1,297,373
Distance Traveled
1,195,992
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,115
547
105
8
0
221,736
2
L
Ne Zha
5,953
458
79
6
0
247,633
2
W
Thor
7,587
584
112
9
0
236,733
8
L
Maui
6,063
466
32
2
0
280,940
4
W
Erlang Shen
7,370
567
92
7
0
284,619
3
W
Danzaburou
7,405
570
88
7
0
252,560
3
L
Horus
7,035
541
78
6
0
231,320
3
W
Poseidon
7,236
557
100
8
0
263,625
3
L
Hachiman
5,677
437
44
3
0
214,363
2
W
Bacchus
6,512
501
38
3
0
259,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role