Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlakusW1994
Artemis
Level 102
God Stats
4W - 0L
1,843 SR
Queue Stats
167W - 168L
1,447 Elo+
Party 1
Artio
Artio
ElPincioRosso
Artio
Level 113
God Stats
6W - 3L
1,815 SR
Queue Stats
617W - 632L
1,485 Elo+
Solo
Ares
Ares
PPLChaos
Ares
Level 89
God Stats
6W - 1L
1,639 SR
Queue Stats
105W - 81L
1,598 Elo+
Solo
Cthulhu
Cthulhu
walkerd1993
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,508 Elo+
Party 1
Team Averages
Level 98
1,659 SR
1,507 Elo+

VS

Team Averages
Level 126
1,559 SR
1,456 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MasterTukekke
Bacchus
Level 151
God Stats
2W - 1L
1,568 SR
Queue Stats
119W - 132L
1,441 Elo+
Solo
Sobek
Sobek
NebuccatNezzar
Sobek
Level 147
God Stats
1W - 1L
1,697 SR
Queue Stats
117W - 132L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
villalba95
Zhong Kui
Level 79
God Stats
1W - 2L
1,737 SR
Queue Stats
67W - 65L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
战场小白
Ao Kuang
Level 125
God Stats
6W - 14L
1,292 SR
Queue Stats
258W - 286L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
10 / 4 / 13
9,302
930
15,587
9,604
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
BlakusW1994
Artemis
17
9 / 3 / 18
9,539
954
21,097
9,276
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 21
8,302
830
4,809
13,615
13,638
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
12
1 / 3 / 17
7,489
749
4,650
7,891
7,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
walkerd1993
Cthulhu
17
5 / 1 / 22
10,048
1,005
7,879
9,387
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 4 / 4
7,824
782
11,853
10,263
4,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bacchus
10
0 / 6 / 5
6,455
646
4,233
11,179
10,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 5 / 5
7,289
729
4,360
14,799
18,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
villalba95
Zhong Kui
14
2 / 6 / 3
7,735
774
10,186
12,348
8,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
战场小白
Ao Kuang
14
9 / 7 / 3
9,840
984
9,125
14,492
6,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
28
Kills
14
14
Deaths
28
91
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
4
13
4.13
L
Susano
 
Susano
3
4
4
1.25
W
Artemis
BlakusW1994
Artemis
9
3
18
6
W
3
3
21
4.5
L
Bacchus
0
6
5
0.42
L
0
5
5
0.5
W
Ares
1
3
17
3.17
L
Zhong Kui
villalba95
Zhong Kui
2
6
3
0.58
W
Cthulhu
walkerd1993
Cthulhu
5
1
22
16
L
Ao Kuang
战场小白
Ao Kuang
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,022
Damage
39,757
49,773
Taken
63,081
43,940
Mitigated
47,750
17,669
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,587
717
1,443
2,026
9,604
5,397
354
5,302
4,302
23,596
0
L
Susano
 
Susano
11,853
973
782
1,147
10,263
4,676
0
4,582
5,681
0
21,401
W
Artemis
BlakusW1994
Artemis
21,097
9,536
606
1,845
9,276
5,403
928
6,193
3,083
0
31,326
W
4,809
318
2,888
4,692
13,615
13,638
224
5,672
7,943
9,249
0
L
Bacchus
4,233
31
122
760
11,179
10,130
0
5,121
6,058
5,994
0
L
4,360
324
210
2,260
14,799
18,363
0
7,388
7,411
11,203
0
W
Ares
4,650
147
985
682
7,891
7,718
232
4,821
3,070
5,562
0
L
Zhong Kui
villalba95
Zhong Kui
10,186
746
350
2,141
12,348
8,191
0
7,247
5,101
21,999
0
W
Cthulhu
walkerd1993
Cthulhu
7,879
867
321
2,181
9,387
11,784
175
5,916
3,471
23,255
0
L
Ao Kuang
战场小白
Ao Kuang
9,125
2,358
969
3,185
14,492
6,390
0
8,587
5,905
12,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,680
Gold Earned
39,143
96
Minions Killed
62
0
Camps Cleared
0
927,454
Distance Traveled
817,873
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,302
930
26
3
0
186,173
1
L
Susano
7,824
782
16
2
0
186,803
3
W
Artemis
9,539
954
22
2
0
170,888
0
W
Artio
8,302
830
10
1
0
204,791
0
L
Bacchus
6,455
646
0
0
0
145,680
0
L
Sobek
7,289
729
15
2
0
173,709
0
W
Ares
7,489
749
1
0
0
170,043
0
L
Zhong Kui
7,735
774
26
3
0
165,419
0
W
Cthulhu
10,048
1,005
37
4
0
195,559
2
L
Ao Kuang
9,840
984
5
1
0
146,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role