Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
 
Hera
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
MZZAT
Hercules
Gold IV
Level 159
God Stats
2W - 3L
1,632 SR
Queue Stats
80W - 77L
1,491 MMR
Solo
Fafnir
Fafnir
Gold I
bootyboi
Fafnir
Gold I
Level 154
God Stats
32W - 23L
1,627 SR
Queue Stats
208W - 200L
1,513 MMR
Solo
Anhur
Anhur
Gold II
mganum
Anhur
Gold II
Level 159
God Stats
8W - 5L
1,707 SR
Queue Stats
255W - 262L
1,332 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,593 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,566 SR
1,478 MMR
Yu Huang
Yu Huang
Gold V
Cougarbait69
Yu Huang
Gold V
Level 75
God Stats
1W - 2L
1,511 SR
Queue Stats
38W - 40L
1,457 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Donkeybait69
Cernunnos
Gold II
Level 88
God Stats
1W - 2L
1,544 SR
Queue Stats
21W - 17L
1,790 MMR
Party 1
Ganesha
Ganesha
Gold IV
SaitanX
Ganesha
Gold IV
Level 160
God Stats
12W - 14L
1,531 SR
Queue Stats
1,030W - 1,061L
1,414 MMR
Solo
Achilles
Achilles
Gold V
amasatas
Achilles
Gold V
Level 159
God Stats
1W - 3L
1,521 SR
Queue Stats
125W - 139L
1,396 MMR
Solo
Awilix
Awilix
Gold V
iRhya
Awilix
Gold V
Level 140
God Stats
10W - 7L
1,723 SR
Queue Stats
306W - 309L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
8 / 1 / 9
13,189
600
17,438
21,936
10,458
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
 
Hera
19
4 / 2 / 9
12,904
587
15,468
8,929
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MZZAT
Hercules
17
4 / 1 / 8
12,427
565
12,788
20,417
20,624
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
bootyboi
Fafnir
18
4 / 1 / 11
12,720
578
15,650
16,235
11,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
mganum
Anhur
19
4 / 2 / 8
12,914
587
11,105
14,857
6,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
IshtarAresThorCabrakan

VS

Bans
LancelotSusanoHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cougarbait69
Yu Huang
17
3 / 3 / 2
10,943
497
10,149
13,222
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Donkeybait69
Cernunnos
16
0 / 3 / 3
10,568
480
12,721
18,026
6,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SaitanX
Ganesha
14
0 / 4 / 4
9,552
434
6,370
21,981
25,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
amasatas
Achilles
17
3 / 6 / 0
11,043
502
8,698
26,036
25,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
iRhya
Awilix
15
0 / 8 / 2
9,427
429
3,766
21,294
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
24
Kills
6
7
Deaths
24
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
1
9
12.5
W
Hera
 
Hera
4
2
9
4.25
L
Yu Huang
Cougarbait69
Yu Huang
3
3
2
1.33
L
Cernunnos
Donkeybait69
Cernunnos
0
3
3
0.5
W
Hercules
MZZAT
Hercules
4
1
8
8
L
Ganesha
SaitanX
Ganesha
0
4
4
0.5
L
Achilles
amasatas
Achilles
3
6
0
0.5
W
Fafnir
bootyboi
Fafnir
4
1
11
9.5
L
Awilix
iRhya
Awilix
0
8
2
0.13
W
Anhur
mganum
Anhur
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,449
Damage
41,704
82,374
Taken
100,559
52,480
Mitigated
72,025
44,264
Healing
27,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,438
6,347
0
9,271
21,936
10,458
1,691
3,202
18,734
0
132,205
W
Hera
 
Hera
15,468
4,027
368
2,969
8,929
3,825
5,326
3,763
5,166
113,430
0
L
Yu Huang
Cougarbait69
Yu Huang
10,149
574
0
2,816
13,222
6,612
0
5,149
7,965
97,195
0
L
Cernunnos
Donkeybait69
Cernunnos
12,721
6,624
0
8,545
18,026
6,806
0
3,740
14,236
0
103,762
W
Hercules
MZZAT
Hercules
12,788
4,919
2,860
12,564
20,417
20,624
2,600
3,893
16,524
1,825
49,153
L
Ganesha
SaitanX
Ganesha
6,370
903
48
3,889
21,981
25,387
210
7,232
13,755
26,388
0
L
Achilles
amasatas
Achilles
8,698
2,618
0
6,068
26,036
25,259
0
9,361
16,393
0
66,111
W
Fafnir
bootyboi
Fafnir
15,650
4,521
0
7,691
16,235
11,488
1,813
5,725
10,510
63,463
0
L
Awilix
iRhya
Awilix
3,766
976
0
6,040
21,294
7,961
0
5,782
15,276
0
88,298
W
Anhur
mganum
Anhur
11,105
7,055
0
8,541
14,857
6,085
6,351
2,784
12,073
0
103,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,154
Gold Earned
51,533
666
Minions Killed
629
0
Camps Cleared
0
2,257,000
Distance Traveled
1,989,911
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,189
600
164
7
0
500,170
1
W
Hera
12,904
587
175
8
0
433,766
12
L
Yu Huang
10,943
497
165
8
0
437,312
1
L
Cernunnos
10,568
480
196
9
0
397,487
4
W
Hercules
12,427
565
46
2
0
470,425
4
L
Ganesha
9,552
434
23
1
0
399,847
5
L
Achilles
11,043
502
104
5
0
355,212
2
W
Fafnir
12,720
578
117
5
0
435,719
0
L
Awilix
9,427
429
141
6
0
400,053
1
W
Anhur
12,914
587
164
7
0
416,920
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role