Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LordMistgun21
Chang'e
Level 109
God Stats
1W - 3L
1,569 SR
Queue Stats
170W - 171L
1,542 Elo+
Party 2
Fenrir
Fenrir
MerciiiDray
Fenrir
Level 128
God Stats
9W - 8L
1,588 SR
Queue Stats
673W - 661L
1,524 Elo+
Party 1
Horus
Horus
Ziigu
Horus
Level 48
God Stats
3W - 1L
1,536 SR
Queue Stats
146W - 118L
1,525 Elo+
Party 1
Ymir
Ymir
obito11
Ymir
Level 28
God Stats
4W - 1L
1,657 SR
Queue Stats
86W - 77L
1,545 Elo+
Party 2
Team Averages
Level 88
1,570 SR
1,527 Elo+

VS

Team Averages
Level 108
1,496 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
 
Susano
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
EpicTurtlz
Amaterasu
Level 79
God Stats
2W - 2L
1,274 SR
Queue Stats
53W - 48L
1,399 Elo+
Solo
Cerberus
Cerberus
Geb0verL0rd
Cerberus
Level 26
God Stats
5W - 2L
1,556 SR
Queue Stats
38W - 23L
1,623 Elo+
Party 3
Ymir
Ymir
MayDeath
Ymir
Level 129
God Stats
6W - 6L
1,648 SR
Queue Stats
82W - 88L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 1
7,170
552
3,328
10,533
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
12
3 / 0 / 3
7,378
568
7,343
7,272
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
4 / 0 / 4
8,061
620
6,997
10,146
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Ziigu
Horus
13
3 / 2 / 0
7,925
610
6,802
9,283
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
obito11
Ymir
11
1 / 0 / 4
6,897
531
2,643
6,787
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 0
6,918
532
8,340
9,923
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
 
Susano
8
1 / 1 / 0
5,792
446
3,106
7,576
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
EpicTurtlz
Amaterasu
11
1 / 2 / 0
6,236
480
4,861
12,709
10,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Geb0verL0rd
Cerberus
8
0 / 3 / 0
5,329
410
3,522
7,238
3,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
0 / 2 / 0
6,319
486
1,985
10,689
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
3
3
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Medusa
 
Medusa
1
3
0
0.33
L
Susano
 
Susano
1
1
0
1
L
Amaterasu
EpicTurtlz
Amaterasu
1
2
0
0.5
L
Cerberus
Geb0verL0rd
Cerberus
0
3
0
0
W
Chang'e
3
0
3
4.5
L
Ymir
0
2
0
0
W
Fenrir
4
0
4
6
W
Horus
Ziigu
Horus
3
2
0
1.5
W
Ymir
obito11
Ymir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
21,814
44,021
Taken
48,135
22,697
Mitigated
28,901
16,601
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,328
1,413
0
4,472
10,533
3,858
0
286
10,247
0
49,773
L
Medusa
 
Medusa
8,340
4,281
0
4,616
9,923
3,924
636
2,236
7,687
0
56,539
L
Susano
 
Susano
3,106
669
0
3,062
7,576
2,574
0
735
6,841
0
25,038
L
Amaterasu
EpicTurtlz
Amaterasu
4,861
2,734
0
5,267
12,709
10,623
0
0
12,709
0
36,411
L
Cerberus
Geb0verL0rd
Cerberus
3,522
109
0
2,565
7,238
3,205
0
4,113
3,125
34,919
0
W
Chang'e
7,343
1,430
1,725
3,065
7,272
2,636
483
3,173
4,099
55,533
0
L
Ymir
1,985
381
0
2,078
10,689
8,575
0
2,838
7,851
35,808
0
W
Fenrir
6,997
2,898
0
2,930
10,146
4,704
1,392
499
9,647
0
56,863
W
Horus
Ziigu
Horus
6,802
3,194
121
2,122
9,283
7,328
384
0
9,283
0
57,218
W
Ymir
obito11
Ymir
2,643
726
0
2,166
6,787
4,171
225
1,549
5,238
14,938
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,431
Gold Earned
30,594
399
Minions Killed
347
0
Camps Cleared
0
1,315,003
Distance Traveled
1,095,341
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,170
552
98
8
0
225,455
4
L
Medusa
6,918
532
103
8
0
223,706
0
L
Susano
5,792
446
51
4
0
193,729
0
L
Amaterasu
6,236
480
63
5
0
254,044
3
L
Cerberus
5,329
410
88
7
0
193,932
1
W
Chang'e
7,378
568
92
7
0
268,031
4
L
Ymir
6,319
486
42
3
0
229,930
4
W
Fenrir
8,061
620
93
7
0
300,427
2
W
Horus
7,925
610
94
7
0
262,113
3
W
Ymir
6,897
531
22
2
0
258,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role