Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AllHailDark
Serqet
Level 142
God Stats
6W - 7L
1,699 SR
Queue Stats
112W - 106L
1,664 Elo+
Party 2
Guan Yu
Guan Yu
ChooseyChaff
Guan Yu
Level 127
God Stats
1W - 0L
1,731 SR
Queue Stats
67W - 48L
1,724 Elo+
Party 2
Cupid
Cupid
ObsidianSpectre
Cupid
Level 157
God Stats
12W - 11L
1,658 SR
Queue Stats
190W - 161L
1,677 Elo+
Party 2
Nu Wa
Nu Wa
TanyaNagatoro
Nu Wa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,670 Elo+
Party 2
Team Averages
Level 148
1,618 SR
1,647 Elo+

VS

Team Averages
Level 136
1,676 SR
1,646 Elo+
Ishtar
Ishtar
JOJO-777-POPO
Ishtar
Level 160
God Stats
8W - 5L
1,846 SR
Queue Stats
440W - 296L
1,604 Elo+
Solo
Cerberus
Cerberus
Jess07225
Cerberus
Level 105
God Stats
18W - 14L
1,545 SR
Queue Stats
142W - 118L
1,627 Elo+
Party 1
Thor
Thor
Strongestbubble
Thor
Level 148
God Stats
38W - 22L
1,681 SR
Queue Stats
297W - 206L
1,737 Elo+
Solo
Gilgamesh
Gilgamesh
saucy_gamer935
Gilgamesh
Level 139
God Stats
6W - 6L
1,678 SR
Queue Stats
121W - 104L
1,642 Elo+
Party 1
Agni
Agni
zWickedd
Agni
Level 127
God Stats
5W - 2L
1,631 SR
Queue Stats
318W - 295L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 3 / 6
8,499
500
6,331
14,027
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
14
3 / 0 / 2
8,412
495
6,559
13,421
8,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
ChooseyChaff
Guan Yu
14
0 / 2 / 1
8,465
498
6,868
14,896
17,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 0 / 4
10,287
605
15,285
13,719
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 5
8,273
487
7,542
8,760
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,497
500
5,953
16,764
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Jess07225
Cerberus
13
3 / 2 / 2
8,371
492
7,091
13,548
13,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 5
7,449
438
8,705
15,459
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
saucy_gamer935
Gilgamesh
15
1 / 1 / 3
8,903
524
10,645
12,551
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Short Bow

Short Bow

+15%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
2 / 2 / 2
7,833
461
8,859
8,764
3,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
14
Kills
8
8
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
6
2
W
Serqet
3
0
2
4
W
Guan Yu
ChooseyChaff
Guan Yu
0
2
1
0.25
L
2
5
1
0.5
L
Cerberus
Jess07225
Cerberus
3
2
2
2
W
6
0
4
8
L
0
4
5
0.63
W
2
3
5
1.5
L
Gilgamesh
saucy_gamer935
Gilgamesh
1
1
3
2.5
L
Agni
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
41,253
64,823
Taken
67,086
47,658
Mitigated
39,523
21,497
Healing
22,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,331
292
0
2,047
14,027
12,787
0
7,512
6,515
22,877
0
W
Serqet
6,559
1,613
0
500
13,421
8,464
0
539
12,830
0
77,438
W
Guan Yu
ChooseyChaff
Guan Yu
6,868
1,409
45
7,574
14,896
17,410
166
1,572
12,081
0
62,862
L
5,953
3,465
0
6,884
16,764
6,077
0
1,238
15,238
0
76,202
L
Cerberus
Jess07225
Cerberus
7,091
524
0
3,005
13,548
13,960
393
4,242
9,257
38,740
0
W
15,285
10,434
160
10,587
13,719
5,186
2,245
1,459
12,260
0
90,987
L
8,705
2,161
0
5,216
15,459
5,833
0
4,340
10,368
0
62,304
W
7,542
1,845
0
584
8,760
3,811
411
5,116
3,602
60,193
0
L
Gilgamesh
saucy_gamer935
Gilgamesh
10,645
3,045
0
5,958
12,551
10,278
0
517
11,018
248
72,190
L
Agni
8,859
778
0
1,692
8,764
3,375
0
3,536
5,068
72,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
41,053
508
Minions Killed
576
0
Camps Cleared
0
1,690,010
Distance Traveled
1,561,530
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,499
500
33
2
0
322,060
7
W
Serqet
8,412
495
116
7
0
409,363
3
W
Guan Yu
8,465
498
108
6
0
341,895
6
L
Ishtar
8,497
500
135
8
0
266,185
5
L
Cerberus
8,371
492
81
5
0
313,854
0
W
Cupid
10,287
605
136
8
0
310,892
3
L
Thor
7,449
438
85
5
0
360,813
7
W
Nu Wa
8,273
487
115
7
0
305,800
6
L
Gilgamesh
8,903
524
142
8
0
330,075
4
L
Agni
7,833
461
133
8
0
290,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role