Player Matchup

Thor
Thor
LilBabyDaddy
Thor
Level 16
God Stats
2W - 3L
1,266 SR
Queue Stats
10W - 34L
1,040 Elo+
Party 3
Chang'e
Chang'e
SnuffLip34
Chang'e
Level 81
God Stats
4W - 5L
1,689 SR
Queue Stats
79W - 62L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
ZammySandwich
Aphrodite
Level 45
God Stats
12W - 17L
1,368 SR
Queue Stats
103W - 120L
1,298 Elo+
Party 3
Cupid
Cupid
a16collins
Cupid
Level 63
God Stats
56W - 57L
1,481 SR
Queue Stats
118W - 146L
1,412 Elo+
Party 1
Nike
Nike
latios300
Nike
Level 17
God Stats
1W - 4L
1,248 SR
Queue Stats
12W - 39L
1,084 Elo+
Party 3
Team Averages
Level 44
1,410 SR
1,259 Elo+

VS

Team Averages
Level 46
1,589 SR
1,351 Elo+
Merlin
Merlin
Dani1226
Merlin
Level 114
God Stats
70W - 64L
1,606 SR
Queue Stats
418W - 386L
1,512 Elo+
Party 2
Atlas
Atlas
Lude800hp
Atlas
Level 43
God Stats
4W - 0L
1,615 SR
Queue Stats
99W - 135L
1,320 Elo+
Solo
Freya
Freya
Shilver226
Freya
Level 38
God Stats
2W - 2L
1,372 SR
Queue Stats
9W - 16L
1,132 Elo+
Solo
Danzaburou
Danzaburou
ThePotatoMain
Danzaburou
Level 28
God Stats
9W - 2L
1,592 SR
Queue Stats
77W - 77L
1,425 Elo+
Party 2
Thanatos
Thanatos
chupiri
Thanatos
Level 5
God Stats
5W - 5L
1,760 SR
Queue Stats
5W - 9L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 0
10,457
418
5,046
22,931
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SnuffLip34
Chang'e
16
2 / 7 / 4
10,584
423
12,245
28,594
11,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
ZammySandwich
Aphrodite
15
5 / 5 / 8
11,856
474
15,662
32,348
33,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
16
7 / 5 / 4
10,988
440
19,334
29,020
11,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
16
0 / 3 / 4
10,436
417
7,569
24,548
19,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dani1226
Merlin
20
16 / 2 / 9
15,965
639
45,531
18,051
10,244
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Lude800hp
Atlas
17
2 / 3 / 12
12,153
486
12,095
26,606
29,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
20
7 / 2 / 11
13,968
559
27,423
27,422
14,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ThePotatoMain
Danzaburou
20
0 / 7 / 5
12,990
520
16,084
21,222
10,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
chupiri
Thanatos
16
1 / 4 / 6
11,582
463
5,472
15,103
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
18
Kills
26
26
Deaths
18
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dani1226
Merlin
16
2
9
10.25
L
4
6
0
0.67
W
Atlas
Lude800hp
Atlas
2
3
12
2.67
W
Freya
7
2
11
6.25
L
Chang'e
SnuffLip34
Chang'e
2
7
4
0.57
W
Danzaburou
ThePotatoMain
Danzaburou
0
7
5
0.36
L
Aphrodite
ZammySandwich
Aphrodite
5
5
8
1.8
L
Cupid
7
5
4
1.8
W
Thanatos
chupiri
Thanatos
1
4
6
1
L
Nike
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,856
Damage
106,605
137,441
Taken
108,404
85,774
Mitigated
73,009
48,376
Healing
48,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dani1226
Merlin
45,531
3,493
0
4,207
18,051
10,244
4,662
6,684
11,367
202,760
0
L
5,046
853
0
3,802
22,931
9,596
0
12,836
9,931
0
58,445
W
Atlas
Lude800hp
Atlas
12,095
4,503
259
6,618
26,606
29,569
359
7,820
18,786
34,218
1,778
W
Freya
27,423
8,476
0
17,952
27,422
14,261
2,718
8,916
18,506
98,809
0
L
Chang'e
SnuffLip34
Chang'e
12,245
1,230
2,294
7,289
28,594
11,531
0
22,031
6,327
78,710
0
W
Danzaburou
ThePotatoMain
Danzaburou
16,084
7,489
0
7,377
21,222
10,906
1,579
2,470
18,752
0
133,599
L
Aphrodite
ZammySandwich
Aphrodite
15,662
3,282
6,910
12,355
32,348
33,604
393
19,245
12,839
48,626
0
L
Cupid
19,334
10,001
849
10,829
29,020
11,439
1,107
14,206
14,736
0
84,531
W
Thanatos
chupiri
Thanatos
5,472
1,408
0
12,009
15,103
8,029
0
3,389
11,714
0
62,584
L
Nike
7,569
413
0
4,048
24,548
19,604
714
15,133
8,879
0
66,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,321
Gold Earned
66,658
459
Minions Killed
642
0
Camps Cleared
0
2,125,632
Distance Traveled
2,313,673
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,965
639
218
9
0
466,426
6
L
Thor
10,457
418
84
3
0
456,129
1
W
Atlas
12,153
486
32
1
0
450,637
1
W
Freya
13,968
559
131
5
0
449,853
0
L
Chang'e
10,584
423
97
4
0
422,139
5
W
Danzaburou
12,990
520
165
7
0
452,462
1
L
Aphrodite
11,856
474
51
2
0
401,451
1
L
Cupid
10,988
440
115
5
0
433,938
6
W
Thanatos
11,582
463
96
4
0
494,295
1
L
Nike
10,436
417
112
4
0
411,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role