Player Matchup

Morgan Le Fay
Morgan Le Fay
BestSurvedCold
Morgan Le Fay
Level 160
God Stats
1W - 3L
1,375 SR
Queue Stats
202W - 179L
1,554 Elo+
Party 1
Ymir
Ymir
Bow2YourFood
Ymir
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 13L
1,541 Elo+
Party 1
Arachne
Arachne
DARENC2C
Arachne
Level 159
God Stats
3W - 0L
1,842 SR
Queue Stats
193W - 158L
1,602 Elo+
Party 1
Chiron
Chiron
MulletMan69
Chiron
Level 157
God Stats
7W - 4L
1,624 SR
Queue Stats
134W - 101L
1,589 Elo+
Party 1
Horus
Horus
sloppytriggers
Horus
Level 153
God Stats
18W - 7L
1,798 SR
Queue Stats
145W - 107L
1,610 Elo+
Party 1
Team Averages
Level 127
1,628 SR
1,579 Elo+

VS

Team Averages
Level 78
1,661 SR
1,542 Elo+
Hou Yi
Hou Yi
AlphaOmega 6835
Hou Yi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Ne Zha
Ne Zha
Chaseybear223
Ne Zha
Level 157
God Stats
13W - 9L
1,753 SR
Queue Stats
35W - 29L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
Donkey Teeth631
Gilgamesh
Level 126
God Stats
1W - 2L
1,770 SR
Queue Stats
15W - 12L
1,573 Elo+
Party 2
Yu Huang
Yu Huang
JustQuitBro1486
Yu Huang
Level 49
God Stats
2W - 7L
1,782 SR
Queue Stats
23W - 21L
1,566 Elo+
Party 2
Thoth
Thoth
iveyguy363
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BestSurvedCold
Morgan Le Fay
16
2 / 1 / 3
8,620
784
5,911
10,056
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 8
7,345
668
4,632
10,032
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
DARENC2C
Arachne
15
2 / 3 / 5
8,057
732
8,658
12,783
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
15
5 / 1 / 2
8,495
772
9,167
8,317
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
7,728
703
10,538
10,433
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,308
755
7,639
8,851
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 4
7,620
693
9,403
12,265
5,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Donkey Teeth631
Gilgamesh
13
0 / 2 / 2
7,441
676
4,310
15,151
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
15
1 / 0 / 1
8,256
751
9,787
4,348
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
13
1 / 3 / 2
7,502
682
5,181
8,036
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
10
Kills
7
7
Deaths
10
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Morgan Le Fay
BestSurvedCold
Morgan Le Fay
2
1
3
3.5
W
0
1
8
4
L
1
3
4
1
W
Arachne
DARENC2C
Arachne
2
3
5
1.5
L
Gilgamesh
Donkey Teeth631
Gilgamesh
0
2
2
0.5
L
Yu Huang
1
0
1
1.5
W
Chiron
5
1
2
6
L
Thoth
1
3
2
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,906
Damage
36,320
51,621
Taken
48,651
34,622
Mitigated
20,165
16,237
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,639
3,872
0
3,505
8,851
3,774
62
2,373
6,184
0
26,188
W
Morgan Le Fay
BestSurvedCold
Morgan Le Fay
5,911
397
0
1,289
10,056
4,755
0
2,043
8,013
33,674
0
W
4,632
166
0
2,584
10,032
9,928
32
3,767
6,265
10,694
0
L
9,403
1,734
0
1,958
12,265
5,381
0
2,678
9,314
0
32,907
W
Arachne
DARENC2C
Arachne
8,658
5,132
0
2,821
12,783
8,228
0
1,840
10,943
0
31,620
L
Gilgamesh
Donkey Teeth631
Gilgamesh
4,310
547
1,255
4,056
15,151
6,327
0
1,879
12,706
0
14,148
L
Yu Huang
9,787
116
0
1,085
4,348
1,797
616
775
3,305
36,917
0
W
Chiron
9,167
2,920
920
2,926
8,317
3,890
845
3,320
4,997
0
29,804
L
Thoth
5,181
134
0
0
8,036
2,886
0
2,299
5,472
17,928
0
W
10,538
3,493
1,513
4,184
10,433
7,821
81
3,998
6,435
107
26,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
39,127
216
Minions Killed
237
0
Camps Cleared
0
1,163,802
Distance Traveled
1,012,240
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,308
755
59
5
0
171,515
4
W
Morgan Le Fay
8,620
784
60
5
0
232,481
2
W
Ymir
7,345
668
6
1
0
214,800
0
L
Ne Zha
7,620
693
47
4
0
222,700
4
W
Arachne
8,057
732
43
4
0
256,557
2
L
Gilgamesh
7,441
676
25
2
0
207,350
1
L
Yu Huang
8,256
751
81
7
0
204,967
3
W
Chiron
8,495
772
60
5
0
217,635
3
L
Thoth
7,502
682
25
2
0
205,708
0
W
Horus
7,728
703
47
4
0
242,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role