Player Matchup

Bastet
Bastet
Gold V
Cougarbait69
Bastet
Gold V
Level 74
God Stats
1W - 4L
1,526 SR
Queue Stats
38W - 40L
1,413 MMR
Party 2
Artio
Artio
Gold II
Donkeybait69
Artio
Gold II
Level 88
God Stats
0W - 1L
1,711 SR
Queue Stats
21W - 17L
1,791 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Jaksh345
Baron Samedi
Silver I
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,620 MMR
Solo
Merlin
Merlin
Gold I
JovanLightgrip
Merlin
Gold I
Level 151
God Stats
32W - 32L
1,580 SR
Queue Stats
295W - 298L
1,649 MMR
Solo
Skadi
Skadi
Gold III
sebaz1710
Skadi
Gold III
Level 141
God Stats
4W - 5L
1,515 SR
Queue Stats
446W - 442L
1,646 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,566 SR
1,624 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,479 SR
1,624 MMR
Neith
Neith
Gold III
ItzBedard
Neith
Gold III
Level 123
God Stats
1W - 1L
1,338 SR
Queue Stats
103W - 100L
1,535 MMR
Party 1
Scylla
Scylla
Gold I
KingKoIe
Scylla
Gold I
Level 121
God Stats
8W - 7L
1,623 SR
Queue Stats
100W - 94L
1,715 MMR
Party 1
Apollo
Apollo
Platinum IV
TaeyeonEunji
Apollo
Platinum IV
Level 157
God Stats
18W - 15L
1,633 SR
Queue Stats
197W - 182L
1,649 MMR
Solo
Khepri
Khepri
Gold I
ZeroPercentCrit
Khepri
Gold I
Level 67
God Stats
23W - 18L
1,551 SR
Queue Stats
256W - 260L
1,624 MMR
Solo
Guan Yu
Guan Yu
Gold I
sillylittlegoose
Guan Yu
Gold I
Level 139
God Stats
5W - 6L
1,252 SR
Queue Stats
560W - 547L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 5 / 3
10,587
423
9,659
23,157
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 2
11,304
452
11,096
33,091
45,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Jaksh345
Baron Samedi
15
1 / 9 / 1
9,802
392
8,149
24,438
23,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 6 / 2
11,994
480
18,478
12,576
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
sebaz1710
Skadi
17
0 / 5 / 4
10,811
432
12,568
20,987
7,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaCernunnosNe ZhaPele

VS

Bans
ThorHadesYemojaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItzBedard
Neith
20
5 / 2 / 7
14,961
598
14,960
18,300
10,133
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
KingKoIe
Scylla
20
8 / 1 / 11
15,278
611
22,432
15,500
7,788
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
8 / 1 / 12
15,755
630
22,904
24,606
15,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 1 / 22
13,978
559
6,604
21,418
33,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 1 / 7
15,464
619
20,908
25,429
40,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
5
Kills
30
30
Deaths
6
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
5
3
0.5
L
1
5
2
0.4
W
Neith
ItzBedard
Neith
5
2
7
4.25
L
Baron Samedi
Jaksh345
Baron Samedi
1
9
1
0.17
L
2
6
2
0.5
W
Scylla
KingKoIe
Scylla
8
1
11
13.5
W
Apollo
8
1
12
14
W
2
1
22
13
L
Skadi
sebaz1710
Skadi
0
5
4
0.4
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,950
Damage
87,808
114,249
Taken
105,253
91,393
Mitigated
106,992
31,828
Healing
54,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,659
1,346
0
9,890
23,157
8,868
0
6,582
16,299
0
97,141
L
11,096
1,791
290
8,903
33,091
45,416
0
6,368
25,580
67,456
0
W
Neith
ItzBedard
Neith
14,960
4,871
0
9,675
18,300
10,133
6,644
5,775
12,457
0
127,959
L
Baron Samedi
Jaksh345
Baron Samedi
8,149
1,778
3,356
5,121
24,438
23,848
112
8,531
15,591
38,265
0
L
18,478
632
0
1,299
12,576
5,315
0
5,091
7,311
103,195
0
W
Scylla
KingKoIe
Scylla
22,432
3,241
0
7,491
15,500
7,788
2,135
8,059
7,350
158,491
843
W
Apollo
22,904
15,512
0
12,561
24,606
15,741
5,588
9,008
15,376
0
185,791
W
6,604
394
0
8,078
21,418
33,134
426
8,338
12,912
35,943
1,862
L
Skadi
sebaz1710
Skadi
12,568
3,517
0
2,969
20,987
7,946
0
2,118
18,775
0
107,338
W
20,908
5,124
3,673
13,516
25,429
40,196
610
9,428
15,354
0
113,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,498
Gold Earned
75,436
659
Minions Killed
845
0
Camps Cleared
0
2,322,643
Distance Traveled
2,470,394
29
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,587
423
130
5
0
565,254
2
L
Artio
11,304
452
139
6
0
487,143
2
W
Neith
14,961
598
190
8
0
440,855
3
L
Baron Samedi
9,802
392
38
2
0
392,521
14
L
Merlin
11,994
480
181
7
0
425,537
8
W
Scylla
15,278
611
208
8
0
487,550
8
W
Apollo
15,755
630
229
9
0
552,257
5
W
Khepri
13,978
559
36
1
0
490,038
16
L
Skadi
10,811
432
171
7
0
452,188
3
W
Guan Yu
15,464
619
182
7
0
499,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role