Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Glitchtrap5916
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,208 Elo+
Solo
Ares
Ares
floridadude941
Ares
Level 111
God Stats
2W - 2L
1,306 SR
Queue Stats
380W - 393L
1,365 Elo+
Party 1
Cerberus
Cerberus
manbearpig941
Cerberus
Level 66
God Stats
12W - 9L
1,554 SR
Queue Stats
167W - 195L
1,280 Elo+
Party 1
Neith
Neith
strawbrrymylk
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 86L
1,203 Elo+
Party 1
Team Averages
Level 68
1,472 SR
1,311 Elo+

VS

Team Averages
Level 61
1,386 SR
1,309 Elo+
Raijin
Raijin
RagnarokofHades
Raijin
Level 21
God Stats
0W - 2L
1,243 SR
Queue Stats
58W - 96L
1,322 Elo+
Party 2
Ne Zha
Ne Zha
Susanoo__Uchiha
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,148 Elo+
Party 2
Olorun
Olorun
cutejoker69
Olorun
Level 48
God Stats
1W - 4L
1,372 SR
Queue Stats
153W - 228L
1,346 Elo+
Party 2
Kumbhakarna
Kumbhakarna
irishmike6464
Kumbhakarna
Level 155
God Stats
3W - 2L
1,550 SR
Queue Stats
119W - 119L
1,395 Elo+
Solo
Medusa
Medusa
sweets4Christ
Medusa
Level 53
God Stats
2W - 3L
1,265 SR
Queue Stats
166W - 224L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
8 / 2 / 15
10,288
935
17,757
10,749
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Glitchtrap5916
Kumbhakarna
14
5 / 3 / 14
9,591
872
6,607
15,841
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 3 / 18
10,263
933
10,349
17,437
22,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
manbearpig941
Cerberus
13
3 / 5 / 19
9,208
837
8,993
19,796
21,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 3 / 11
8,600
782
10,829
8,277
4,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
9,328
848
10,598
12,783
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 5 / 8
7,589
690
8,894
11,857
5,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
16
6 / 3 / 5
8,727
793
7,824
11,099
5,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
irishmike6464
Kumbhakarna
13
2 / 6 / 9
7,689
699
5,651
14,584
15,033
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 5 / 8
7,263
660
8,329
15,931
6,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
25
Kills
15
16
Deaths
25
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
15
7.75
W
Kumbhakarna
Glitchtrap5916
Kumbhakarna
5
3
14
4
L
5
6
4
1.17
L
2
5
8
1.2
L
Olorun
6
3
5
2.83
W
5
3
18
4.67
L
Kumbhakarna
irishmike6464
Kumbhakarna
2
6
9
1.08
W
Cerberus
manbearpig941
Cerberus
3
5
19
2.5
W
4
3
11
3.17
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,535
Damage
41,296
72,100
Taken
66,254
76,550
Mitigated
38,912
24,603
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,757
1,296
6,720
3,789
10,749
9,053
1,213
4,633
6,116
37,047
0
W
Kumbhakarna
Glitchtrap5916
Kumbhakarna
6,607
1,625
0
796
15,841
18,741
1,146
4,792
11,049
16,728
0
L
10,598
3,131
662
1,575
12,783
5,873
327
8,013
4,770
22,285
0
L
8,894
5,998
0
3,236
11,857
5,446
403
7,353
4,504
0
10,596
L
Olorun
7,824
3,844
2,494
4,573
11,099
5,618
0
7,214
3,885
17,523
0
W
10,349
1,370
3,772
3,769
17,437
22,650
523
5,409
12,028
15,330
0
L
Kumbhakarna
irishmike6464
Kumbhakarna
5,651
658
152
2,174
14,584
15,033
119
9,872
4,712
10,733
0
W
Cerberus
manbearpig941
Cerberus
8,993
1,002
0
4,200
19,796
21,330
236
5,987
13,809
12,496
0
W
10,829
4,210
0
1,557
8,277
4,776
3,954
3,252
5,025
0
25,295
L
8,329
2,966
884
4,375
15,931
6,942
138
11,254
4,677
0
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
40,596
102
Minions Killed
72
0
Camps Cleared
0
920,557
Distance Traveled
861,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,288
935
52
5
0
198,204
0
W
Kumbhakarna
9,591
872
7
1
0
190,335
0
L
Raijin
9,328
848
23
2
0
153,431
0
L
Ne Zha
7,589
690
7
1
0
182,307
1
L
Olorun
8,727
793
18
2
0
169,398
0
W
Ares
10,263
933
9
1
0
189,357
0
L
Kumbhakarna
7,689
699
2
0
0
193,464
0
W
Cerberus
9,208
837
11
1
0
186,385
1
W
Neith
8,600
782
23
2
0
156,276
0
L
Medusa
7,263
660
22
2
0
162,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role