Player Matchup

Cernunnos
Cernunnos
Drebz_87
Cernunnos
Level 120
God Stats
8W - 12L
1,312 SR
Queue Stats
152W - 175L
1,408 Elo+
Party 4
Thoth
Thoth
JED-ORTON
Thoth
Level 86
God Stats
27W - 31L
1,338 SR
Queue Stats
786W - 841L
1,433 Elo+
Party 1
Bacchus
Bacchus
M-I-B_10
Bacchus
Level 120
God Stats
19W - 27L
1,426 SR
Queue Stats
763W - 834L
1,418 Elo+
Party 1
King Arthur
King Arthur
TargaryenVa
King Arthur
Level 39
God Stats
9W - 10L
1,497 SR
Queue Stats
237W - 262L
1,374 Elo+
Party 1
Serqet
Serqet
xiPopASmurf
Serqet
Level 127
God Stats
6W - 15L
1,425 SR
Queue Stats
120W - 132L
1,414 Elo+
Party 4
Team Averages
Level 98
1,400 SR
1,409 Elo+

VS

Team Averages
Level 86
1,567 SR
1,440 Elo+
Hades
Hades
Dylan2469
Hades
Level 63
God Stats
1W - 3L
1,093 SR
Queue Stats
68W - 82L
1,423 Elo+
Party 3
Bakasura
Bakasura
GTXJudge
Bakasura
Level 87
God Stats
1W - 0L
1,381 SR
Queue Stats
24W - 31L
1,388 Elo+
Party 3
Neith
Neith
Godly Wolf
Neith
Level 109
God Stats
4W - 1L
1,706 SR
Queue Stats
23W - 17L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
K9UT
Sylvanus
Level 107
God Stats
1W - 0L
1,721 SR
Queue Stats
21W - 18L
1,499 Elo+
Party 2
Discordia
Discordia
ragingshadow
Discordia
Level 63
God Stats
1W - 0L
1,935 SR
Queue Stats
13W - 18L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drebz_87
Cernunnos
14
1 / 4 / 0
9,023
430
12,172
18,209
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
JED-ORTON
Thoth
14
0 / 3 / 1
8,375
399
6,191
13,357
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
M-I-B_10
Bacchus
13
0 / 3 / 1
8,154
388
7,203
22,506
21,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
TargaryenVa
King Arthur
14
1 / 4 / 3
9,262
441
8,053
25,566
28,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
13
1 / 8 / 1
8,516
406
7,912
18,911
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dylan2469
Hades
19
9 / 3 / 2
12,146
578
18,655
14,847
10,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
GTXJudge
Bakasura
18
5 / 1 / 3
11,380
542
11,897
24,223
13,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
19
6 / 0 / 2
11,865
565
13,447
9,473
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
K9UT
Sylvanus
17
1 / 0 / 11
9,903
472
12,590
15,985
20,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ragingshadow
Discordia
16
1 / 0 / 5
10,100
481
17,779
8,650
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
22
22
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Drebz_87
Cernunnos
1
4
0
0.25
W
Hades
Dylan2469
Hades
9
3
2
3.33
W
Bakasura
GTXJudge
Bakasura
5
1
3
6.5
W
Neith
6
0
2
7
L
Thoth
JED-ORTON
Thoth
0
3
1
0.17
W
Sylvanus
K9UT
Sylvanus
1
0
11
6.5
L
Bacchus
M-I-B_10
Bacchus
0
3
1
0.17
L
King Arthur
TargaryenVa
King Arthur
1
4
3
0.63
W
Discordia
ragingshadow
Discordia
1
0
5
3.5
L
Serqet
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
74,368
98,549
Taken
73,178
69,548
Mitigated
53,588
20,158
Healing
41,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Drebz_87
Cernunnos
12,172
4,938
0
6,848
18,209
6,192
0
4,186
13,704
0
77,231
W
Hades
Dylan2469
Hades
18,655
2,820
269
6,686
14,847
10,366
0
1,283
13,422
97,508
0
W
Bakasura
GTXJudge
Bakasura
11,897
8,342
536
15,417
24,223
13,906
457
4,380
19,693
0
84,820
W
Neith
13,447
4,730
0
5,754
9,473
5,430
3,195
998
8,475
0
119,749
L
Thoth
JED-ORTON
Thoth
6,191
341
0
3,050
13,357
5,157
0
7,204
5,911
59,094
0
W
Sylvanus
K9UT
Sylvanus
12,590
4,043
3,668
7,058
15,985
20,092
359
2,609
13,376
42,069
19,955
L
Bacchus
M-I-B_10
Bacchus
7,203
1,011
0
4,714
22,506
21,850
0
9,404
11,918
29,068
2,751
L
King Arthur
TargaryenVa
King Arthur
8,053
1,223
0
608
25,566
28,763
0
17,434
7,542
0
66,606
W
Discordia
ragingshadow
Discordia
17,779
1,360
428
1,283
8,650
3,794
1,159
3,855
4,795
82,275
0
L
Serqet
7,912
2,323
0
4,938
18,911
7,586
0
7,759
10,644
0
59,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,330
Gold Earned
55,394
483
Minions Killed
726
0
Camps Cleared
0
1,940,410
Distance Traveled
2,021,565
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,023
430
138
7
0
365,573
2
W
Hades
12,146
578
179
9
0
344,658
1
W
Bakasura
11,380
542
165
8
0
494,686
0
W
Neith
11,865
565
184
9
0
401,243
5
L
Thoth
8,375
399
110
5
0
391,963
6
W
Sylvanus
9,903
472
73
3
0
371,609
1
L
Bacchus
8,154
388
37
2
0
402,616
4
L
King Arthur
9,262
441
96
5
0
394,713
6
W
Discordia
10,100
481
125
6
0
409,369
0
L
Serqet
8,516
406
102
5
0
385,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role