Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BBHazards
Vamana
Level 107
God Stats
0W - 2L
1,317 SR
Queue Stats
103W - 143L
1,308 Elo+
Solo
Merlin
Merlin
DanTyrr
Merlin
Level 64
God Stats
1W - 1L
1,733 SR
Queue Stats
228W - 246L
1,383 Elo+
Solo
Neith
Neith
DarkMessiah458
Neith
Level 84
God Stats
5W - 1L
1,840 SR
Queue Stats
26W - 27L
1,381 Elo+
Party 1
Khepri
Khepri
Meliodas6143
Khepri
Level 60
God Stats
0W - 1L
1,522 SR
Queue Stats
8W - 9L
1,359 Elo+
Party 1
Team Averages
Level 93
1,582 SR
1,386 Elo+

VS

Team Averages
Level 121
1,414 SR
1,340 Elo+
Awilix
Awilix
HiggNasty
Awilix
Level 123
God Stats
5W - 6L
1,351 SR
Queue Stats
22W - 31L
1,353 Elo+
Party 2
Artemis
Artemis
RageReaper9869
Artemis
Level 79
God Stats
111W - 125L
1,459 SR
Queue Stats
220W - 223L
1,364 Elo+
Solo
Sol
Sol
Toad26A
Sol
Level 128
God Stats
52W - 51L
1,506 SR
Queue Stats
612W - 644L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
iCritical Hit
Gilgamesh
Level 146
God Stats
10W - 13L
1,346 SR
Queue Stats
98W - 118L
1,299 Elo+
Solo
Athena
Athena
vwjellybean
Athena
Level 127
God Stats
5W - 5L
1,406 SR
Queue Stats
14W - 22L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 1
5,402
540
3,835
6,787
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
BBHazards
Vamana
9
0 / 3 / 0
5,440
544
4,927
8,380
7,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
DanTyrr
Merlin
10
1 / 3 / 2
5,885
589
3,755
5,116
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 0
5,249
525
5,618
5,835
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
7
0 / 2 / 1
5,053
505
2,013
6,995
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HiggNasty
Awilix
9
4 / 1 / 3
5,652
565
5,021
7,976
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
4,937
494
3,838
5,280
1,728
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Sol
10
4 / 2 / 2
6,549
655
4,423
6,965
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
iCritical Hit
Gilgamesh
11
2 / 0 / 1
6,064
606
4,558
11,600
7,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
9
1 / 2 / 2
5,601
560
1,963
8,683
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
L
Vamana
BBHazards
Vamana
0
3
0
0
L
Merlin
DanTyrr
Merlin
1
3
2
0.67
L
2
1
0
2
W
Awilix
HiggNasty
Awilix
4
1
3
5.5
L
Khepri
0
2
1
0.25
W
0
0
1
0.5
W
Sol
4
2
2
2.5
W
Gilgamesh
iCritical Hit
Gilgamesh
2
0
1
2.5
W
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,148
Damage
19,803
33,113
Taken
40,504
19,083
Mitigated
19,465
10,330
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,835
731
0
2,812
6,787
2,901
0
989
5,798
0
25,031
L
Vamana
BBHazards
Vamana
4,927
2,723
0
2,811
8,380
7,565
0
41
8,339
0
33,004
L
Merlin
DanTyrr
Merlin
3,755
723
0
60
5,116
2,089
0
3,546
1,570
30,884
0
L
5,618
2,551
0
3,342
5,835
2,087
0
932
4,903
0
30,415
W
Awilix
HiggNasty
Awilix
5,021
2,487
0
0
7,976
2,537
0
543
7,433
0
24,023
L
Khepri
2,013
427
54
1,251
6,995
4,441
0
919
6,076
14,459
0
W
3,838
2,672
0
2,785
5,280
1,728
256
771
4,509
0
33,755
W
Sol
4,423
1,573
15
3,664
6,965
2,432
1,898
2,617
4,348
40,685
0
W
Gilgamesh
iCritical Hit
Gilgamesh
4,558
1,674
366
3,141
11,600
7,701
16
0
11,600
395
31,170
W
Athena
1,963
543
323
3,129
8,683
5,067
0
1,837
6,846
9,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
28,803
230
Minions Killed
245
0
Camps Cleared
0
924,414
Distance Traveled
968,958
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,402
540
42
4
0
225,028
3
L
Vamana
5,440
544
54
5
0
188,412
0
L
Merlin
5,885
589
61
6
0
188,446
2
L
Neith
5,249
525
51
5
0
155,149
3
W
Awilix
5,652
565
40
4
0
247,065
1
L
Khepri
5,053
505
22
2
0
167,379
2
W
Artemis
4,937
494
68
7
0
166,454
0
W
Sol
6,549
655
71
7
0
172,100
0
W
Gilgamesh
6,064
606
53
5
0
202,997
0
W
Athena
5,601
560
13
1
0
180,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role