Player Matchup

Anubis
Anubis
KageNoHanta
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,465 Elo+
Party 1
Osiris
Osiris
Ldub914
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 104L
1,348 Elo+
Party 3
Cliodhna
Cliodhna
X--GoDsKilleR--Z
Cliodhna
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 255L
1,432 Elo+
Party 3
Bacchus
Bacchus
lunacr22985
Bacchus
Level 127
God Stats
2W - 3L
1,482 SR
Queue Stats
20W - 16L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
xunchainedx65
Heimdallr
Level 43
God Stats
9W - 12L
1,437 SR
Queue Stats
137W - 129L
1,490 Elo+
Solo
Team Averages
Level 77
1,484 SR
1,441 Elo+

VS

Team Averages
Level 76
1,515 SR
1,424 Elo+
Danzaburou
Danzaburou
ApeX2690
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 180L
1,396 Elo+
Party 2
Cerberus
Cerberus
H3LLOshorty
Cerberus
Level 79
God Stats
12W - 9L
1,594 SR
Queue Stats
66W - 92L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
IcyAvacado
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 4
Poseidon
Poseidon
Triggerz7364
Poseidon
Level 86
God Stats
1W - 0L
1,818 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 4
Pele
Pele
xJokersDC
Pele
Level 68
God Stats
7W - 7L
1,162 SR
Queue Stats
232W - 232L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 4 / 4
11,973
499
17,354
15,822
7,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Ldub914
Osiris
16
0 / 6 / 1
10,592
441
8,008
21,029
18,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 5 / 5
11,371
474
14,295
18,780
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
lunacr22985
Bacchus
14
0 / 6 / 7
9,039
377
10,193
19,850
13,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
xunchainedx65
Heimdallr
17
6 / 6 / 4
11,930
497
13,930
19,958
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApeX2690
Danzaburou
17
0 / 5 / 7
11,764
490
7,425
21,552
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
H3LLOshorty
Cerberus
18
3 / 1 / 13
12,579
524
12,356
20,345
22,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
IcyAvacado
Cthulhu
17
0 / 2 / 11
11,472
478
6,763
18,130
21,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Triggerz7364
Poseidon
20
14 / 5 / 4
14,414
601
21,494
16,329
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
10 / 3 / 6
13,842
577
20,090
26,194
12,275
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
16
Kills
27
27
Deaths
16
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ApeX2690
Danzaburou
0
5
7
0.7
W
Cerberus
H3LLOshorty
Cerberus
3
1
13
9.5
W
Cthulhu
IcyAvacado
Cthulhu
0
2
11
2.75
L
Anubis
5
4
4
1.75
L
Osiris
Ldub914
Osiris
0
6
1
0.08
W
Poseidon
Triggerz7364
Poseidon
14
5
4
3.2
L
5
5
5
1.5
L
Bacchus
lunacr22985
Bacchus
0
6
7
0.58
W
Pele
10
3
6
4.33
L
Heimdallr
xunchainedx65
Heimdallr
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,780
Damage
68,128
95,439
Taken
102,550
55,086
Mitigated
71,451
25,620
Healing
31,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ApeX2690
Danzaburou
7,425
1,700
0
9,580
21,552
9,038
544
4,434
17,118
0
107,535
W
Cerberus
H3LLOshorty
Cerberus
12,356
748
0
5,464
20,345
22,399
324
4,366
15,979
62,857
0
W
Cthulhu
IcyAvacado
Cthulhu
6,763
715
131
3,587
18,130
21,211
56
7,382
10,748
22,090
0
L
Anubis
17,354
459
0
7,373
15,822
7,577
1,427
6,198
9,096
103,991
0
L
Osiris
Ldub914
Osiris
8,008
2,511
0
4,833
21,029
18,343
798
8,780
11,622
0
68,593
W
Poseidon
Triggerz7364
Poseidon
21,494
3,010
0
6,820
16,329
6,528
1,634
8,907
7,422
116,535
0
L
14,295
2,058
0
7,273
18,780
7,185
0
7,139
11,243
0
72,976
L
Bacchus
lunacr22985
Bacchus
10,193
293
539
1,440
19,850
13,577
294
9,220
10,286
42,215
0
W
Pele
20,090
5,117
0
5,498
26,194
12,275
247
7,169
19,025
0
152,692
L
Heimdallr
xunchainedx65
Heimdallr
13,930
6,941
0
4,162
19,958
8,404
412
7,227
12,579
0
76,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,905
Gold Earned
64,071
561
Minions Killed
682
0
Camps Cleared
0
2,211,816
Distance Traveled
2,301,730
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,764
490
160
7
0
416,092
3
W
Cerberus
12,579
524
147
6
0
407,567
5
W
Cthulhu
11,472
478
24
1
0
511,834
0
L
Anubis
11,973
499
150
6
0
401,634
3
L
Osiris
10,592
441
127
5
0
436,999
0
W
Poseidon
14,414
601
178
7
0
462,968
1
L
Cliodhna
11,371
474
107
4
0
523,557
1
L
Bacchus
9,039
377
51
2
0
481,549
4
W
Pele
13,842
577
173
7
0
503,269
4
L
Heimdallr
11,930
497
126
5
0
368,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role