Player Matchup

Achilles
Achilles
Ex1l333
Achilles
Level 95
God Stats
2W - 4L
1,578 SR
Queue Stats
64W - 56L
1,553 Elo+
Party 2
Izanami
Izanami
domas666
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,280 Elo+
Party 2
Chang'e
Chang'e
rafi666
Chang'e
Level 67
God Stats
1W - 2L
1,285 SR
Queue Stats
7W - 11L
1,277 Elo+
Solo
Team Averages
Level 55
1,454 SR
1,370 Elo+

VS

Team Averages
Level 78
1,568 SR
1,377 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
WrailMMP
Tyr
Level 18
God Stats
5W - 6L
1,761 SR
Queue Stats
57W - 97L
1,306 Elo+
Party 1
Sol
Sol
мерак
Sol
Level 69
God Stats
5W - 3L
1,443 SR
Queue Stats
144W - 224L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ex1l333
Achilles
10
1 / 4 / 0
7,032
703
5,829
13,976
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
domas666
Izanami
11
0 / 5 / 1
6,403
640
4,886
8,662
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
rafi666
Chang'e
10
0 / 5 / 1
6,342
634
5,855
9,617
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 0 / 8
8,911
891
10,087
6,620
2,774
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 8
8,131
813
4,410
7,101
5,301
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
4 / 1 / 9
8,442
844
11,077
9,069
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
8
10
L
Achilles
Ex1l333
Achilles
1
4
0
0.25
W
4
0
8
8
L
Izanami
domas666
Izanami
0
5
1
0.1
L
Chang'e
rafi666
Chang'e
0
5
1
0.1
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
25,574
32,255
Taken
22,790
20,170
Mitigated
12,004
6,977
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,087
5,147
0
2,713
6,620
2,774
1,306
1,946
4,498
0
40,742
L
Achilles
Ex1l333
Achilles
5,829
1,079
514
2,751
13,976
12,869
0
4,419
9,557
0
11,540
W
4,410
1,185
0
1,151
7,101
5,301
27
1,198
5,713
0
16,702
L
Izanami
domas666
Izanami
4,886
2,362
0
250
8,662
3,861
0
2,192
6,470
0
16,757
L
Chang'e
rafi666
Chang'e
5,855
674
1,592
1,870
9,617
3,440
0
3,211
6,406
20,069
0
W
11,077
3,994
0
4,930
9,069
3,929
1,798
2,128
6,685
38,748
4,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,777
Gold Earned
25,484
71
Minions Killed
140
0
Camps Cleared
0
498,941
Distance Traveled
607,267
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,911
891
61
6
0
193,422
3
L
Achilles
7,032
703
6
1
0
177,128
1
W
Tyr
8,131
813
26
3
0
232,763
4
L
Izanami
6,403
640
31
3
0
168,632
0
L
Chang'e
6,342
634
34
3
0
153,181
0
W
Sol
8,442
844
53
5
0
181,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role