Player Matchup

Discordia
Discordia
BearHugsAllDay
Discordia
Level 129
God Stats
1W - 0L
1,546 SR
Queue Stats
8W - 11L
1,265 Elo+
Party 2
Ymir
Ymir
MadnessDragon
Ymir
Level 46
God Stats
1W - 1L
1,260 SR
Queue Stats
8W - 15L
1,367 Elo+
Party 2
Bellona
Bellona
metrey69s
Bellona
Level 8
God Stats
6W - 10L
1,242 SR
Queue Stats
9W - 16L
1,070 Elo+
Party 2
Team Averages
Level 61
1,350 SR
1,234 Elo+

VS

Team Averages
Level 45
1,546 SR
1,419 Elo+
Izanami
Izanami
Abrojo
Izanami
Level 3
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Olorun
Olorun
Jonnyghost18
Olorun
Level 109
God Stats
6W - 1L
1,882 SR
Queue Stats
35W - 40L
1,519 Elo+
Party 1
Bacchus
Bacchus
Kingtree27
Bacchus
Level 24
God Stats
1W - 3L
1,541 SR
Queue Stats
22W - 22L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BearHugsAllDay
Discordia
16
3 / 3 / 15
10,769
769
15,664
11,656
6,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 0 / 8
12,716
908
10,057
15,855
23,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
metrey69s
Bellona
16
7 / 3 / 10
11,214
801
13,069
14,024
12,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abrojo
Izanami
15
3 / 5 / 1
9,598
686
7,162
10,686
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
13
2 / 7 / 2
9,426
673
18,365
17,292
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Kingtree27
Bacchus
12
1 / 6 / 2
9,331
667
7,821
16,445
24,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
6
6
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abrojo
Izanami
3
5
1
0.7
W
Discordia
BearHugsAllDay
Discordia
3
3
15
3.5
L
Olorun
2
7
2
0.43
L
Bacchus
Kingtree27
Bacchus
1
6
2
0.33
W
8
0
8
12
W
Bellona
metrey69s
Bellona
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
33,348
41,535
Taken
44,423
42,449
Mitigated
39,359
6,846
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abrojo
Izanami
7,162
3,037
0
161
10,686
6,108
0
6,409
4,277
0
25,231
W
Discordia
BearHugsAllDay
Discordia
15,664
1,438
186
2,609
11,656
6,343
654
7,606
4,050
50,165
0
L
Olorun
18,365
9,652
66
6,017
17,292
8,998
0
10,565
6,727
45,048
4,998
L
Bacchus
Kingtree27
Bacchus
7,821
1,140
0
595
16,445
24,253
0
8,815
7,630
25,227
0
W
10,057
3,150
0
2,262
15,855
23,769
551
7,961
7,894
35,720
0
W
Bellona
metrey69s
Bellona
13,069
5,791
0
1,789
14,024
12,337
1,219
9,051
4,973
0
45,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
28,355
152
Minions Killed
138
0
Camps Cleared
0
740,320
Distance Traveled
648,817
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,598
686
42
3
0
227,494
0
W
Discordia
10,769
769
55
4
0
241,378
2
L
Olorun
9,426
673
71
5
0
200,091
5
L
Bacchus
9,331
667
25
2
0
221,232
1
W
Ymir
12,716
908
52
4
0
253,600
3
W
Bellona
11,214
801
45
3
0
245,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role