Player Matchup

Heimdallr
Heimdallr
GaryTheUnending
Heimdallr
Level 134
God Stats
3W - 5L
1,342 SR
Queue Stats
52W - 53L
1,499 Elo+
Party 2
Vamana
Vamana
GoodS0l0Smurf
Vamana
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
KaptainKade22
Kuzenbo
Level 106
God Stats
6W - 2L
1,702 SR
Queue Stats
37W - 34L
1,512 Elo+
Party 2
Hades
Hades
SOGGY_BEEFCURTAN
Hades
Level 157
God Stats
5W - 1L
1,687 SR
Queue Stats
109W - 110L
1,485 Elo+
Party 2
Fenrir
Fenrir
Squidinatank
Fenrir
Level 143
God Stats
6W - 6L
1,439 SR
Queue Stats
61W - 58L
1,503 Elo+
Party 2
Team Averages
Level 111
1,534 SR
1,500 Elo+

VS

Team Averages
Level 103
1,632 SR
1,422 Elo+
Janus
Janus
BDez04
Janus
Level 103
God Stats
3W - 2L
1,646 SR
Queue Stats
149W - 163L
1,373 Elo+
Solo
Bacchus
Bacchus
Cheese_Wisely
Bacchus
Level 121
God Stats
2W - 3L
1,529 SR
Queue Stats
151W - 163L
1,424 Elo+
Solo
Jing Wei
Jing Wei
ELITE LINK DJ23
Jing Wei
Level 125
God Stats
2W - 1L
1,804 SR
Queue Stats
451W - 428L
1,429 Elo+
Party 1
Izanami
Izanami
Smittyy99
Izanami
Level 44
God Stats
49W - 39L
1,539 SR
Queue Stats
164W - 157L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
qNIGHTMXREp
Ao Kuang
Level 122
God Stats
5W - 3L
1,644 SR
Queue Stats
400W - 404L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GaryTheUnending
Heimdallr
16
2 / 3 / 14
10,384
472
18,218
16,498
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 6 / 6
11,077
504
11,896
23,841
26,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
17
2 / 3 / 18
11,626
528
8,709
23,848
36,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 3 / 6
11,264
512
17,513
22,304
13,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
13 / 1 / 5
13,471
612
19,261
19,297
10,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BDez04
Janus
14
3 / 7 / 1
9,563
435
11,617
13,349
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
13
0 / 5 / 7
9,088
413
9,522
23,151
33,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
15
1 / 6 / 5
9,470
430
11,795
19,148
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Smittyy99
Izanami
20
6 / 2 / 2
12,973
590
17,651
20,247
11,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
qNIGHTMXREp
Ao Kuang
17
6 / 4 / 3
10,989
500
10,841
24,756
11,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
24
Kills
16
16
Deaths
24
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
BDez04
Janus
3
7
1
0.5
L
Bacchus
0
5
7
0.7
L
Jing Wei
1
6
5
0.58
W
Heimdallr
GaryTheUnending
Heimdallr
2
3
14
3
W
1
6
6
0.67
W
Kuzenbo
2
3
18
3.67
W
6
3
6
3
L
Izanami
Smittyy99
Izanami
6
2
2
3.5
W
Fenrir
13
1
5
15.5
L
Ao Kuang
qNIGHTMXREp
Ao Kuang
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,597
Damage
61,426
105,788
Taken
100,651
94,823
Mitigated
71,012
34,896
Healing
30,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BDez04
Janus
11,617
994
0
1,773
13,349
5,657
0
5,399
7,950
71,029
0
L
Bacchus
9,522
1,877
222
5,053
23,151
33,863
0
7,221
15,930
36,416
1,881
L
Jing Wei
11,795
9,894
545
7,866
19,148
7,781
0
6,033
13,115
0
65,302
W
Heimdallr
GaryTheUnending
Heimdallr
18,218
6,878
0
3,567
16,498
6,843
5,277
6,605
9,893
0
72,366
W
11,896
5,774
0
4,229
23,841
26,997
82
1,228
22,613
24
67,939
W
Kuzenbo
8,709
3,150
388
2,884
23,848
36,376
1,580
8,114
15,734
36,870
0
W
17,513
1,695
1,781
13,008
22,304
13,622
1,039
10,431
11,873
87,742
0
L
Izanami
Smittyy99
Izanami
17,651
11,816
0
5,669
20,247
11,981
2,679
1,484
18,763
0
132,226
W
Fenrir
19,261
4,871
0
9,039
19,297
10,985
895
6,333
12,964
16
122,084
L
Ao Kuang
qNIGHTMXREp
Ao Kuang
10,841
3,312
0
9,415
24,756
11,730
0
6,125
18,631
86,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,822
Gold Earned
52,083
528
Minions Killed
584
0
Camps Cleared
0
2,053,966
Distance Traveled
1,907,834
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,563
435
115
5
0
298,150
1
L
Bacchus
9,088
413
39
2
0
393,466
3
L
Jing Wei
9,470
430
106
5
0
419,567
0
W
Heimdallr
10,384
472
96
4
0
401,861
1
W
Vamana
11,077
504
121
6
0
382,267
2
W
Kuzenbo
11,626
528
39
2
0
434,872
0
W
Hades
11,264
512
125
6
0
378,483
4
L
Izanami
12,973
590
218
10
0
365,040
0
W
Fenrir
13,471
612
147
7
0
456,483
3
L
Ao Kuang
10,989
500
106
5
0
431,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role