Player Matchup

Hou Yi
Hou Yi
GoldenZamba
Hou Yi
Level 64
God Stats
21W - 34L
1,269 SR
Queue Stats
124W - 187L
1,365 Elo+
Party 1
Bastet
Bastet
atomicpop99
Bastet
Level 54
God Stats
9W - 8L
1,515 SR
Queue Stats
190W - 266L
1,451 Elo+
Party 1
Ares
Ares
johnnyboi99
Ares
Level 27
God Stats
9W - 11L
1,447 SR
Queue Stats
46W - 69L
1,342 Elo+
Party 1
Team Averages
Level 48
1,410 SR
1,386 Elo+

VS

Team Averages
Level 62
1,295 SR
1,339 Elo+
Olorun
Olorun
Icefuego
Olorun
Level 86
God Stats
0W - 5L
1,281 SR
Queue Stats
125W - 190L
1,351 Elo+
Party 2
Da Ji
Da Ji
PouchLoiterer
Da Ji
Level 63
God Stats
4W - 18L
1,211 SR
Queue Stats
154W - 233L
1,360 Elo+
Party 2
Ymir
Ymir
TwiztedPrncss26
Ymir
Level 36
God Stats
10W - 16L
1,394 SR
Queue Stats
13W - 24L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 5 / 9
9,396
783
12,521
10,709
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
15
8 / 1 / 5
10,074
840
11,905
13,303
6,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 0 / 9
9,486
791
7,630
11,397
14,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Icefuego
Olorun
12
1 / 6 / 3
7,965
664
10,304
15,884
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 5 / 2
8,676
723
8,633
11,927
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 2
7,590
633
2,910
11,019
9,786
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
5
9
1.5
L
Olorun
Icefuego
Olorun
1
6
3
0.42
L
4
5
2
1
L
1
2
2
1
W
Bastet
8
1
5
10.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
21,847
35,409
Taken
38,830
25,401
Mitigated
22,208
6,546
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,521
7,065
0
1,308
10,709
4,768
810
2,911
7,798
0
40,314
L
Olorun
Icefuego
Olorun
10,304
5,454
897
5,992
15,884
6,888
680
3,718
12,166
33,868
0
L
8,633
1,323
0
1,569
11,927
5,534
0
2,446
9,481
0
23,256
L
2,910
971
250
1,495
11,019
9,786
0
1,553
9,466
12,105
0
W
Bastet
11,905
4,077
0
3,880
13,303
6,445
396
4,565
8,738
0
49,677
W
7,630
621
0
1,358
11,397
14,188
128
5,747
5,650
14,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
24,231
133
Minions Killed
100
0
Camps Cleared
0
697,976
Distance Traveled
616,104
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,396
783
64
5
0
188,763
1
L
Olorun
7,965
664
52
4
0
172,970
0
L
Da Ji
8,676
723
29
2
0
227,298
1
L
Ymir
7,590
633
19
2
0
215,836
0
W
Bastet
10,074
840
64
5
0
265,956
0
W
Ares
9,486
791
5
0
0
243,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role