Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
KaoZ Reborn
Merlin
Level 82
God Stats
3W - 4L
1,223 SR
Queue Stats
34W - 36L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
SoloSl0th
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,442 Elo+
Party 2
Team Averages
Level 82
1,408 SR
1,463 Elo+

VS

Team Averages
Level 91
1,683 SR
1,620 Elo+
Baron Samedi
Baron Samedi
Corvet_9
Baron Samedi
Level 80
God Stats
15W - 5L
1,734 SR
Queue Stats
191W - 128L
1,605 Elo+
Party 1
Bellona
Bellona
RASH-INS
Bellona
Level 148
God Stats
6W - 2L
1,769 SR
Queue Stats
627W - 369L
1,736 Elo+
Party 1
Medusa
Medusa
kertified_bxrry
Medusa
Level 46
God Stats
7W - 1L
1,548 SR
Queue Stats
108W - 76L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 7 / 1
8,381
645
5,008
12,070
5,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
14
0 / 4 / 2
8,780
675
15,121
10,370
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SoloSl0th
Ao Kuang
13
1 / 6 / 1
9,032
695
6,434
18,800
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Corvet_9
Baron Samedi
16
1 / 2 / 13
9,799
754
6,728
10,175
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RASH-INS
Bellona
17
11 / 0 / 6
12,029
925
18,420
16,924
20,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 10
10,254
789
8,802
7,291
3,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
1
0.21
W
Baron Samedi
Corvet_9
Baron Samedi
1
2
13
3.75
L
Merlin
0
4
2
0.25
W
Bellona
RASH-INS
Bellona
11
0
6
14
L
Ao Kuang
SoloSl0th
Ao Kuang
1
6
1
0.25
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
33,950
41,240
Taken
34,390
30,769
Mitigated
28,420
8,558
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,008
2,666
74
1,591
12,070
5,045
0
1,218
10,722
0
28,566
W
Baron Samedi
Corvet_9
Baron Samedi
6,728
331
769
2,250
10,175
5,109
803
8,254
1,921
38,422
0
L
Merlin
15,121
802
0
1,517
10,370
5,030
0
981
9,255
57,884
0
W
Bellona
RASH-INS
Bellona
18,420
10,450
2,352
5,064
16,924
20,038
1,179
9,078
7,846
0
36,546
L
Ao Kuang
SoloSl0th
Ao Kuang
6,434
2,073
324
5,052
18,800
20,694
0
3,874
14,489
18,295
0
W
8,802
3,367
0
700
7,291
3,273
1,472
4,265
3,026
0
31,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
32,082
163
Minions Killed
163
0
Camps Cleared
0
642,177
Distance Traveled
744,491
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,381
645
53
4
0
196,057
1
W
Baron Samedi
9,799
754
76
6
0
230,403
0
L
Merlin
8,780
675
93
7
0
223,667
1
W
Bellona
12,029
925
40
3
0
263,220
2
L
Ao Kuang
9,032
695
17
1
0
222,453
1
W
Medusa
10,254
789
47
4
0
250,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role