Player Matchup

Zhong Kui
Zhong Kui
Alexis_inuzuka
Zhong Kui
Level 125
God Stats
3W - 1L
1,493 SR
Queue Stats
67W - 71L
1,403 Elo+
Solo
Hou Yi
Hou Yi
D1 Vengeance
Hou Yi
Level 96
God Stats
2W - 5L
1,405 SR
Queue Stats
357W - 366L
1,429 Elo+
Party 2
Terra
Terra
Jaxson87
Terra
Level 88
God Stats
68W - 49L
1,531 SR
Queue Stats
275W - 318L
1,365 Elo+
Party 2
Tyr
Tyr
Obubi
Tyr
Level 94
God Stats
13W - 14L
1,408 SR
Queue Stats
338W - 345L
1,474 Elo+
Party 2
Loki
Loki
Sprintlikesean
Loki
Level 86
God Stats
26W - 27L
1,427 SR
Queue Stats
142W - 128L
1,410 Elo+
Solo
Team Averages
Level 98
1,453 SR
1,416 Elo+

VS

Team Averages
Level 107
1,450 SR
1,396 Elo+
Horus
Horus
AmigueroMalafame
Horus
Level 88
God Stats
11W - 6L
1,549 SR
Queue Stats
99W - 126L
1,357 Elo+
Party 1
Neith
Neith
Backner7
Neith
Level 108
God Stats
5W - 5L
1,440 SR
Queue Stats
124W - 127L
1,438 Elo+
Solo
Set
Set
FriginGalf
Set
Level 131
God Stats
17W - 18L
1,451 SR
Queue Stats
429W - 429L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Leviii990
Danzaburou
Level 95
God Stats
7W - 12L
1,334 SR
Queue Stats
173W - 199L
1,411 Elo+
Party 1
Discordia
Discordia
LingeringShadow1
Discordia
Level 114
God Stats
2W - 4L
1,479 SR
Queue Stats
54W - 73L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alexis_inuzuka
Zhong Kui
11
0 / 2 / 3
6,882
492
5,821
9,412
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
9
1 / 3 / 0
5,829
416
6,170
10,753
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
Jaxson87
Terra
9
0 / 4 / 1
5,841
417
3,784
12,404
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyr
Obubi
Tyr
12
1 / 4 / 0
6,920
494
6,606
16,029
10,855
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 2 / 2
7,586
542
5,946
10,268
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
7,033
502
4,560
10,565
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Backner7
Neith
14
1 / 0 / 2
8,103
579
10,157
8,676
3,868
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 2
7,882
563
7,110
10,871
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Leviii990
Danzaburou
12
6 / 0 / 4
7,637
546
11,581
9,586
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
12
1 / 2 / 4
7,304
522
4,432
6,021
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
15
15
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alexis_inuzuka
Zhong Kui
0
2
3
0.75
W
0
1
6
3
W
Neith
Backner7
Neith
1
0
2
2
L
Hou Yi
1
3
0
0.33
W
7
2
2
4
L
Terra
Jaxson87
Terra
0
4
1
0.13
W
Danzaburou
Leviii990
Danzaburou
6
0
4
8
W
Discordia
1
2
4
1.5
L
Tyr
Obubi
Tyr
1
4
0
0.25
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
37,840
58,866
Taken
45,719
29,824
Mitigated
22,824
17,792
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alexis_inuzuka
Zhong Kui
5,821
690
0
3,041
9,412
6,798
0
2,251
6,765
44,149
0
W
4,560
1,615
818
4,208
10,565
7,322
0
1,554
9,011
0
22,381
W
Neith
Backner7
Neith
10,157
4,658
0
4,516
8,676
3,868
444
0
8,676
0
67,440
L
Hou Yi
6,170
3,473
0
3,092
10,753
2,863
0
697
9,950
0
35,556
W
7,110
3,992
0
1,429
10,871
5,253
0
2,602
8,269
0
43,206
L
Terra
Jaxson87
Terra
3,784
813
1,834
1,892
12,404
5,738
0
727
11,590
20,170
0
W
Danzaburou
Leviii990
Danzaburou
11,581
5,368
0
6,023
9,586
3,864
0
2,864
6,722
0
59,971
W
Discordia
4,432
373
0
250
6,021
2,517
0
2,783
3,238
45,625
0
L
Tyr
Obubi
Tyr
6,606
959
0
3,726
16,029
10,855
0
0
16,029
0
43,345
L
5,946
1,462
0
4,207
10,268
3,570
0
122
10,100
0
57,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
37,959
359
Minions Killed
411
0
Camps Cleared
0
1,304,518
Distance Traveled
1,317,553
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,882
492
87
6
0
244,118
5
W
Horus
7,033
502
35
3
0
264,710
7
W
Neith
8,103
579
119
9
0
239,287
2
L
Hou Yi
5,829
416
66
5
0
248,432
3
W
Set
7,882
563
70
5
0
283,751
2
L
Terra
5,841
417
25
2
0
271,464
2
W
Danzaburou
7,637
546
88
6
0
260,392
5
W
Discordia
7,304
522
99
7
0
269,413
2
L
Tyr
6,920
494
79
6
0
255,810
6
L
Loki
7,586
542
102
7
0
284,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role