Player Matchup

Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Grizzly_king44
Chiron
Gold V
Level 145
God Stats
1W - 0L
1,660 SR
Queue Stats
9W - 10L
1,639 MMR
Party 1
Tiamat
Tiamat
Gold V
kingbernie35
Tiamat
Gold V
Level 131
God Stats
2W - 1L
1,467 SR
Queue Stats
9W - 9L
1,686 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,542 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,727 SR
1,633 MMR
Atlas
Atlas
Platinum V
Dr Dino Nugs
Atlas
Platinum V
Level 46
God Stats
4W - 1L
2,028 SR
Queue Stats
28W - 19L
1,948 MMR
Party 2
Scylla
Scylla
Gold II
taco32bell
Scylla
Gold II
Level 119
God Stats
7W - 5L
1,680 SR
Queue Stats
111W - 111L
1,711 MMR
Party 2
Cupid
Cupid
Gold V
xLuisitox19
Cupid
Gold V
Level 123
God Stats
8W - 11L
1,474 SR
Queue Stats
182W - 223L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
6,905
767
3,765
5,311
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 0
6,903
767
6,270
5,759
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
11
0 / 1 / 1
6,507
723
5,896
5,566
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CabrakanHorusBaba YagaBaron SamediRavana

VS

Bans
Ah Muzen CabMedusaAresAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,306
812
7,829
12,558
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
taco32bell
Scylla
13
0 / 1 / 1
6,712
746
3,361
6,512
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

3
0 / 0 / 0
5,010
557
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
1
0
0
1
W
1
0
0
1
W
Tiamat
0
1
1
0.5
L
Scylla
taco32bell
Scylla
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
11,190
16,636
Taken
19,070
9,716
Mitigated
12,659
6,880
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,765
247
0
2,616
5,311
4,310
182
3,305
2,006
15,802
0
L
7,829
2,264
127
4,835
12,558
10,134
0
6,883
5,675
21,082
0
W
6,270
3,394
243
2,468
5,759
2,335
668
4,180
1,579
0
31,540
W
Tiamat
5,896
740
0
1,553
5,566
3,071
0
3,777
1,789
28,826
0
L
Scylla
taco32bell
Scylla
3,361
430
0
640
6,512
2,525
0
2,778
3,734
27,109
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,315
Gold Earned
19,028
135
Minions Killed
87
0
Camps Cleared
0
532,011
Distance Traveled
360,562
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,905
767
30
3
0
192,627
1
L
Atlas
7,306
812
21
2
0
195,505
3
W
Chiron
6,903
767
62
7
0
166,246
0
W
Tiamat
6,507
723
43
5
0
173,138
2
L
Scylla
6,712
746
66
7
0
165,057
2
L
Cupid
5,010
557
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role