Player Matchup

Susano
Susano
MeatTrainWOOT
Susano
Level 129
God Stats
1W - 1L
1,215 SR
Queue Stats
138W - 153L
1,394 Elo+
Solo
Agni
Agni
Mrkoko007
Agni
Level 113
God Stats
1W - 0L
1,650 SR
Queue Stats
40W - 50L
1,441 Elo+
Solo
Cerberus
Cerberus
MuxWar
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,602 Elo+
Solo
Sol
Sol
SerpentsNLillies
Sol
Level 115
God Stats
10W - 9L
1,436 SR
Queue Stats
416W - 401L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
YeetusMcleetus
Guan Yu
Level 114
God Stats
3W - 4L
1,306 SR
Queue Stats
356W - 332L
1,521 Elo+
Party 1
Team Averages
Level 97
1,421 SR
1,496 Elo+

VS

Team Averages
Level 64
1,472 SR
1,393 Elo+
Lancelot
Lancelot
Deestroy7793
Lancelot
Level 128
God Stats
4W - 6L
1,387 SR
Queue Stats
329W - 389L
1,384 Elo+
Solo
The Morrigan
The Morrigan
I Ruin Noobs
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Terra
Terra
Pumb44
Terra
Level 109
God Stats
9W - 5L
1,691 SR
Queue Stats
191W - 220L
1,491 Elo+
Solo
Thor
Thor
Robalo7324
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo
Maui
Maui
nemesisares87
Maui
Level 29
God Stats
0W - 3L
1,284 SR
Queue Stats
12W - 25L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 21
10,589
815
13,999
12,107
6,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
18
12 / 3 / 14
11,327
871
20,167
10,849
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MuxWar
Cerberus
15
1 / 4 / 25
9,650
742
10,549
20,575
22,961
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 1 / 19
11,295
869
17,866
11,643
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 23
10,760
828
8,697
17,443
17,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Deestroy7793
Lancelot
14
1 / 6 / 5
8,118
624
8,073
14,594
9,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
I Ruin Noobs
The Morrigan
17
6 / 7 / 2
10,051
773
16,409
11,466
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
Pumb44
Terra
15
0 / 5 / 5
7,950
612
4,913
16,926
11,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 9 / 2
8,477
652
14,109
17,921
7,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 7
9,388
722
4,050
17,898
17,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
31
33
Kills
10
12
Deaths
33
102
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Deestroy7793
Lancelot
1
6
5
0.58
L
The Morrigan
I Ruin Noobs
The Morrigan
6
7
2
1
W
6
2
21
8.25
W
Agni
12
3
14
6.33
W
Cerberus
MuxWar
Cerberus
1
4
25
3.38
L
Terra
Pumb44
Terra
0
5
5
0.5
L
2
9
2
0.33
W
8
1
19
17.5
W
6
2
23
8.75
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,278
Damage
47,554
72,617
Taken
78,805
57,305
Mitigated
51,183
37,656
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Deestroy7793
Lancelot
8,073
483
1,070
2,429
14,594
9,732
0
7,267
7,327
0
17,911
L
The Morrigan
I Ruin Noobs
The Morrigan
16,409
1,778
828
2,247
11,466
5,142
0
5,046
6,330
22,990
12,304
W
13,999
2,027
2,363
1,275
12,107
6,182
1,292
3,226
8,743
0
30,540
W
Agni
20,167
1,937
1,757
749
10,849
5,400
1,414
2,621
8,228
38,539
0
W
Cerberus
MuxWar
Cerberus
10,549
754
0
3,016
20,575
22,961
325
3,513
17,062
20,988
0
L
Terra
Pumb44
Terra
4,913
365
5,270
4,154
16,926
11,529
0
12,960
3,966
12,005
0
L
14,109
1,120
908
639
17,921
7,622
0
12,515
5,406
0
22,820
W
17,866
8,461
140
3,692
11,643
5,270
5,203
3,518
8,125
41,146
0
W
8,697
911
14,635
10,029
17,443
17,492
667
3,275
12,933
0
23,867
L
4,050
1,403
0
798
17,898
17,158
0
10,704
7,194
8,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
43,984
159
Minions Killed
78
0
Camps Cleared
0
1,255,538
Distance Traveled
1,053,196
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,118
624
15
1
0
243,492
0
L
The Morrigan
10,051
773
29
2
0
209,552
1
W
Susano
10,589
815
26
2
0
282,610
1
W
Agni
11,327
871
34
3
0
219,237
0
W
Cerberus
9,650
742
29
2
0
239,038
0
L
Terra
7,950
612
15
1
0
230,136
0
L
Thor
8,477
652
9
1
0
177,111
1
W
Sol
11,295
869
44
3
0
224,530
0
W
Guan Yu
10,760
828
26
2
0
290,123
0
L
Maui
9,388
722
10
1
0
192,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role