Player Matchup

Nox
Nox
 
Nox
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gromokeg
Anhur
Level 37
God Stats
2W - 1L
1,313 SR
Queue Stats
11W - 15L
1,310 Elo+
Party 1
Osiris
Osiris
Pytachok
Osiris
Level 68
God Stats
4W - 8L
1,418 SR
Queue Stats
179W - 179L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
krakenshoy
Cliodhna
Level 68
God Stats
7W - 10L
1,482 SR
Queue Stats
101W - 105L
1,467 Elo+
Party 1
Team Averages
Level 74
1,443 SR
1,441 Elo+

VS

Team Averages
Level 106
1,453 SR
1,469 Elo+
Achilles
Achilles
Mdzinara
Achilles
Level 154
God Stats
3W - 4L
1,760 SR
Queue Stats
114W - 124L
1,457 Elo+
Solo
Chronos
Chronos
Metroplexus
Chronos
Level 158
God Stats
5W - 7L
1,413 SR
Queue Stats
341W - 382L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Tantlord
Hou Yi
Level 70
God Stats
19W - 33L
1,383 SR
Queue Stats
349W - 385L
1,372 Elo+
Solo
Ne Zha
Ne Zha
alejandrobros
Ne Zha
Level 88
God Stats
4W - 5L
1,345 SR
Queue Stats
75W - 79L
1,508 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sombract
Kumbhakarna
Level 59
God Stats
0W - 2L
1,362 SR
Queue Stats
15W - 10L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 0
5,850
585
966
4,003
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
9
2 / 0 / 1
5,825
583
3,632
5,961
3,159
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Gromokeg
Anhur
9
2 / 0 / 1
5,466
547
4,641
3,945
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
Pytachok
Osiris
11
1 / 1 / 2
5,890
589
6,062
10,473
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
krakenshoy
Cliodhna
11
3 / 1 / 2
6,047
605
3,995
7,541
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mdzinara
Achilles
10
1 / 3 / 0
5,523
552
5,669
8,384
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Metroplexus
Chronos
11
0 / 0 / 0
6,273
627
1,676
2,850
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Tantlord
Hou Yi
8
0 / 2 / 0
4,397
440
2,634
6,456
1,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,116
512
4,224
8,309
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
sombract
Kumbhakarna
8
0 / 1 / 0
4,894
489
1,386
6,814
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
0
0
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
W
Anhur
Gromokeg
Anhur
2
0
1
2.5
L
Achilles
Mdzinara
Achilles
1
3
0
0.33
L
Chronos
Metroplexus
Chronos
0
0
0
0
W
Osiris
Pytachok
Osiris
1
1
2
2
L
Hou Yi
Tantlord
Hou Yi
0
2
0
0
L
0
2
0
0
W
Cliodhna
krakenshoy
Cliodhna
3
1
2
4
L
Kumbhakarna
sombract
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
15,589
31,923
Taken
32,813
16,765
Mitigated
16,933
14,505
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
966
142
0
1,216
4,003
1,745
0
1,328
2,675
40,571
0
W
Baron Samedi
 
Baron Samedi
3,632
474
184
2,808
5,961
3,159
0
612
5,349
18,784
0
W
Anhur
Gromokeg
Anhur
4,641
2,060
0
1,094
3,945
1,131
0
381
3,564
0
29,667
L
Achilles
Mdzinara
Achilles
5,669
1,089
0
3,066
8,384
8,295
36
0
8,384
0
28,627
L
Chronos
Metroplexus
Chronos
1,676
610
0
1,000
2,850
964
0
966
1,884
44,836
0
W
Osiris
Pytachok
Osiris
6,062
2,546
0
4,767
10,473
8,060
0
0
9,658
0
33,815
L
Hou Yi
Tantlord
Hou Yi
2,634
1,125
0
2,513
6,456
1,708
0
2,145
4,311
0
23,003
L
4,224
1,575
0
1,655
8,309
2,968
0
0
8,309
0
39,311
W
Cliodhna
krakenshoy
Cliodhna
3,995
306
0
4,436
7,541
2,670
0
741
6,723
0
35,895
L
Kumbhakarna
sombract
Kumbhakarna
1,386
347
0
1,449
6,814
2,998
0
1,487
5,327
6,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
26,203
299
Minions Killed
272
0
Camps Cleared
0
968,651
Distance Traveled
983,298
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,850
585
90
9
0
189,450
2
W
Baron Samedi
5,825
583
13
1
0
184,955
6
W
Anhur
5,466
547
66
7
0
187,802
0
L
Achilles
5,523
552
45
5
0
172,702
1
L
Chronos
6,273
627
107
11
0
205,285
7
W
Osiris
5,890
589
56
6
0
178,263
3
L
Hou Yi
4,397
440
38
4
0
176,476
4
L
Ne Zha
5,116
512
67
7
0
230,436
3
W
Cliodhna
6,047
605
74
7
0
228,181
0
L
Kumbhakarna
4,894
489
15
2
0
198,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role