Player Matchup

Sylvanus
Sylvanus
AnotherOneToBan
Sylvanus
Level 61
God Stats
0W - 1L
1,521 SR
Queue Stats
11W - 16L
1,471 Elo+
Solo
Hun Batz
Hun Batz
Dimon22rus
Hun Batz
Level 149
God Stats
2W - 4L
1,307 SR
Queue Stats
498W - 483L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
TheRealRyanTW
Kuzenbo
Level 98
God Stats
1W - 4L
1,150 SR
Queue Stats
435W - 449L
1,466 Elo+
Solo
Zeus
Zeus
densi1993
Zeus
Level 160
God Stats
16W - 16L
1,560 SR
Queue Stats
888W - 877L
1,516 Elo+
Solo
King Arthur
King Arthur
zefixg
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,176 Elo+
Solo
Team Averages
Level 102
1,408 SR
1,431 Elo+

VS

Team Averages
Level 103
1,514 SR
1,513 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BaWsaQ
Maui
Level 98
God Stats
6W - 2L
1,500 SR
Queue Stats
227W - 257L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
M0ira
Zhong Kui
Level 69
God Stats
6W - 2L
1,593 SR
Queue Stats
345W - 356L
1,544 Elo+
Solo
Sobek
Sobek
MeSsInDoNI02
Sobek
Level 100
God Stats
5W - 2L
1,493 SR
Queue Stats
112W - 94L
1,510 Elo+
Party 1
Apollo
Apollo
StallESP
Apollo
Level 88
God Stats
2W - 0L
1,485 SR
Queue Stats
115W - 88L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 3 / 3
8,430
766
6,615
14,198
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Dimon22rus
Hun Batz
14
3 / 5 / 5
8,281
753
9,852
15,599
7,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
12
0 / 3 / 5
7,674
698
7,276
14,525
21,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
2 / 3 / 4
8,277
752
15,939
6,574
2,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
zefixg
King Arthur
14
2 / 2 / 6
8,076
734
13,381
14,315
13,260
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 2 / 13
8,342
758
8,849
14,617
14,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maui
BaWsaQ
Maui
15
0 / 1 / 15
8,499
773
4,904
18,888
13,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
M0ira
Zhong Kui
16
7 / 2 / 8
9,638
876
22,710
15,073
12,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 8
7,578
689
3,671
14,233
13,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
StallESP
Apollo
15
5 / 2 / 9
8,724
793
17,029
11,957
5,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
10
Kills
16
16
Deaths
10
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
13
4.75
L
Sylvanus
3
3
3
1.5
W
Maui
BaWsaQ
Maui
0
1
15
7.5
L
Hun Batz
Dimon22rus
Hun Batz
3
5
5
1.1
W
Zhong Kui
M0ira
Zhong Kui
7
2
8
5.5
W
1
3
8
1.67
W
Apollo
StallESP
Apollo
5
2
9
4.75
L
Kuzenbo
0
3
5
0.83
L
Zeus
2
3
4
1.33
L
King Arthur
zefixg
King Arthur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,063
Damage
57,163
65,211
Taken
74,768
62,481
Mitigated
59,034
20,972
Healing
36,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,849
678
7,099
5,605
14,617
14,360
79
2,657
11,960
0
11,817
L
Sylvanus
6,615
1,445
4,593
4,663
14,198
17,303
0
6,987
7,211
7,575
0
W
Maui
BaWsaQ
Maui
4,904
967
2,372
8,074
18,888
13,108
654
8,114
10,774
11,729
0
L
Hun Batz
Dimon22rus
Hun Batz
9,852
1,701
1,446
2,991
15,599
7,929
1,281
7,428
8,171
0
19,764
W
Zhong Kui
M0ira
Zhong Kui
22,710
2,148
1,049
5,899
15,073
12,032
1,902
7,348
7,725
42,748
0
W
3,671
248
951
2,563
14,233
13,691
720
5,030
9,203
5,391
0
W
Apollo
StallESP
Apollo
17,029
8,918
1,259
1,970
11,957
5,843
792
6,681
5,276
0
36,668
L
Kuzenbo
7,276
2,766
1,053
1,771
14,525
21,117
210
6,945
7,580
11,103
0
L
Zeus
15,939
729
1,071
497
6,574
2,872
0
3,228
3,346
33,828
0
L
King Arthur
zefixg
King Arthur
13,381
2,181
883
2,004
14,315
13,260
121
6,697
7,618
0
23,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
42,781
86
Minions Killed
136
0
Camps Cleared
0
1,013,031
Distance Traveled
986,487
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,342
758
7
1
0
233,503
0
L
Sylvanus
8,430
766
4
0
0
191,552
0
W
Maui
8,499
773
24
2
0
222,117
0
L
Hun Batz
8,281
753
15
1
0
204,211
2
W
Zhong Kui
9,638
876
48
4
0
171,448
4
W
Sobek
7,578
689
5
0
0
175,190
0
W
Apollo
8,724
793
52
5
0
184,229
0
L
Kuzenbo
7,674
698
6
1
0
211,553
0
L
Zeus
8,277
752
45
4
0
182,751
0
L
King Arthur
8,076
734
16
1
0
222,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role