Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DousaMembele
Thor
Level 60
God Stats
8W - 6L
1,457 SR
Queue Stats
106W - 120L
1,382 Elo+
Solo
Chronos
Chronos
IronJase
Chronos
Level 160
God Stats
20W - 12L
1,670 SR
Queue Stats
638W - 681L
1,445 Elo+
Solo
Chaac
Chaac
Ni Berserker
Chaac
Level 88
God Stats
4W - 3L
1,829 SR
Queue Stats
212W - 212L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
The Grey Gunner
Tsukuyomi
Level 65
God Stats
4W - 7L
1,053 SR
Queue Stats
269W - 297L
1,399 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,436 Elo+

VS

Team Averages
Level 68
1,416 SR
1,319 Elo+
Cthulhu
Cthulhu
Black Magic 243
Cthulhu
Level 123
God Stats
17W - 15L
1,449 SR
Queue Stats
119W - 111L
1,489 Elo+
Solo
Chernobog
Chernobog
Hektor-d-Fliege
Chernobog
Level 44
God Stats
1W - 2L
1,531 SR
Queue Stats
97W - 129L
1,366 Elo+
Party 1
Poseidon
Poseidon
JochelSchweitzer
Poseidon
Level 67
God Stats
0W - 2L
1,193 SR
Queue Stats
70W - 85L
1,296 Elo+
Party 1
Jing Wei
Jing Wei
RoadToSpiker
Jing Wei
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 165L
1,337 Elo+
Party 1
Fenrir
Fenrir
SentenyRex
Fenrir
Level 20
God Stats
2W - 4L
1,406 SR
Queue Stats
3W - 18L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 8
9,211
512
12,311
9,794
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 0 / 7
11,037
613
12,788
12,234
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
IronJase
Chronos
17
5 / 0 / 3
9,966
554
7,962
9,532
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
9 / 0 / 4
10,376
576
11,992
14,497
11,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
The Grey Gunner
Tsukuyomi
14
2 / 1 / 9
8,495
472
6,145
13,157
13,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,408
412
8,000
17,135
15,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Hektor-d-Fliege
Chernobog
12
0 / 4 / 1
6,906
384
3,286
10,963
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 1
7,065
393
6,810
11,501
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
RoadToSpiker
Jing Wei
12
0 / 6 / 0
7,259
403
2,050
13,653
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
SentenyRex
Fenrir
10
0 / 7 / 1
6,397
355
1,134
14,530
5,247
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
31
Kills
2
2
Deaths
31
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
8
7
L
1
5
0
0.2
W
12
0
7
15.5
L
Chernobog
Hektor-d-Fliege
Chernobog
0
4
1
0.13
W
Chronos
IronJase
Chronos
5
0
3
6.5
L
1
9
1
0.17
W
9
0
4
11
L
Jing Wei
RoadToSpiker
Jing Wei
0
6
0
0
L
Fenrir
SentenyRex
Fenrir
0
7
1
0.07
W
Tsukuyomi
The Grey Gunner
Tsukuyomi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,198
Damage
21,280
59,214
Taken
67,782
38,364
Mitigated
33,018
27,250
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,311
254
3,280
5,873
9,794
4,408
1,529
5,061
4,733
61,623
2,613
L
8,000
611
1,587
3,790
17,135
15,059
0
6,420
10,715
43,266
0
W
12,788
2,372
0
6,364
12,234
5,567
55
1,098
11,136
0
97,783
L
Chernobog
Hektor-d-Fliege
Chernobog
3,286
1,839
0
2,355
10,963
4,027
0
6,767
4,196
0
38,306
W
Chronos
IronJase
Chronos
7,962
1,907
0
4,183
9,532
3,988
1,883
2,541
6,991
81,262
3,883
L
6,810
1,035
0
0
11,501
3,985
469
3,092
8,409
46,421
0
W
11,992
1,731
0
5,950
14,497
11,336
1,362
1,711
12,786
0
65,099
L
Jing Wei
RoadToSpiker
Jing Wei
2,050
1,249
0
4,184
13,653
4,700
649
0
13,653
0
43,817
L
Fenrir
SentenyRex
Fenrir
1,134
323
0
1,199
14,530
5,247
231
3,070
11,460
0
32,469
W
Tsukuyomi
The Grey Gunner
Tsukuyomi
6,145
1,437
396
1,204
13,157
13,065
695
4,399
8,758
0
48,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
35,035
568
Minions Killed
352
0
Camps Cleared
0
1,810,250
Distance Traveled
1,621,339
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,211
512
121
7
0
344,806
4
L
Cthulhu
7,408
412
63
4
0
319,516
3
W
Thor
11,037
613
145
8
0
393,744
5
L
Chernobog
6,906
384
74
4
0
335,540
3
W
Chronos
9,966
554
128
7
0
329,440
9
L
Poseidon
7,065
393
89
5
0
302,383
6
W
Chaac
10,376
576
111
6
0
380,451
3
L
Jing Wei
7,259
403
73
4
0
325,037
3
L
Fenrir
6,397
355
53
3
0
338,863
0
W
Tsukuyomi
8,495
472
63
4
0
361,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role