Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JoyKrx1878
Hel
Level 99
God Stats
0W - 2L
1,281 SR
Queue Stats
331W - 334L
1,584 Elo+
Solo
Skadi
Skadi
JsuiKché
Skadi
Level 128
God Stats
1W - 4L
1,314 SR
Queue Stats
483W - 462L
1,498 Elo+
Solo
Khepri
Khepri
Nаker
Khepri
Level 149
God Stats
0W - 1L
1,286 SR
Queue Stats
18W - 22L
1,205 Elo+
Solo
Nox
Nox
fishingshark
Nox
Level 105
God Stats
1W - 1L
1,709 SR
Queue Stats
46W - 49L
1,503 Elo+
Solo
Team Averages
Level 124
1,418 SR
1,458 Elo+

VS

Team Averages
Level 128
1,478 SR
1,522 Elo+
Hel
Hel
 
Hel
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Jakett
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 268L
1,517 Elo+
Solo
Cerberus
Cerberus
OneAlbino
Cerberus
Level 109
God Stats
3W - 2L
1,414 SR
Queue Stats
190W - 173L
1,493 Elo+
Solo
Vamana
Vamana
T0MT0M-_-4
Vamana
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 202L
1,513 Elo+
Solo
Fenrir
Fenrir
Tahu
Fenrir
Level 152
God Stats
3W - 4L
1,474 SR
Queue Stats
321W - 315L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
5 / 7 / 11
12,088
672
32,741
25,075
15,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
6 / 4 / 7
11,573
643
17,186
17,711
15,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
JsuiKché
Skadi
18
1 / 6 / 11
11,189
622
29,489
20,238
11,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Nаker
Khepri
18
0 / 4 / 12
10,509
584
10,368
24,241
33,357
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 11
13,340
741
31,345
17,989
11,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
3 / 2 / 18
12,050
669
18,141
20,217
15,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Jakett
Chronos
20
5 / 3 / 18
12,582
699
26,974
25,518
14,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
OneAlbino
Cerberus
20
6 / 2 / 17
13,586
755
13,296
40,743
59,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
T0MT0M-_-4
Vamana
19
2 / 4 / 10
12,077
671
12,629
40,416
30,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Tahu
Fenrir
19
9 / 7 / 13
13,101
728
23,328
24,324
19,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
18
Kills
25
25
Deaths
18
52
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
7
11
1.5
W
Hel
 
Hel
3
2
18
6
W
Chronos
Jakett
Chronos
5
3
18
4.67
L
6
4
7
2.38
L
Skadi
JsuiKché
Skadi
1
6
11
1.08
L
Khepri
Nаker
Khepri
0
4
12
1.5
W
Cerberus
OneAlbino
Cerberus
6
2
17
7.25
W
Vamana
T0MT0M-_-4
Vamana
2
4
10
1.75
W
Fenrir
Tahu
Fenrir
9
7
13
2.21
L
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,129
Damage
94,368
105,254
Taken
151,218
86,965
Mitigated
139,214
48,694
Healing
92,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
32,741
5,767
1,578
4,971
25,075
15,250
949
12,178
12,897
0
48,743
W
Hel
 
Hel
18,141
530
27,421
12,325
20,217
15,879
1,063
5,523
14,694
30,537
0
W
Chronos
Jakett
Chronos
26,974
13,285
2,420
5,183
25,518
14,858
3,792
11,491
14,027
50,155
0
L
17,186
1,636
20,397
8,120
17,711
15,644
596
8,060
9,651
31,702
0
L
Skadi
JsuiKché
Skadi
29,489
14,410
712
3,687
20,238
11,677
1,478
13,353
6,885
0
45,992
L
Khepri
Nаker
Khepri
10,368
464
1,632
2,673
24,241
33,357
0
13,877
10,364
25,063
0
W
Cerberus
OneAlbino
Cerberus
13,296
977
6,406
15,350
40,743
59,121
1,056
16,041
24,702
35,948
0
W
Vamana
T0MT0M-_-4
Vamana
12,629
4,744
1,726
17,168
40,416
30,092
1,094
17,049
23,367
0
46,998
W
Fenrir
Tahu
Fenrir
23,328
3,453
456
4,449
24,324
19,264
2,203
8,795
15,209
0
29,470
L
31,345
4,662
1,462
3,462
17,989
11,037
1,373
10,943
7,046
53,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,699
Gold Earned
63,396
182
Minions Killed
199
0
Camps Cleared
0
1,607,512
Distance Traveled
1,735,078
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,088
672
36
2
0
314,650
5
W
Hel
12,050
669
24
1
0
363,801
1
W
Chronos
12,582
699
48
3
0
322,812
0
L
Hel
11,573
643
29
2
0
320,246
0
L
Skadi
11,189
622
47
3
0
291,756
0
L
Khepri
10,509
584
8
0
0
349,716
0
W
Cerberus
13,586
755
55
3
0
351,635
1
W
Vamana
12,077
671
62
3
0
346,265
0
W
Fenrir
13,101
728
10
1
0
350,565
5
L
Nox
13,340
741
62
3
0
331,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role