Player Matchup

King Arthur
King Arthur
ClutchDylan
King Arthur
Level 129
God Stats
1W - 0L
1,281 SR
Queue Stats
117W - 122L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
Loki wokie
Zhong Kui
Level 115
God Stats
2W - 2L
1,152 SR
Queue Stats
17W - 25L
1,359 Elo+
Party 2
Athena
Athena
Slayer Of Weebs
Athena
Level 126
God Stats
1W - 0L
1,865 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 2
Ishtar
Ishtar
WitheringExodus
Ishtar
Level 156
God Stats
2W - 5L
1,212 SR
Queue Stats
32W - 38L
1,431 Elo+
Party 2
Thor
Thor
plsz09
Thor
Level 127
God Stats
3W - 1L
1,731 SR
Queue Stats
24W - 30L
1,425 Elo+
Party 2
Team Averages
Level 131
1,448 SR
1,409 Elo+

VS

Team Averages
Level 83
1,598 SR
1,498 Elo+
Scylla
Scylla
Echosticks
Scylla
Level 77
God Stats
0W - 4L
1,500 SR
Queue Stats
104W - 106L
1,477 Elo+
Party 1
Mercury
Mercury
Grimm1269
Mercury
Level 57
God Stats
8W - 7L
1,814 SR
Queue Stats
141W - 111L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
StrangeRotomist
Aphrodite
Level 61
God Stats
19W - 12L
1,560 SR
Queue Stats
26W - 22L
1,540 Elo+
Party 1
Vamana
Vamana
sconic99
Vamana
Level 85
God Stats
35W - 26L
1,579 SR
Queue Stats
36W - 34L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
vinom29
Erlang Shen
Level 135
God Stats
14W - 16L
1,534 SR
Queue Stats
332W - 320L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClutchDylan
King Arthur
18
7 / 8 / 9
13,096
504
22,496
35,944
48,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Loki wokie
Zhong Kui
20
13 / 1 / 7
14,719
566
36,891
23,612
22,330
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 13
11,845
456
11,481
24,278
32,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 9
11,822
455
20,670
18,656
9,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
plsz09
Thor
20
12 / 5 / 8
14,311
550
16,906
21,792
11,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Echosticks
Scylla
19
6 / 7 / 1
12,797
492
12,089
16,853
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Grimm1269
Mercury
17
4 / 7 / 2
11,766
453
24,759
27,305
11,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
StrangeRotomist
Aphrodite
16
1 / 6 / 5
11,299
435
5,805
21,498
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
sconic99
Vamana
17
4 / 8 / 4
11,998
461
23,281
35,869
40,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
vinom29
Erlang Shen
16
3 / 8 / 2
10,530
405
17,568
36,321
16,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
36
Kills
18
18
Deaths
36
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ClutchDylan
King Arthur
7
8
9
1.44
L
Scylla
Echosticks
Scylla
6
7
1
0.93
L
Mercury
Grimm1269
Mercury
4
7
2
0.71
W
Zhong Kui
Loki wokie
Zhong Kui
13
1
7
16.5
W
1
1
13
7.5
L
Aphrodite
StrangeRotomist
Aphrodite
1
6
5
0.58
W
3
3
9
2.5
W
Thor
plsz09
Thor
12
5
8
3.2
L
Vamana
sconic99
Vamana
4
8
4
0.75
L
Erlang Shen
vinom29
Erlang Shen
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,444
Damage
83,502
124,282
Taken
137,846
123,399
Mitigated
93,688
31,025
Healing
40,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ClutchDylan
King Arthur
22,496
2,443
0
2,950
35,944
48,150
11
3,552
32,287
318
77,131
L
Scylla
Echosticks
Scylla
12,089
1,077
0
1,900
16,853
6,609
150
7,956
8,549
92,817
0
L
Mercury
Grimm1269
Mercury
24,759
14,152
0
284
27,305
11,522
0
8,612
18,427
0
121,011
W
Zhong Kui
Loki wokie
Zhong Kui
36,891
2,955
485
11,664
23,612
22,330
4,381
3,172
19,388
113,867
0
W
11,481
3,581
0
5,936
24,278
32,461
635
5,779
18,294
34,301
0
L
Aphrodite
StrangeRotomist
Aphrodite
5,805
894
5,268
8,441
21,498
18,854
0
9,818
11,464
46,532
0
W
20,670
14,233
0
7,258
18,656
9,192
3,287
2,835
15,781
0
116,443
W
Thor
plsz09
Thor
16,906
3,931
0
2,732
21,792
11,266
1,866
2,237
19,511
0
99,283
L
Vamana
sconic99
Vamana
23,281
14,336
0
11,116
35,869
40,627
1,581
8,155
27,532
0
84,740
L
Erlang Shen
vinom29
Erlang Shen
17,568
8,861
0
13,229
36,321
16,076
0
12,885
23,184
0
72,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,793
Gold Earned
58,390
586
Minions Killed
604
0
Camps Cleared
0
2,345,982
Distance Traveled
2,299,492
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,096
504
122
5
0
393,279
0
L
Scylla
12,797
492
161
6
0
453,580
5
L
Mercury
11,766
453
159
6
0
523,109
0
W
Zhong Kui
14,719
566
170
7
0
482,041
5
W
Athena
11,845
456
26
1
0
534,003
3
L
Aphrodite
11,299
435
73
3
0
461,635
1
W
Ishtar
11,822
455
146
6
0
446,319
4
W
Thor
14,311
550
122
5
0
490,340
2
L
Vamana
11,998
461
125
5
0
403,821
1
L
Erlang Shen
10,530
405
86
3
0
457,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role