Player Matchup

Chaac
Chaac
EpicGamerProdigy
Chaac
Level 121
God Stats
23W - 10L
1,569 SR
Queue Stats
64W - 56L
1,522 Elo+
Party 1
Anubis
Anubis
PaladinLeeroy69
Anubis
Level 27
God Stats
2W - 2L
1,334 SR
Queue Stats
54W - 48L
1,515 Elo+
Party 1
Cerberus
Cerberus
VGP100
Cerberus
Level 67
God Stats
2W - 4L
1,114 SR
Queue Stats
14W - 33L
1,241 Elo+
Solo
Team Averages
Level 72
1,339 SR
1,426 Elo+

VS

Team Averages
Level 111
1,444 SR
1,348 Elo+
Loki
Loki
DoubleD Edd Boi
Loki
Level 49
God Stats
39W - 36L
1,437 SR
Queue Stats
106W - 152L
1,321 Elo+
Party 2
Vulcan
Vulcan
TEC33
Vulcan
Level 159
God Stats
19W - 24L
1,513 SR
Queue Stats
26W - 38L
1,404 Elo+
Solo
Guan Yu
Guan Yu
iTS A TRAP YO
Guan Yu
Level 124
God Stats
0W - 1L
1,383 SR
Queue Stats
72W - 107L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,220
681
8,120
16,330
15,831
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 0 / 4
12,090
806
21,250
13,043
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
VGP100
Cerberus
15
4 / 1 / 8
10,506
700
6,344
14,116
15,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,472
565
7,507
12,780
4,644
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
TEC33
Vulcan
13
0 / 4 / 2
9,339
623
10,964
10,909
4,835
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
13
1 / 3 / 0
8,978
599
5,907
16,184
14,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
1
1
9
5.5
W
8
0
4
10
L
Vulcan
TEC33
Vulcan
0
4
2
0.25
W
Cerberus
VGP100
Cerberus
4
1
8
8
L
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,714
Damage
24,378
43,489
Taken
39,873
38,580
Mitigated
23,994
15,587
Healing
3,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,507
729
0
0
12,780
4,644
0
6,781
5,999
0
30,313
W
8,120
659
0
5,682
16,330
15,831
320
3,424
12,906
0
45,002
W
21,250
1,620
0
8,288
13,043
7,396
1,589
3,886
9,157
86,675
0
L
Vulcan
TEC33
Vulcan
10,964
2,635
0
778
10,909
4,835
0
8,034
2,875
35,316
0
W
Cerberus
VGP100
Cerberus
6,344
482
0
1,617
14,116
15,353
905
3,862
8,059
21,789
0
L
Guan Yu
5,907
978
788
1,978
16,184
14,515
0
12,847
3,337
55
23,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
26,789
225
Minions Killed
123
0
Camps Cleared
0
853,927
Distance Traveled
791,025
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,472
565
35
2
0
276,849
0
W
Chaac
10,220
681
56
4
0
323,531
6
W
Anubis
12,090
806
140
9
0
253,179
3
L
Vulcan
9,339
623
54
4
0
219,893
5
W
Cerberus
10,506
700
29
2
0
277,217
1
L
Guan Yu
8,978
599
34
2
0
294,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role