Player Matchup

Olorun
Olorun
DrMiIk
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,599 Elo+
Party 2
Ravana
Ravana
SouthSide1020
Ravana
Level 82
God Stats
31W - 29L
1,608 SR
Queue Stats
436W - 399L
1,545 Elo+
Party 2
Bastet
Bastet
YkCrin
Bastet
Level 143
God Stats
4W - 6L
1,605 SR
Queue Stats
377W - 353L
1,582 Elo+
Party 2
Tiamat
Tiamat
ksuke16
Tiamat
Level 149
God Stats
1W - 0L
1,517 SR
Queue Stats
14W - 7L
1,477 Elo+
Party 2
Ares
Ares
ykfate
Ares
Level 133
God Stats
21W - 12L
1,550 SR
Queue Stats
290W - 293L
1,538 Elo+
Party 2
Team Averages
Level 126
1,556 SR
1,548 Elo+

VS

Team Averages
Level 121
1,575 SR
1,472 Elo+
Pele
Pele
CUPCAKE GRIP
Pele
Level 118
God Stats
6W - 7L
1,541 SR
Queue Stats
388W - 405L
1,373 Elo+
Solo
Cerberus
Cerberus
Konvict12
Cerberus
Level 124
God Stats
0W - 1L
1,775 SR
Queue Stats
183W - 164L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
OniOfTekhenu
Guan Yu
Level 153
God Stats
4W - 4L
1,477 SR
Queue Stats
279W - 240L
1,494 Elo+
Party 3
Nu Wa
Nu Wa
Pana Venom
Nu Wa
Level 61
God Stats
4W - 3L
1,517 SR
Queue Stats
151W - 148L
1,483 Elo+
Party 1
Neith
Neith
WayOfDaBlade
Neith
Level 149
God Stats
1W - 2L
1,564 SR
Queue Stats
230W - 183L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DrMiIk
Olorun
14
1 / 0 / 3
8,028
535
8,428
13,639
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 0 / 3
8,930
595
7,780
7,944
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
YkCrin
Bastet
15
1 / 2 / 1
8,410
561
7,527
9,937
7,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ksuke16
Tiamat
12
2 / 1 / 4
7,783
519
9,461
10,431
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ares
ykfate
Ares
12
2 / 0 / 5
7,587
506
3,473
9,022
6,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,037
402
4,003
13,712
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Konvict12
Cerberus
11
1 / 0 / 0
7,249
483
6,365
12,386
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
OniOfTekhenu
Guan Yu
14
2 / 1 / 0
8,221
548
7,406
10,974
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
11
0 / 3 / 1
6,706
447
6,605
8,254
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 0
7,107
474
6,791
9,728
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Olorun
DrMiIk
Olorun
1
0
3
2.5
L
Cerberus
Konvict12
Cerberus
1
0
0
1
L
Guan Yu
OniOfTekhenu
Guan Yu
2
1
0
2
L
Nu Wa
0
3
1
0.17
W
8
0
3
9.5
L
0
3
0
0
W
Bastet
YkCrin
Bastet
1
2
1
0.75
W
Tiamat
ksuke16
Tiamat
2
1
4
4
W
Ares
ykfate
Ares
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,669
Damage
31,170
50,973
Taken
55,054
28,788
Mitigated
34,947
23,156
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,003
1,080
0
2,759
13,712
4,635
0
3,781
9,931
0
30,424
W
Olorun
DrMiIk
Olorun
8,428
4,118
270
10,193
13,639
6,284
469
2,299
11,340
79,428
0
L
Cerberus
Konvict12
Cerberus
6,365
518
0
4,646
12,386
8,703
0
5,790
6,596
32,155
2,312
L
Guan Yu
OniOfTekhenu
Guan Yu
7,406
776
0
5,313
10,974
14,686
0
508
10,466
0
55,547
L
Nu Wa
6,605
1,912
0
1,830
8,254
3,138
0
5,356
2,898
53,816
0
W
7,780
2,574
0
1,466
7,944
3,172
0
1,461
6,397
0
85,569
L
6,791
2,290
0
4,191
9,728
3,785
0
5,927
3,801
0
60,174
W
Bastet
YkCrin
Bastet
7,527
2,014
0
3,753
9,937
7,185
0
351
8,783
0
66,067
W
Tiamat
ksuke16
Tiamat
9,461
1,325
0
3,063
10,431
6,113
918
5,459
4,928
59,986
0
W
Ares
ykfate
Ares
3,473
278
2,108
2,303
9,022
6,034
0
2,942
6,080
22,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
35,320
486
Minions Killed
459
0
Camps Cleared
0
1,446,677
Distance Traveled
1,396,028
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,037
402
52
3
0
278,022
0
W
Olorun
8,028
535
119
8
0
250,541
5
L
Cerberus
7,249
483
78
5
0
286,575
3
L
Guan Yu
8,221
548
128
9
0
282,156
5
L
Nu Wa
6,706
447
95
6
0
275,151
0
W
Ravana
8,930
595
111
7
0
314,323
2
L
Neith
7,107
474
106
7
0
274,124
0
W
Bastet
8,410
561
125
8
0
303,056
3
W
Tiamat
7,783
519
102
7
0
277,673
1
W
Ares
7,587
506
29
2
0
301,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role