Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
HellHound1XD
Hun Batz
Level 126
God Stats
2W - 2L
1,802 SR
Queue Stats
23W - 24L
1,470 Elo+
Party 2
Artemis
Artemis
R3aper Of H3ll8
Artemis
Level 146
God Stats
0W - 1L
1,683 SR
Queue Stats
36W - 37L
1,480 Elo+
Party 2
Raijin
Raijin
The Covenant XD
Raijin
Level 134
God Stats
2W - 1L
1,557 SR
Queue Stats
16W - 15L
1,501 Elo+
Party 2
Tyr
Tyr
Thic Thor
Tyr
Level 105
God Stats
0W - 1L
1,631 SR
Queue Stats
8W - 15L
1,426 Elo+
Party 2
Team Averages
Level 132
1,635 SR
1,476 Elo+

VS

Team Averages
Level 98
1,560 SR
1,553 Elo+
Vamana
Vamana
Brown VI
Vamana
Level 69
God Stats
5W - 0L
1,748 SR
Queue Stats
40W - 16L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
CleanUpp
Ne Zha
Level 116
God Stats
1W - 1L
1,533 SR
Queue Stats
242W - 175L
1,563 Elo+
Party 1
Hercules
Hercules
One Lekgolo
Hercules
Level 58
God Stats
2W - 0L
1,485 SR
Queue Stats
25W - 9L
1,587 Elo+
Party 1
Anubis
Anubis
Stonyray5788
Anubis
Level 119
God Stats
8W - 7L
1,459 SR
Queue Stats
628W - 563L
1,530 Elo+
Solo
Heimdallr
Heimdallr
iHDz x ShadowZ
Heimdallr
Level 126
God Stats
4W - 3L
1,575 SR
Queue Stats
195W - 133L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 2 / 9
11,064
410
9,356
23,338
31,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
HellHound1XD
Hun Batz
20
4 / 5 / 3
12,423
460
9,954
25,708
13,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 6 / 7
11,608
430
12,729
19,920
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 8 / 5
11,853
439
16,576
20,603
9,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 4 / 4
11,672
432
7,977
20,627
26,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Brown VI
Vamana
20
5 / 3 / 7
14,967
554
23,728
26,166
28,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
CleanUpp
Ne Zha
20
6 / 3 / 8
13,655
506
15,097
24,087
12,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
One Lekgolo
Hercules
18
4 / 2 / 11
13,383
496
7,788
23,626
34,016
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
20
5 / 4 / 8
14,716
545
20,352
18,218
10,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
iHDz x ShadowZ
Heimdallr
20
5 / 1 / 5
15,079
558
18,304
21,893
12,348
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
12
Kills
25
25
Deaths
13
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
9
2.75
W
Vamana
Brown VI
Vamana
5
3
7
2.83
W
Ne Zha
CleanUpp
Ne Zha
6
3
8
3.33
L
Hun Batz
HellHound1XD
Hun Batz
4
5
3
1.1
W
Hercules
One Lekgolo
Hercules
4
2
11
4.75
L
1
6
7
0.75
W
Anubis
5
4
8
2.25
L
3
8
5
0.69
L
3
4
4
1.25
W
Heimdallr
iHDz x ShadowZ
Heimdallr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,592
Damage
85,269
110,196
Taken
113,990
89,000
Mitigated
98,107
17,870
Healing
35,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,356
3,162
0
4,735
23,338
31,973
0
2,954
20,384
27,183
0
W
Vamana
Brown VI
Vamana
23,728
15,651
0
5,296
26,166
28,173
1,963
6,744
19,274
0
123,605
W
Ne Zha
CleanUpp
Ne Zha
15,097
5,229
0
5,761
24,087
12,873
0
3,660
20,331
0
133,074
L
Hun Batz
HellHound1XD
Hun Batz
9,954
2,676
0
4,524
25,708
13,363
0
3,550
22,158
0
122,486
W
Hercules
One Lekgolo
Hercules
7,788
1,428
0
4,897
23,626
34,016
311
7,306
15,958
0
37,420
L
12,729
6,667
0
6,433
19,920
7,976
0
2,515
17,405
0
90,662
W
Anubis
20,352
1,146
0
9,707
18,218
10,697
676
5,941
11,871
158,524
0
L
16,576
1,208
0
167
20,603
9,004
0
5,902
14,701
83,268
0
L
7,977
889
0
2,011
20,627
26,684
0
5,431
15,196
0
58,867
W
Heimdallr
iHDz x ShadowZ
Heimdallr
18,304
9,368
0
9,444
21,893
12,348
7,503
2,389
19,504
0
171,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,620
Gold Earned
71,800
594
Minions Killed
863
0
Camps Cleared
0
2,460,469
Distance Traveled
2,568,776
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,064
410
22
1
0
501,199
14
W
Vamana
14,967
554
212
8
0
542,544
4
W
Ne Zha
13,655
506
153
6
0
583,824
4
L
Hun Batz
12,423
460
154
6
0
511,748
5
W
Hercules
13,383
496
60
2
0
504,610
0
L
Artemis
11,608
430
153
6
0
478,181
3
W
Anubis
14,716
545
217
8
0
446,922
2
L
Raijin
11,853
439
155
6
0
430,476
3
L
Tyr
11,672
432
110
4
0
538,865
8
W
Heimdallr
15,079
558
221
8
0
490,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role