Player Matchup

Hel
Hel
Soulxander
Hel
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,128 Elo+
Party 1
Da Ji
Da Ji
Voxiantic
Da Ji
Level 28
God Stats
2W - 10L
1,353 SR
Queue Stats
6W - 17L
1,053 Elo+
Party 1
Chaac
Chaac
ИNDИVИDOOM
Chaac
Level 140
God Stats
12W - 16L
1,340 SR
Queue Stats
30W - 56L
1,282 Elo+
Solo
Team Averages
Level 78
1,398 SR
1,155 Elo+

VS

Team Averages
Level 21
1,456 SR
1,420 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Mateluszx
Nox
Level 34
God Stats
5W - 17L
1,368 SR
Queue Stats
8W - 35L
1,259 Elo+
Party 2
Izanami
Izanami
serwusnerwus
Izanami
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 133L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,499
750
5,825
6,857
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Voxiantic
Da Ji
12
3 / 1 / 5
7,371
737
6,551
7,199
3,268
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 4
7,564
756
8,579
7,680
3,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 3 / 1
6,725
673
4,339
11,090
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
6,283
628
5,857
7,906
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
serwusnerwus
Izanami
10
0 / 3 / 1
6,138
614
2,763
4,895
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
L
1
2
0
0.5
W
1
0
7
4.5
W
Da Ji
Voxiantic
Da Ji
3
1
5
5.5
L
Izanami
serwusnerwus
Izanami
0
3
1
0.17
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
12,959
21,736
Taken
23,891
10,306
Mitigated
13,927
12,821
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,339
256
0
1,735
11,090
8,546
0
2,677
8,413
15,843
0
L
5,857
219
0
1,840
7,906
3,293
0
2,333
5,573
18,022
0
W
5,825
399
3,490
4,812
6,857
3,118
150
3,700
3,157
40,265
0
W
Da Ji
Voxiantic
Da Ji
6,551
1,467
0
527
7,199
3,268
648
1,859
5,340
0
13,595
L
Izanami
serwusnerwus
Izanami
2,763
1,724
0
9
4,895
2,088
0
826
4,069
0
13,785
W
8,579
846
414
3,578
7,680
3,920
0
4,687
2,993
0
26,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
19,146
123
Minions Killed
92
0
Camps Cleared
0
609,582
Distance Traveled
462,952
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,725
673
29
3
0
175,182
0
L
Nox
6,283
628
29
3
0
180,029
1
W
Hel
7,499
750
74
7
0
203,342
0
W
Da Ji
7,371
737
17
2
0
200,349
0
L
Izanami
6,138
614
34
3
0
107,741
0
W
Chaac
7,564
756
32
3
0
205,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role