Player Matchup

Nemesis
Nemesis
AMcGee007
Nemesis
Level 126
God Stats
24W - 27L
1,551 SR
Queue Stats
339W - 384L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
Epwarrior
Baron Samedi
Level 85
God Stats
16W - 14L
1,539 SR
Queue Stats
83W - 75L
1,464 Elo+
Party 3
Neith
Neith
JeffreyAlex
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,410 Elo+
Party 1
Hades
Hades
Jmascola
Hades
Level 42
God Stats
11W - 12L
1,505 SR
Queue Stats
23W - 30L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
jasonmon5
Sylvanus
Level 40
God Stats
3W - 12L
1,196 SR
Queue Stats
7W - 17L
1,216 Elo+
Party 1
Team Averages
Level 72
1,458 SR
1,401 Elo+

VS

Team Averages
Level 73
1,416 SR
1,395 Elo+
Arachne
Arachne
GuldGimi
Arachne
Level 65
God Stats
20W - 19L
1,486 SR
Queue Stats
167W - 207L
1,403 Elo+
Party 2
Cupid
Cupid
LightningRose93
Cupid
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
215W - 236L
1,430 Elo+
Solo
Hades
Hades
SHERIFFxSTONED
Hades
Level 143
God Stats
3W - 3L
1,514 SR
Queue Stats
20W - 27L
1,391 Elo+
Solo
Ymir
Ymir
disturbett
Ymir
Level 49
God Stats
11W - 9L
1,433 SR
Queue Stats
109W - 130L
1,382 Elo+
Solo
Persephone
Persephone
zaggiee
Persephone
Level 43
God Stats
2W - 3L
1,145 SR
Queue Stats
105W - 143L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMcGee007
Nemesis
15
1 / 3 / 1
8,972
427
7,975
17,181
10,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Epwarrior
Baron Samedi
15
2 / 3 / 2
9,301
443
11,785
12,644
6,712
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 4
8,480
404
14,755
16,071
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Jmascola
Hades
14
1 / 4 / 0
8,982
428
7,812
14,241
11,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
jasonmon5
Sylvanus
13
1 / 5 / 2
8,971
427
8,845
19,691
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GuldGimi
Arachne
19
11 / 0 / 2
12,212
582
10,261
20,707
9,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 4
10,762
512
17,282
15,140
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 6
10,619
506
9,901
18,262
8,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 10
11,148
531
5,746
21,085
26,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
zaggiee
Persephone
16
1 / 1 / 10
10,869
518
11,942
12,930
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
19
20
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AMcGee007
Nemesis
1
3
1
0.5
L
Baron Samedi
Epwarrior
Baron Samedi
2
3
2
1
W
Arachne
GuldGimi
Arachne
11
0
2
12
L
1
5
4
0.6
L
Hades
Jmascola
Hades
1
4
0
0.25
W
5
2
4
3.5
W
1
2
6
2
W
1
1
10
6
L
Sylvanus
jasonmon5
Sylvanus
1
5
2
0.4
W
Persephone
zaggiee
Persephone
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
55,132
79,828
Taken
88,124
57,572
Mitigated
55,895
24,586
Healing
40,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AMcGee007
Nemesis
7,975
1,999
0
5,289
17,181
10,277
0
3,729
13,452
0
77,151
L
Baron Samedi
Epwarrior
Baron Samedi
11,785
1,585
1,101
3,934
12,644
6,712
280
4,406
8,238
76,269
0
W
Arachne
GuldGimi
Arachne
10,261
7,065
0
9,597
20,707
9,335
2,543
5,792
14,915
0
101,428
L
14,755
5,504
0
3,226
16,071
7,158
0
6,221
9,850
0
72,849
L
Hades
Jmascola
Hades
7,812
1,801
56
3,623
14,241
11,169
511
7,116
7,125
49,232
0
W
17,282
9,993
2,363
7,551
15,140
6,340
7,118
6,248
8,892
0
87,344
W
9,901
1,104
1,025
9,890
18,262
8,668
2,017
7,572
10,690
63,083
0
W
5,746
1,697
1,000
4,117
21,085
26,593
486
5,734
15,351
57,832
0
L
Sylvanus
jasonmon5
Sylvanus
8,845
3,184
2,426
4,931
19,691
22,256
0
6,117
13,574
36,773
0
W
Persephone
zaggiee
Persephone
11,942
2,121
0
4,808
12,930
4,959
613
3,568
9,361
77,161
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
55,610
465
Minions Killed
566
0
Camps Cleared
0
1,719,311
Distance Traveled
1,865,382
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,972
427
98
5
0
445,313
6
L
Baron Samedi
9,301
443
110
5
0
348,386
8
W
Arachne
12,212
582
125
6
0
404,612
1
L
Neith
8,480
404
115
5
0
342,901
1
L
Hades
8,982
428
95
5
0
300,587
0
W
Cupid
10,762
512
150
7
0
371,346
3
W
Hades
10,619
506
106
5
0
315,887
2
W
Ymir
11,148
531
74
4
0
361,055
0
L
Sylvanus
8,971
427
47
2
0
282,124
0
W
Persephone
10,869
518
111
5
0
412,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role